by L M S on Mon Jan 16, 2012 11:18 am
The only (Chewbaca style) defense we have heard so far from the Mermaids on this is 'Shut up L M S, you are crazy.'
Lets just look at it again.
Burnin STARTED at least 3 speed games during the time in question. I haven't even looked yet to see if he took any OTHER turns.
So that means he logged on, went straight to his active games , decided NOT to take the turn in the Hive then went to the create a game menu, set up 3 different speed games, WAITED for them to fill, played through all three of them to the end, then KNOWING he had a turn up in at least the Hive game where time was running down, logged off and forgot to take the turn.
How long do we suppose that entire process took? Assuming he did NOTHING else on CC during the time in question (a full 24 hours).
The way I see it there are only a few explanations.
Either:
-He was scared to take the turn.
-Someone other than Burnin' was logged in to his account during the time in question and played some speeders but was uncomfortable taking the turns for him in a clan war/tourney game. (which is also against site rules)
-He was truly unavailable and his sitters failed and didn't realize that he was about to miss a crucial turn in a clan war/tourney game and no-one in his clan noticed, (that is going to decide the winner of the round) which also means that someone OTHER than Burnin played those speeders.
-He didnt have the time (we already know this is untrue).
-His team DECIDED to DELIBERATELY miss the turn in order to try and gain a tactical advantage in the game. Keep in mind, they don't have to win this game outright, all they have to do is PROLONG it past 25 rounds to get the win in the tourney. Since they have a player on the ropes this is TACTICALLY, the only reason to attempt this type of strategic stall tactic.
Lets look at what was done with the deferred troops turn.
Burnin deployed on himself then attacked team one, reducing his army/terit count therefore his next troop deployment, then dropped the deferred troops on the player near elimination in a far corner of the map...so instead of 4 extra troops this turn he will have 20 extra troops to help him stay alive instead of 8. Burnin WOULD NOT HAVE been able to accomplish this had he taken his turns, he would have had to choose between dropping his teammate and attacking or splitting his drop between the two. Even had he taken both turns and split his drop he would have been unable to take as many troops/terits from team one as he would have had fewer troops to drop in the first place, the fact not withstanding that orange may have been eliminated anyway by then. Again they don't have to win outright, all they have to do is prolong the game and since team 1 is currently winning the game this is their only shot at winning the match even though they are going to lose the game.
Lets have the game chat posted, unedited from the time in question...PROVE me wrong and I'll shut up, and since I know for a fact the the Fatty's religiously communicate turns and the like on SKYPE, lets see that too..unedited.
Not to mention the tourney rules also specifically state that deliberately missing a turn results in the game being awarded to the other team.
“One of God's own prototypes.....never even considered for mass production.
Too weird to live, and too rare to die.”