ok then, i did not know malta was knew, or that montreal got a revampOptimus Prime wrote:Montreal just recently got revamped and Malta is a brand new map. I don't think they are going to revamp it just weeks after it was quenched.
[Official] REVAMP/TOUCH-UP Proposals
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Lone.prophet
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- DiM
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what exactly is wrong with AoM? it realistically represents an old map. look at the burned edges and stuff, the stains and all. yes it's not a bright colored map but then again i doubt pirates had photoshop to meke sparkling colorsbryguy wrote:DiM wrote:woot???bryguy wrote:Revamp:
Age Of Merchants I just really dont like the graphix on it, they dont look all that great
Space Have you SEEN this map?
USA
Tamriel
Hong Kong
Mongol Empire
Middle Earth
Malta to me the grphx look crappy on it
Montreal same for this one
U.S. Senate
USApocalypse
Ireland
Arctic
BeNeLux
Battle Of Actium
Brazil and Classic (of course)
British Isles
please tell me why the bolded ones need a revamp.
the bolded ones in red were not supposed to be on there
malta and montreal are brand new while space looks great.
as for the red bolded parts then why the heck did you add them? you randomly selected maps without looking or what?
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Lone.prophet
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where i come from grass is usually in various shades of green just like on the map. if you have red blue or pink grass near your house then please use those coloursLone.prophet wrote:the castle dont look great
and you dont need to be colorblind to see it is all green
but i agree on the castles. they're a bit too schematic for my taste.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Lone.prophet
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a castle like that wouldn't work. as you said it's the wrong perspective. why would you struggle creating a realistic landscape if you screw the perspective?Lone.prophet wrote:yeah but an empire isnt all grass and that wall make a mountain instead get a bit of variety in there maybe some grain field or whatever
and i rather wanna see something like this as castle than what there is now even though it doesnt fit the perspective
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Lone.prophet
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Lone.prophet wrote:but it isnt realistic and it doesnt look realistic
why isn't it realistic? because it doesn't have mountains and grain fields?
it has grassy hills and plains as well as some cliffs and a river. that's a perfectly realistic landscape to me.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Lone.prophet
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How about you reevaluate what your thinking. Go away and recreate a better looking feudal war then tell me my map doesnt look realistic.Lone.prophet wrote:it doesnt LOOK like grassfield and cliffs it looks like a big green fill with bevel and some close to that color brushes
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
- pepperonibread
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I think it would be pretty hard to find many other people with that opinion. It's a lot more than just a green bevel: It's got little dots of trees scattered around, some subtle shades of yellow and brown, thin roads everywhere, realistic looking bridges/water, and that really cool smoke coming out of the villages.Lone.prophet wrote:it doesnt LOOK like grassfield and cliffs it looks like a big green fill with bevel and some close to that color brushes
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Lone.prophet
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thats really how i see it, and if people want a revamp of feudal wars i will surtainly be trying to make that i think looks coolgimil wrote:How about you reevaluate what your thinking. Go away and recreate a better looking feudal war then tell me my map doesnt look realistic.Lone.prophet wrote:it doesnt LOOK like grassfield and cliffs it looks like a big green fill with bevel and some close to that color brushes
and gimil i dont want to offend you thats just how i see that map there are plenty of other who think different

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WidowMakers
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A lot of them...yeti_c wrote:I think the "non borders" are pretty clear... which ones are you struggling with?hecter wrote:Touchups:
Madness - Make things like borders or more specifically NON-borders clearer
C.
In heaven... Everything is fine, in heaven... Everything is fine, in heaven... Everything is fine... You got your things, and I've got mine.


- pepperonibread
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pepperonibread wrote:*shudder* Terrible. It's like... a 1980's video game!RjBeals wrote:Ha! Nice post widow.. now what about conquer man?
yeah it blows. i want eye candy not crappy pixels
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku





