Search found 9 matches
- Tue Jun 05, 2007 7:50 am
- Forum: The Atlas
- Topic: Cairns Coral Coast [Quenched] - Loaded!
- Replies: 687
- Views: 368828
- Thu Apr 19, 2007 10:27 am
- Forum: Conquer Club Discussion
- Topic: Best Deals
- Replies: 9
- Views: 1419
- Thu Apr 19, 2007 10:02 am
- Forum: Conquer Club Discussion
- Topic: Best Deals
- Replies: 9
- Views: 1419
- Thu Apr 19, 2007 8:25 am
- Forum: Conquer Club Discussion
- Topic: unbalanced defensive advantage?
- Replies: 18
- Views: 3135
- Thu Apr 19, 2007 7:10 am
- Forum: Conquer Club Discussion
- Topic: unbalanced defensive advantage?
- Replies: 18
- Views: 3135
That's fine, of course you cant attack with 2 if you have to leave 1 behind.
My point is that the defender can defend with more dice than the attacker is rolling with, which i feel is unbalanced, i.e. if the attacker rolls with 1, the defender should only roll 1 even if he has more than 2 troops IMO
My point is that the defender can defend with more dice than the attacker is rolling with, which i feel is unbalanced, i.e. if the attacker rolls with 1, the defender should only roll 1 even if he has more than 2 troops IMO
- Thu Apr 19, 2007 6:55 am
- Forum: Conquer Club Discussion
- Topic: unbalanced defensive advantage?
- Replies: 18
- Views: 3135
unbalanced defensive advantage?
I've noticed that a defender can roll 2 dice even when the attacker only rolls 1: Seems slightly unbalanced to me.
Also, as a sidenote, am pretty sure that in the tabletop version this was not in the core rules.
Couldn't find this talked about in a search, but do direct me if its already been ...
Also, as a sidenote, am pretty sure that in the tabletop version this was not in the core rules.
Couldn't find this talked about in a search, but do direct me if its already been ...
- Wed Apr 18, 2007 10:32 am
- Forum: Conquer Club Discussion
- Topic: The never ending game...
- Replies: 2
- Views: 457
The never ending game...
Right,
I think the game setup with the potential to last longer then your premium membership must be:
6 New Recruits, playing standard sequential, with no cards and adjacent fortifications, on World 2.1
Can anyone beat that?
(Clearly have far too much time on my hands)
I think the game setup with the potential to last longer then your premium membership must be:
6 New Recruits, playing standard sequential, with no cards and adjacent fortifications, on World 2.1
Can anyone beat that?
(Clearly have far too much time on my hands)
- Thu Apr 05, 2007 11:06 am
- Forum: Melting Pot: Map Ideas
- Topic: Rise of rome map
- Replies: 15
- Views: 3144
- Tue Mar 20, 2007 12:20 pm
- Forum: Closed C&A Reports
- Topic: clarication
- Replies: 2
- Views: 939
clarication
As this is my first post, can i start by saying hi to everyone.
The rules state that alliances must be made public, but i find that abit ambiguous. Can people please give their views (or direct me to somewhere its already been discussed) in reference to the following:
(i) Must the all the details ...
The rules state that alliances must be made public, but i find that abit ambiguous. Can people please give their views (or direct me to somewhere its already been discussed) in reference to the following:
(i) Must the all the details ...