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ender516 wrote:I'm pretty sure that the dice rolls are done in the server, not in your machine.
natty_dread wrote:ender516 wrote:I'm pretty sure that the dice rolls are done in the server, not in your machine.
Well, OBVIOUSLY.
ender516 wrote:natty_dread wrote:ender516 wrote:I'm pretty sure that the dice rolls are done in the server, not in your machine.
Well, OBVIOUSLY.
Apparently not to jugglerrob.
jugglerrob wrote:ender516 wrote:natty_dread wrote:ender516 wrote:I'm pretty sure that the dice rolls are done in the server, not in your machine.
Well, OBVIOUSLY.
Apparently not to jugglerrob.
You probably know more than me, but having all the rolls generated inside the server? That would be a big load on the server to do that math. Why would they put such a high load on the server(s) when it could be done in your machine?
ender516 wrote:jugglerrob wrote:ender516 wrote:natty_dread wrote:ender516 wrote:I'm pretty sure that the dice rolls are done in the server, not in your machine.
Well, OBVIOUSLY.
Apparently not to jugglerrob.
You probably know more than me, but having all the rolls generated inside the server? That would be a big load on the server to do that math. Why would they put such a high load on the server(s) when it could be done in your machine?
The dice for each roll are not so much generated as they are extracted from a large block of numbers obtained from random.org, so the load is minimal, plus having the action in the server rather than the client (your machine, and your opponent's) protects you from unscrupulous individuals who might hack the client end and skew the dice against you.
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