Moderator: Cartographers
nolefan5311 wrote:Instead of the cartoonish images in the corners, perhaps you could highlight some Madrid architecture, ala Moscow.
koontz1973 wrote:Will this work for the starting positions. I will code 8 starting positions, the 4 in the two territ bonuses and one each from the 3 territ bonus regions. With a max of 1 handed out and an underlying neutral of 2 on each. This will stop all bonuses from being grabbed and will not need to have any new territs added to the map.
isaiah40 wrote:... As for the buildings, leave them as they are PLEASE!!!...
Industrial Helix wrote:While I'd love to see a Madrid map, I don't think this one has the correct Madrid feeling. Usually the city maps on this site sort of take me back to remember the city and how this map represents the feel of the city so well. So look a bit more into capturing the feel of Madrid and inject that feeling into the map.
The background is beautiful, don't change a thing there.
isaiah40 wrote: As for the buildings, leave them as they are PLEASE!!!koontz1973 wrote:Will this work for the starting positions. I will code 8 starting positions, the 4 in the two territ bonuses and one each from the 3 territ bonus regions. With a max of 1 handed out and an underlying neutral of 2 on each. This will stop all bonuses from being grabbed and will not need to have any new territs added to the map.
Hmmm .... that's only 7 start positions. I suggest I position in each of the bones with the exception of Center, which can have 2. But, then again, that is just my humble opinion.
cairnswk wrote:Here, here...if these are indicative of the buildings of Madrid.
x-raider wrote:Looking good...
Whats the texture used on the rectangle border?
Sorry, no feedback at this point.
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