Search found 56 matches

by Sargeant_Pepper
Sun Sep 06, 2009 2:44 am
Forum: Closed C&A Reports
Topic: buddhabelly and codierose -possible collusion[cleared/noted]
Replies: 2
Views: 425

Re: buddhabelly and codierose -possible collusion[cleared/noted]

What I encountered, was that they took their turns one after another [immediately]. This occurred the majority of the times. It seems strange that they would both finish their turns only seconds apart from one another.
by Sargeant_Pepper
Tue Sep 01, 2009 8:53 am
Forum: Closed C&A Reports
Topic: buddhabelly and codierose -possible collusion[cleared/noted]
Replies: 2
Views: 425

buddhabelly and codierose -possible collusion[cleared/noted]

Accused:
buddhabelly
codierose

The accused are suspected of:
Being Multis
Conducting Secret Diplomacy

Game number(s):
5485534

Comments: They take their turns back-to-back, one after the other, with only seconds or minutes between turns. codierose also plays a very defensive game, only ducks ...
by Sargeant_Pepper
Sun Aug 23, 2009 11:44 pm
Forum: Conquer Club Discussion
Topic: The next big update... [Feedback Desired]
Replies: 208
Views: 49273

Re: The next big update... [Feedback Desired]

Initial army placement would drag the game. I've been on a site that literally took over 2 months to have all the armies placed.
I think initial army placement could be something added later on down the road, when many of the other interesting features have been added. This would, in my opinion ...
by Sargeant_Pepper
Sat Aug 22, 2009 1:53 am
Forum: Tool Archives
Topic: REDUNDANT: Conquer Club Games Filter GM Script
Replies: 211
Views: 77546

Re: Conquer Club Games Filter GM Script - start a map bug

I think I may have spotted an error (bug?) with this GM script. When I go to the "start a map", I can select any map from the drop down list. And then if I press the LEFT arrows or RIGHT arrows, the image for the map is not updated correctly. It puts a different image, one NOT associated with the ...
by Sargeant_Pepper
Tue Aug 11, 2009 8:42 pm
Forum: Conquer Club Discussion
Topic: The unOfficial Battle for Iraq! Strategy Guide.
Replies: 34
Views: 24928

Re: The Official Battle for Iraq! Strategy Guide.

Thanks very much. That was an excellent explanation.
"If they are baathist or mahdi army, they are in there forever!"
It seems an above poster meant to say Baathist or US.

When I first started on this map I hated it. Now I find it a great challenge! Good job map makers
by Sargeant_Pepper
Tue Aug 11, 2009 1:20 am
Forum: Conquer Club Discussion
Topic: arms race team question about bonuses
Replies: 4
Views: 598

[SOLVED] Re: arms race team question about bonuses

Understood. thanks for that mate
by Sargeant_Pepper
Mon Aug 10, 2009 9:16 pm
Forum: Conquer Club Discussion
Topic: arms race team question about bonuses
Replies: 4
Views: 598

arms race team question about bonuses

If the missile is joint-held by myself and a team mate, and we have launch code and president, do we get the +50 bonus? Or do all the pieces need to be held by one player only?
thanks
sp
by Sargeant_Pepper
Mon Aug 10, 2009 9:56 am
Forum: Conquer Club Discussion
Topic: The unOfficial Battle for Iraq! Strategy Guide.
Replies: 34
Views: 24928

Re: The Official Battle for Iraq! Strategy Guide.

Do I need to wipe out enemy forces INSIDE the city loyalties as well as anything on the map? Since they are (more or less) stuck there, can I just win if I take out all their forces on the main map?
by Sargeant_Pepper
Sat Aug 08, 2009 1:25 am
Forum: Conquer Club Discussion
Topic: log doesn't show "attacked" a territory
Replies: 2
Views: 292

log doesn't show "attacked" a territory

I am "BLUE" in 4 player game; I had "X" number of armies on a territory after fortifying. The log shows that "YELLOW" attacked "RED" and conquered his territory. My armies on my territory were also diminished, but nothing in the log shows that "YELLOW" attacked me there.

How can I find out how many ...
by Sargeant_Pepper
Fri Aug 07, 2009 12:09 am
Forum: Tool Archives
Topic: Greasemonkey Script Assault Odds
Replies: 138
Views: 154769

Re: NEW: Assault Odds

http://i32.tinypic.com/ivg85g.jpg
Why am I getting so many NaN? (ignore the top 3rd, the results below are for PathFinder). I'd like to know the MINIMUM number of troops i Need to completely wipe out yellow, say maybe 75% or higher.

I think an improvement to this script would using, say, ranges ...
by Sargeant_Pepper
Tue Aug 04, 2009 12:00 pm
Forum: Conquer Club Discussion
Topic: The Official Arms Race! Strategy Guide.
Replies: 47
Views: 9865

Re: The Official Arms Race! Strategy Guide.

You answered quicker than I could edit my post.

My next question was, can a bunker be attacked? Or >ONLY< fortified to?
by Sargeant_Pepper
Tue Aug 04, 2009 11:48 am
Forum: Conquer Club Discussion
Topic: The Official Arms Race! Strategy Guide.
Replies: 47
Views: 9865

Re: The Official Arms Race! Strategy Guide.

I'm sorry to bump an old thread, but before I play on this map, I'd like to know: Can a player fortify to a BUNKER from anywhere in the same "country" (USA/USSR) even if the game is set to "adjacent"?
by Sargeant_Pepper
Mon Aug 03, 2009 8:50 am
Forum: Conquer Club Discussion
Topic: The unOfficial Battle for Iraq! Strategy Guide.
Replies: 34
Views: 24928

Re: The Official Battle for Iraq! Strategy Guide.

Hope I'm posting in the right place.
1. I'd like to know, if I am green with one army in US loyalty, and yellow has one army in Madhi loyalty OF THE SAME CITY, (there are 3 neutrals in the other two loyalties). What is the alignment of the city?
2. Someone posted above "If they are baathist or mahdi ...
by Sargeant_Pepper
Sat Oct 25, 2008 12:40 am
Forum: Announcement Archives
Topic: Classic: Shapes and Classic: Art
Replies: 98
Views: 59478

Re: Classic: Shapes and Classic: Art

The idea for a game is not protected by copyright. The same is true of the name or title given to the game and of the method or methods for playing it.

Copyright protects only the particular manner of an author's expression in literary, artistic, or musical form. Copyright protection does not ...
by Sargeant_Pepper
Sun Jul 08, 2007 1:31 pm
Forum: Suggestions
Topic: [GP] [Rules] Eliminate Deferred Troops
Replies: 923
Views: 266039

I'm voting for this thread +1
by Sargeant_Pepper
Fri Jun 29, 2007 12:27 pm
Forum: Melting Pot: Map Ideas
Topic: Human Hand map (aka Palmistry)
Replies: 12
Views: 3827

Excellent suggestions. I will incorporate your ideas into my plan. Keep your ideas coming!
by Sargeant_Pepper
Thu Jun 28, 2007 2:31 am
Forum: Melting Pot: Map Ideas
Topic: AntarcticaV10 [Abandoned]
Replies: 81
Views: 17618

Apologies in advance if my suggestion has been already -- uh -- suggested.

What about including parts of australia or argentina on the map? This would make it more of a total South Pole map, and could include naval routes as well as land routes. Seems a tad . . . . . circular, flat . . . . .
by Sargeant_Pepper
Thu Jun 28, 2007 1:51 am
Forum: Conquer Club Discussion
Topic: team play [Answered]
Replies: 10
Views: 2558

Example:
My teammate (yellow) has 6 men in India. I (blue) have 8 men on China, Siam, and all of Australia. Yellow is able to fortify only to her own chained territories, plus China (blue) or Siam (blue) -- nothing in Australia. This seems correct.

If she were to fortify from India 5 men to Siam ...
by Sargeant_Pepper
Wed Jun 27, 2007 6:21 pm
Forum: Conquer Club Discussion
Topic: team play [Answered]
Replies: 10
Views: 2558

That's not right!! Why can I fortify to my teammate's armies, but not *through* or *along* my teammate's armies (when playing CHAINED or UNLIMITED fortifications)?
by Sargeant_Pepper
Wed Jun 27, 2007 5:20 pm
Forum: Conquer Club Discussion
Topic: team play [Answered]
Replies: 10
Views: 2558

red and blue were examples only. Don't worry about whatever colour it is. I am blue and my team mate is yellow. The example is the same, except switch red <-> yellow.
by Sargeant_Pepper
Wed Jun 27, 2007 4:56 pm
Forum: Conquer Club Discussion
Topic: team play [Answered]
Replies: 10
Views: 2558

instead of posting a new thread, i'll join this one.

I am playing a CHAINED DOUBLES STANDARD CLASSIC_ MAP FLAT_RATE game with a good friend (teammate). Her and I seen able to fortify *to* my teammate's territories, but I am unable to fortify to my own territories even though there is a straight ...
by Sargeant_Pepper
Mon Jun 25, 2007 6:28 pm
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 255580

gimil wrote:
yeti_c wrote:On the left hand side of your screen is an option menu for BOB...

Colourblind is switchable there.

C.
thanxs yeti your the best geek i know :)
Word. That's a pretty neat feature. Wish i'd known it sooner!
by Sargeant_Pepper
Mon Jun 25, 2007 12:42 am
Forum: Tool Archives
Topic: BOB version 1.2 [was CC Greasemonkey script - unofficial]
Replies: 676
Views: 255580

I am very happy with 1.2. Fortunately, I didn't know about 1.1 and didn't install it!

I have a question that has likely been asked 10,000 times - I'm so sorry, but I have searched and cannot find the answer. What do the little asterisks mean beside the "territories" column in the "Stats" section ...
by Sargeant_Pepper
Thu Jun 21, 2007 8:21 pm
Forum: Melting Pot: Map Ideas
Topic: Human Hand map (aka Palmistry)
Replies: 12
Views: 3827

Well, if they're still one-ways, then you still wind up with the same problem. I still say you should make some of the fingers cross to make it more interesting. Maybe throw in a ring or some-odd. Thanks for your input. I think perhaps you did not read, or did not understand, the first post. I have ...

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