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[ACC Round 2] 1st Reg. v. AOD [25-24] of 51pts - Final

PostPosted: Sat Sep 03, 2011 3:21 pm
by General Brock II
Greetings everyone!

Angels of Death and the 1st Regiment of Foot Guards are marching to combat!

Total games in the First Round:

5 Singles Bouts (each best-of-4) - each bout worth 1 point
6 Doubles Games - each also worth 1 point
10 Trips - each worth 2 points
10 Quads- each also worth 2 points

51 points available in total

Contacts therefore need to create 2 games for each singles bout - 8 games, plus 2 doubles games, 4 trips and 4 quads.

Contacts are: General Brock II and General Roy for the Regiment.

For AOD: jpcloet

Rules of the War:

In each clan challenge thread. A list of players participating for each clan should be kept up along with a running tally of how many games each player has played in.


Player Usage:

Individual players can play a maximum of 30% of games (counting a 1v1 bout as 1 game). In round 1 this is 7 games. In rounds 2 & 3 this is 9 games, and in the semi-finals and final this is 10 games.
Tie-break games are not subject to player usage restrictions.
Individual players can only play in one 1 v 1 bout per round.Each map can only be used twice per clan per clan war but can only be used once per game type (e.g. once for singles and once for quads). 'Random' Map can be used and is subject to the same restrictions (once per game type, twice overall)

.......

If rules are contravened, then the Tournament Organisers may determine that the offending team cannot score any victories from games concerned. If it is concluded that the offending clan have deliberately contravened rules to gain an advantage then the games concernd will be ruled as automatic victories for their opponents.

Best-of-4 singles involve head-to-head bouts, i.e. the same two opponents play each other 4 times. As with other game types, each clan chooses 'home' map and settings for half or the games. In any bout, if players draw (2-2), then neither clan wins a point.

When wars begin, clan organisers will be provided with 48 hours during which to ensure their memebers join games.

A round limit of 30 rounds (for singles and doubles) and 25 rounds (for trips and quads) will be set - there will be no result if there is no winner within the limit. It is anticipated that this will only occur extremely rarely and is only introduced to prevent a stalemate-game from holding the tournament up.

A tie-breaker game will also take place (quadruples on World 2.1, no spoils, sunny, chained). The result from this game is only considered if scores are otherwise equal.

12 hour Fog of War courtesy rule applies.

Re: [ACC Round 2] 1st Reg. v. AOD [0-0] of 51pts

PostPosted: Sat Sep 03, 2011 3:21 pm
by General Brock II
GG Home Games

1 v. 1: Agent 86 v. dustin800 GG

1 v. 1: General Brock II v. Chiefsfan TIE

1 v. 1: mr. CD v. murphy16 - AOD

1 v. 1: qwertylpc v. jpcloet - AOD

1 v. 1: Ickyketseddie v. friendly1 TIE

show


show: AOD Games


DECIDING MATCH, Random: Game 9899164

Re: [ACC Round 2] 1st Reg. v. AOD [0-0] of 51pts

PostPosted: Sat Sep 03, 2011 3:25 pm
by jpcloet
jpcloet is MOW for AOD.

Re: [ACC Round 2] 1st Reg. v. AOD [0-0] of 51pts

PostPosted: Sun Sep 04, 2011 11:38 am
by codierose
GL 1st reg =D>

Re: [ACC Round 2] 1st Reg. v. AOD [0-0] of 51pts

PostPosted: Sun Sep 04, 2011 8:51 pm
by General Brock II
Thanks, Codierose. Good luck to everbody in this round of the ACC! May the best clan prevail! ;)

Re: [ACC Round 2] 1st Reg. v. AOD [0-0] of 51pts

PostPosted: Mon Sep 05, 2011 7:56 pm
by jpcloet
Individual players can play a maximum of 30% of games (counting a 1v1 bout as 1 game). In round 1 this is 7 games. In rounds 2 & 3 this is 9 games, and in the semi-finals and final this is 10 games.

To clarify the first post (31 games *0.3 is 9 games)

Re: [ACC Round 2] 1st Reg. v. AOD [0-0] of 51pts

PostPosted: Mon Sep 05, 2011 9:47 pm
by Teflon Kris
General Brock II wrote:If someone feels a player has violated the number of games they are allowed to participate in, please bring it to the tournament organisers' attention. If they are found in violation, the opposing team will get to pick any games from the last batch played equal to the number of games the went over the limit to restart without that player participating.


Did I write that?

I thought it was this:

Player Usage
Individual players can play a maximum of 30% of games (counting a 1v1 bout as 1 game). In round 1 this is 7 games. In rounds 2 & 3 this is 9 games, and in the semi-finals and final this is 10 games.
Tie-break games are not subject to player usage restrictions.
Individual players can only play in one 1 v 1 bout per round.Each map can only be used twice per clan per clan war but can only be used once per game type (e.g. once for singles and once for quads). 'Random' Map can be used and is subject to the same restrictions (once per game type, twice overall)

.......

If rules are contravened, then the Tournament Organisers may determine that the offending team cannot score any victories from games concerned. If it is concluded that the offending clan have deliberately contravened rules to gain an advantage then the games concernd will be ruled as automatic victories for their opponents.


Meaning, if someone plays 10 games then they aren't able to count then tenth game as a win. if they win the game, no points are awarded. Although, if it is concluded that they deliberately played too many games then the enh game is auomatically scored as a win for the opposion, whatever the actual game outcome.

(The alternative of choosing games and re-starting would simply be too time-consuming).

Re: [ACC Round 2] 1st Reg. v. AOD [0-0] of 51pts

PostPosted: Mon Sep 05, 2011 11:16 pm
by AgentSmith88
DJ Teflon wrote:
General Brock II wrote:If someone feels a player has violated the number of games they are allowed to participate in, please bring it to the tournament organisers' attention. If they are found in violation, the opposing team will get to pick any games from the last batch played equal to the number of games the went over the limit to restart without that player participating.


Did I write that?

I thought it was this:

Player Usage
Individual players can play a maximum of 30% of games (counting a 1v1 bout as 1 game). In round 1 this is 7 games. In rounds 2 & 3 this is 9 games, and in the semi-finals and final this is 10 games.
Tie-break games are not subject to player usage restrictions.
Individual players can only play in one 1 v 1 bout per round.Each map can only be used twice per clan per clan war but can only be used once per game type (e.g. once for singles and once for quads). 'Random' Map can be used and is subject to the same restrictions (once per game type, twice overall)

.......

If rules are contravened, then the Tournament Organisers may determine that the offending team cannot score any victories from games concerned. If it is concluded that the offending clan have deliberately contravened rules to gain an advantage then the games concernd will be ruled as automatic victories for their opponents.


Meaning, if someone plays 10 games then they aren't able to count then tenth game as a win. if they win the game, no points are awarded. Although, if it is concluded that they deliberately played too many games then the enh game is auomatically scored as a win for the opposion, whatever the actual game outcome.

(The alternative of choosing games and re-starting would simply be too time-consuming).



I also thought the home team was supposed to make the thread. Apparently some people are gung ho to get round 2 going. :?

Re: [ACC Round 2] 1st Reg. v. AOD [0-0] of 51pts

PostPosted: Wed Sep 07, 2011 1:30 pm
by kennys777
Good luck GG and GK (he needs the morale boost)!

Re: [ACC Round 2] 1st Reg. v. AOD [0-0] of 51pts

PostPosted: Wed Sep 07, 2011 5:51 pm
by Teflon Kris
AgentSmith88 wrote:I also thought the home team was supposed to make the thread. Apparently some people are gung ho to get round 2 going. :?


GG (1st Regiment of Foot Guards: Grenadier Guards) vs. AOD (Angels of Death)

I intended this to mean that GG are the home team.

Re: [ACC Round 2] 1st Reg. v. AOD [0-0] of 51pts

PostPosted: Fri Sep 09, 2011 9:10 pm
by AgentSmith88
DJ Teflon wrote:
AgentSmith88 wrote:I also thought the home team was supposed to make the thread. Apparently some people are gung ho to get round 2 going. :?


GG (1st Regiment of Foot Guards: Grenadier Guards) vs. AOD (Angels of Death)

I intended this to mean that GG are the home team.


Sorry. In America the 2nd team listed is generally the home team. My bad.

(GG vs AoD = GG at AoD)

Re: [ACC Round 2] 1st Reg. v. AOD [0-0] of 51pts

PostPosted: Sat Sep 10, 2011 5:05 am
by Ickyketseddie
Good luck Guys, I'm back from my hols and best get on lots of away games!!! :D

Re: [ACC Round 2] 1st Reg. v. AOD [1-0] of 51pts

PostPosted: Tue Sep 13, 2011 3:31 am
by Ickyketseddie
Looks like we got 1st blood! :D

Re: [ACC Round 2] 1st Reg. v. AOD [1-0] of 51pts

PostPosted: Tue Sep 13, 2011 5:27 pm
by kennys777
Well Rambo takes out the entire town when they drew First Blood...So sorry that history has to repeat itself! :D

Re: [ACC Round 2] 1st Reg. v. AOD [1-0] of 51pts

PostPosted: Wed Sep 14, 2011 2:57 am
by Ickyketseddie
You've obviously never spotted Rambo's tattoo ;-) Here you can see him making short work of a AOD member. :-P

Image

Re: [ACC Round 2] 1st Reg. v. AOD [1-0] of 51pts

PostPosted: Wed Sep 14, 2011 12:00 pm
by kennys777
There seems to be some confusion...
1) 1RFG is "The 1st Regiment of Foot Guards (Grenadier Guards) is modeled on an official Regiment in the Army of the United Kingdom. Organization is based loosely upon that Regiment. We are looking at actively competing in clan wars, and will assuredly not retreat from a chivalrous challenge. We’re looking for any willing participant who appreciates military organization and style, and would thoroughly enjoy fighting as a unit in a manner that depicts famous battles, conflicts, invasions and maneuvers. We hope that all will fight aggressively with élan and determination. This is an open group, members can apply to join."

2) Rambo is American Special Forces, which makes it impossible for him to have any comparison to your knock-off of the British Regiment notion.

Sorry to disappoint you again...

Re: [ACC Round 2] 1st Reg. v. AOD [1-0] of 51pts

PostPosted: Wed Sep 14, 2011 12:11 pm
by Agent 86
Ah yes but John Rambo is now a vigilante so sorry you got it wrong again. Just like our own vigilante Pirlo, who you could consider a true mercenary.

In Thailand, John Rambo joins a group of mercenaries to venture into war-torn Burma, and rescue a group of Christian aid workers who were kidnapped by the ruthless local infantry unit.

So Rambo is now one of us and fighting for 1RFG :lol: :lol: :lol: :lol:

Re: [ACC Round 2] 1st Reg. v. AOD [1-0] of 51pts

PostPosted: Wed Sep 14, 2011 12:43 pm
by kennys777
A vigilante? He continues to work with/for the US Gov't on most of his missions, he just wanders off the projected path a bit, but he never gives up his American pride...Nice try though

Re: [ACC Round 2] 1st Reg. v. AOD [1-0] of 51pts

PostPosted: Wed Sep 14, 2011 1:46 pm
by Ickyketseddie
I heard Rambo killed Kenny?

Image

Re: [ACC Round 2] 1st Reg. v. AOD [1-0] of 51pts

PostPosted: Wed Sep 14, 2011 2:18 pm
by Teflon Kris
Kenny always come back to life.

Not sure GG will if they dont get their 1 v 1 settings to me pronto!

Re: [ACC Round 2] 1st Reg. v. AOD [1-0] of 51pts

PostPosted: Wed Sep 14, 2011 3:24 pm
by Ickyketseddie
I'll msg Brock right now! Sorry DJ!!!

Re: [ACC Round 2] 1st Reg. v. AOD [1-0] of 51pts

PostPosted: Wed Sep 14, 2011 10:36 pm
by kennys777
DJ Teflon wrote:Kenny always come back to life.

Not sure GG will if they dont get their 1 v 1 settings to me pronto!


It's a curse...

Re: [ACC Round 2] 1st Reg. v. AOD [1-0] of 51pts

PostPosted: Thu Sep 15, 2011 9:52 am
by General Brock II
kennys777 wrote:A vigilante? He continues to work with/for the US Gov't on most of his missions, he just wanders off the projected path a bit, but he never gives up his American pride...Nice try though


Ahhh, but that's just his ploy, you know. Rambo was contacted by MI5, who employed him on a secret mission to annihilate Angels of Death... Or, sorry, to deliver victims to the Angels of Death so that they would be too preoccupied to fight. :lol: None of us are prepared to die and have an AOD take us.

Re: [ACC Round 2] 1st Reg. v. AOD [3-0] of 51pts

PostPosted: Thu Sep 15, 2011 2:12 pm
by AgentSmith88
Apparently nobody in your clan knows what the 12 hour rule is. Maybe you should inform them. :roll:

Re: [ACC Round 2] 1st Reg. v. AOD [3-0] of 51pts

PostPosted: Thu Sep 15, 2011 2:44 pm
by General Brock II
AgentSmith88 wrote:Apparently nobody in your clan knows what the 12 hour rule is. Maybe you should inform them. :roll:


"Nobody," is a little strong. But thanks for your patience while everybody familiarizes themselves with it. :D