Search found 14 matches
- Tue Jun 19, 2007 1:31 pm
- Forum: Conquer Club Discussion
- Topic: The stupid waiting games ppl play.
- Replies: 14
- Views: 3142
mmm. People can argue the other way and say we have up to 24 hours to take our turn. It's not mandatory that we take our turn right away and no one should have to. Imagine if you had a 4 page english paper assigned to you. The professor says you have 2 weeks to turn it in and get full credit. Would ...
- Sun Jun 17, 2007 1:11 pm
- Forum: Closed C&A Reports
- Topic: Multi Accounts - stven777, svgthatsme, musicmahn [BUSTED]
- Replies: 24
- Views: 6174
- Sat Jun 16, 2007 2:46 am
- Forum: Archived Suggestions
- Topic: Suggestion - Player's Turn Should End When He Has No Options
- Replies: 27
- Views: 6228
- Sat Jun 16, 2007 2:30 am
- Forum: Closed C&A Reports
- Topic: Multi Accounts - stven777, svgthatsme, musicmahn [BUSTED]
- Replies: 24
- Views: 6174
- Mon Jun 11, 2007 7:38 am
- Forum: Closed C&A Reports
- Topic: Mofocurly & Riskynewfie (Multi) [Cleared]
- Replies: 23
- Views: 6103
Still though doubles partners that often play together like you two do in a singles game should at least declare that you guys are friends in the all chat. That way other players know they are playing with a group of friends. You guys should have expected a multi or secret alliance call in the first ...
- Sat Jun 09, 2007 7:40 pm
- Forum: Archived Suggestions
- Topic: Randomized matching
- Replies: 0
- Views: 639
Randomized matching
* Suggestion Idea: Create a "AMM" Automated match-making system. Similar to war3's ladder system we can have the system match up players or teams based on their rank level.
* Specifics: arranges matches for people anomously by score and settings desired such as freestyle, sequential, and game mode ...
* Specifics: arranges matches for people anomously by score and settings desired such as freestyle, sequential, and game mode ...
- Fri Jun 08, 2007 2:19 pm
- Forum: Archived Suggestions
- Topic: New Continent Values
- Replies: 19
- Views: 6610
I dislike how s america gives 2 like austraila when it has 1 more entrance, still don't mess around with the real board game
The reason why I believe Australia is 2 is because the only other place to expand to with connecting borders with is australia which imo is hard as h*ll for most people to ...
The reason why I believe Australia is 2 is because the only other place to expand to with connecting borders with is australia which imo is hard as h*ll for most people to ...
- Tue Jun 05, 2007 4:51 pm
- Forum: Suggestions
- Topic: [Rules] [GO] Option for Players to Set, Stake or Bet Points
- Replies: 214
- Views: 131711
PotLuck and a game type
<Body>:
* Suggestion Idea: potluck tourneys
* Specifics: more than 6 players can donate 20 points to the pot to enter the tourney or a specified amount and whoever comes out standing through a knockout gets all the points from pot.
* Why it is needed: Gives a bigger incentive to get first ...
* Suggestion Idea: potluck tourneys
* Specifics: more than 6 players can donate 20 points to the pot to enter the tourney or a specified amount and whoever comes out standing through a knockout gets all the points from pot.
* Why it is needed: Gives a bigger incentive to get first ...
- Fri May 25, 2007 8:55 pm
- Forum: Archived Suggestions
- Topic: Team joining games
- Replies: 8
- Views: 2742
- Fri May 25, 2007 8:41 pm
- Forum: Archived Suggestions
- Topic: Team joining games
- Replies: 8
- Views: 2742
- Fri May 25, 2007 8:32 pm
- Forum: Archived Suggestions
- Topic: Team joining games
- Replies: 8
- Views: 2742
Team joining games
<Body>:
* Suggestion Idea: Make up a method in which teams can declare who their partners will be for the doubles and triples.
* Specifics:
1) Have a invite method in which people can invite you to be on their team and the leader of the team can join the game and it will automatically enroll ...
* Suggestion Idea: Make up a method in which teams can declare who their partners will be for the doubles and triples.
* Specifics:
1) Have a invite method in which people can invite you to be on their team and the leader of the team can join the game and it will automatically enroll ...
- Tue May 15, 2007 1:25 pm
- Forum: Archived Suggestions
- Topic: Sudden Death mode
- Replies: 5
- Views: 1684
- Mon May 14, 2007 12:03 pm
- Forum: Archived Suggestions
- Topic: Sudden Death mode
- Replies: 5
- Views: 1684
Sudden Death mode
<Subject>: Sudden Death mode
* Inspired by Gunbound's sudden death mode where if the game goes on too long the game mode changes so that you attack twice in one round or do greater area effect.
<Body>:
* Suggestion Idea: Activate sudden death mode after a certain
number of rounds giving ...
* Inspired by Gunbound's sudden death mode where if the game goes on too long the game mode changes so that you attack twice in one round or do greater area effect.
<Body>:
* Suggestion Idea: Activate sudden death mode after a certain
number of rounds giving ...
- Wed May 09, 2007 8:43 am
- Forum: Closed C&A Reports
- Topic: bazar/nachito/ChaoticWraith/Nali4Freedom [Cleared]
- Replies: 4
- Views: 1473
We got a previous accusation so in case mods want to make their job easier I'll post this up as well.
http://www.conquerclub.com/forum/viewto ... oticwraith
http://www.conquerclub.com/forum/viewto ... oticwraith