Search found 56 matches
- Sun Sep 06, 2009 2:44 am
- Forum: Closed C&A Reports
- Topic: buddhabelly and codierose -possible collusion[cleared/noted]
- Replies: 2
- Views: 425
Re: buddhabelly and codierose -possible collusion[cleared/noted]
What I encountered, was that they took their turns one after another [immediately]. This occurred the majority of the times. It seems strange that they would both finish their turns only seconds apart from one another.
- Tue Sep 01, 2009 8:53 am
- Forum: Closed C&A Reports
- Topic: buddhabelly and codierose -possible collusion[cleared/noted]
- Replies: 2
- Views: 425
buddhabelly and codierose -possible collusion[cleared/noted]
Accused:
buddhabelly
codierose
The accused are suspected of:
Being Multis
Conducting Secret Diplomacy
Game number(s):
5485534
Comments: They take their turns back-to-back, one after the other, with only seconds or minutes between turns. codierose also plays a very defensive game, only ducks ...
buddhabelly
codierose
The accused are suspected of:
Being Multis
Conducting Secret Diplomacy
Game number(s):
5485534
Comments: They take their turns back-to-back, one after the other, with only seconds or minutes between turns. codierose also plays a very defensive game, only ducks ...
- Sun Aug 23, 2009 11:44 pm
- Forum: Conquer Club Discussion
- Topic: The next big update... [Feedback Desired]
- Replies: 208
- Views: 49273
Re: The next big update... [Feedback Desired]
Initial army placement would drag the game. I've been on a site that literally took over 2 months to have all the armies placed.
I think initial army placement could be something added later on down the road, when many of the other interesting features have been added. This would, in my opinion ...
I think initial army placement could be something added later on down the road, when many of the other interesting features have been added. This would, in my opinion ...
- Sat Aug 22, 2009 1:53 am
- Forum: Tool Archives
- Topic: REDUNDANT: Conquer Club Games Filter GM Script
- Replies: 211
- Views: 77546
Re: Conquer Club Games Filter GM Script - start a map bug
I think I may have spotted an error (bug?) with this GM script. When I go to the "start a map", I can select any map from the drop down list. And then if I press the LEFT arrows or RIGHT arrows, the image for the map is not updated correctly. It puts a different image, one NOT associated with the ...
- Tue Aug 11, 2009 8:42 pm
- Forum: Conquer Club Discussion
- Topic: The unOfficial Battle for Iraq! Strategy Guide.
- Replies: 34
- Views: 24928
Re: The Official Battle for Iraq! Strategy Guide.
Thanks very much. That was an excellent explanation.
When I first started on this map I hated it. Now I find it a great challenge! Good job map makers
It seems an above poster meant to say Baathist or US."If they are baathist or mahdi army, they are in there forever!"
When I first started on this map I hated it. Now I find it a great challenge! Good job map makers
- Tue Aug 11, 2009 1:20 am
- Forum: Conquer Club Discussion
- Topic: arms race team question about bonuses
- Replies: 4
- Views: 598
[SOLVED] Re: arms race team question about bonuses
Understood. thanks for that mate
- Mon Aug 10, 2009 9:16 pm
- Forum: Conquer Club Discussion
- Topic: arms race team question about bonuses
- Replies: 4
- Views: 598
arms race team question about bonuses
If the missile is joint-held by myself and a team mate, and we have launch code and president, do we get the +50 bonus? Or do all the pieces need to be held by one player only?
thanks
sp
thanks
sp
- Mon Aug 10, 2009 9:56 am
- Forum: Conquer Club Discussion
- Topic: The unOfficial Battle for Iraq! Strategy Guide.
- Replies: 34
- Views: 24928
Re: The Official Battle for Iraq! Strategy Guide.
Do I need to wipe out enemy forces INSIDE the city loyalties as well as anything on the map? Since they are (more or less) stuck there, can I just win if I take out all their forces on the main map?
- Sat Aug 08, 2009 1:25 am
- Forum: Conquer Club Discussion
- Topic: log doesn't show "attacked" a territory
- Replies: 2
- Views: 292
log doesn't show "attacked" a territory
I am "BLUE" in 4 player game; I had "X" number of armies on a territory after fortifying. The log shows that "YELLOW" attacked "RED" and conquered his territory. My armies on my territory were also diminished, but nothing in the log shows that "YELLOW" attacked me there.
How can I find out how many ...
How can I find out how many ...
- Fri Aug 07, 2009 12:09 am
- Forum: Tool Archives
- Topic: Greasemonkey Script Assault Odds
- Replies: 138
- Views: 154769
Re: NEW: Assault Odds
http://i32.tinypic.com/ivg85g.jpg
Why am I getting so many NaN? (ignore the top 3rd, the results below are for PathFinder). I'd like to know the MINIMUM number of troops i Need to completely wipe out yellow, say maybe 75% or higher.
I think an improvement to this script would using, say, ranges ...
Why am I getting so many NaN? (ignore the top 3rd, the results below are for PathFinder). I'd like to know the MINIMUM number of troops i Need to completely wipe out yellow, say maybe 75% or higher.
I think an improvement to this script would using, say, ranges ...
- Tue Aug 04, 2009 5:46 pm
- Forum: Conquer Club Discussion
- Topic: The unOfficial Battle for Iraq! Strategy Guide.
- Replies: 34
- Views: 24928
Re: The Official Battle for Iraq! Strategy Guide.
any help guys?
- Tue Aug 04, 2009 12:00 pm
- Forum: Conquer Club Discussion
- Topic: The Official Arms Race! Strategy Guide.
- Replies: 47
- Views: 9865
Re: The Official Arms Race! Strategy Guide.
You answered quicker than I could edit my post.
My next question was, can a bunker be attacked? Or >ONLY< fortified to?
My next question was, can a bunker be attacked? Or >ONLY< fortified to?
- Tue Aug 04, 2009 11:48 am
- Forum: Conquer Club Discussion
- Topic: The Official Arms Race! Strategy Guide.
- Replies: 47
- Views: 9865
Re: The Official Arms Race! Strategy Guide.
I'm sorry to bump an old thread, but before I play on this map, I'd like to know: Can a player fortify to a BUNKER from anywhere in the same "country" (USA/USSR) even if the game is set to "adjacent"?
- Mon Aug 03, 2009 8:50 am
- Forum: Conquer Club Discussion
- Topic: The unOfficial Battle for Iraq! Strategy Guide.
- Replies: 34
- Views: 24928
Re: The Official Battle for Iraq! Strategy Guide.
Hope I'm posting in the right place.
1. I'd like to know, if I am green with one army in US loyalty, and yellow has one army in Madhi loyalty OF THE SAME CITY, (there are 3 neutrals in the other two loyalties). What is the alignment of the city?
2. Someone posted above "If they are baathist or mahdi ...
1. I'd like to know, if I am green with one army in US loyalty, and yellow has one army in Madhi loyalty OF THE SAME CITY, (there are 3 neutrals in the other two loyalties). What is the alignment of the city?
2. Someone posted above "If they are baathist or mahdi ...
- Sat Oct 25, 2008 12:40 am
- Forum: Announcement Archives
- Topic: Classic: Shapes and Classic: Art
- Replies: 98
- Views: 59478
Re: Classic: Shapes and Classic: Art
The idea for a game is not protected by copyright. The same is true of the name or title given to the game and of the method or methods for playing it.
Copyright protects only the particular manner of an author's expression in literary, artistic, or musical form. Copyright protection does not ...
Copyright protects only the particular manner of an author's expression in literary, artistic, or musical form. Copyright protection does not ...
- Sun Jul 08, 2007 1:31 pm
- Forum: Suggestions
- Topic: [GP] [Rules] Eliminate Deferred Troops
- Replies: 923
- Views: 266039
- Fri Jun 29, 2007 12:27 pm
- Forum: Melting Pot: Map Ideas
- Topic: Human Hand map (aka Palmistry)
- Replies: 12
- Views: 3827
- Thu Jun 28, 2007 2:31 am
- Forum: Melting Pot: Map Ideas
- Topic: AntarcticaV10 [Abandoned]
- Replies: 81
- Views: 17618
- Thu Jun 28, 2007 1:51 am
- Forum: Conquer Club Discussion
- Topic: team play [Answered]
- Replies: 10
- Views: 2558
- Wed Jun 27, 2007 6:21 pm
- Forum: Conquer Club Discussion
- Topic: team play [Answered]
- Replies: 10
- Views: 2558
- Wed Jun 27, 2007 5:20 pm
- Forum: Conquer Club Discussion
- Topic: team play [Answered]
- Replies: 10
- Views: 2558
- Wed Jun 27, 2007 4:56 pm
- Forum: Conquer Club Discussion
- Topic: team play [Answered]
- Replies: 10
- Views: 2558
- Mon Jun 25, 2007 6:28 pm
- Forum: Tool Archives
- Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
- Replies: 676
- Views: 255580
- Mon Jun 25, 2007 12:42 am
- Forum: Tool Archives
- Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
- Replies: 676
- Views: 255580
- Thu Jun 21, 2007 8:21 pm
- Forum: Melting Pot: Map Ideas
- Topic: Human Hand map (aka Palmistry)
- Replies: 12
- Views: 3827
Well, if they're still one-ways, then you still wind up with the same problem. I still say you should make some of the fingers cross to make it more interesting. Maybe throw in a ring or some-odd. Thanks for your input. I think perhaps you did not read, or did not understand, the first post. I have ...