Search found 14 matches
- Thu May 05, 2011 5:09 pm
- Forum: Melting Pot: Map Ideas
- Topic: Map Idea. Bermuda Triangle
- Replies: 30
- Views: 8691
Re: Map Idea. Bermuda Triangle
Hello? What do you guys think? What is bad about the gameplay? If the gameplay is fine, how do I submit the map for review?
- Fri Apr 29, 2011 3:07 pm
- Forum: Melting Pot: Map Ideas
- Topic: Map Idea. Bermuda Triangle
- Replies: 30
- Views: 8691
Re: Map Idea. Bermuda Triangle
Not bad at all! I'm partial to the heads of the sea monsters :-)
So I finished the next draft: The gameplay hasn't changed much from the last one, just some bonuses here and there. The instructions are now on the map. If my map is inadequate, note that this is my first map and let me know what is ...
So I finished the next draft: The gameplay hasn't changed much from the last one, just some bonuses here and there. The instructions are now on the map. If my map is inadequate, note that this is my first map and let me know what is ...
- Fri Apr 29, 2011 1:40 pm
- Forum: Melting Pot: Map Ideas
- Topic: LOTR | Lord of the Rings | Middle Earth | Tolkien
- Replies: 240
- Views: 99648
Re: Tolkien Universe
Which is where the aforementioned parody comes in.natty_dread wrote:But we can't have a lotr map.
- Thu Apr 28, 2011 12:26 pm
- Forum: Melting Pot: Map Ideas
- Topic: LOTR | Lord of the Rings | Middle Earth | Tolkien
- Replies: 240
- Views: 99648
Re: Tolkien Universe
Well even if it is fair use parody, royalties must be paid. I certainly don't want the map that much to pay more for premium. If you do, that's fine by me lol.
Nope. In 1994 the US Supreme Court unanimously that parodies can be a "fair use" of an original, requiring no permission or royalties
it ...
Nope. In 1994 the US Supreme Court unanimously that parodies can be a "fair use" of an original, requiring no permission or royalties
it ...
- Sat Apr 23, 2011 12:51 pm
- Forum: Melting Pot: Map Ideas
- Topic: Map Idea. Bermuda Triangle
- Replies: 30
- Views: 8691
Re: Map Idea. Bermuda Triangle
Riskismy wrote:Not bad at all! I'm partial to the heads of the sea monsters
What are those unconnected circles?
sorry if I'm a bit short, easter and all.
The unconnected circles are supposed to be whirlpools.
- Fri Apr 22, 2011 1:13 pm
- Forum: Melting Pot: Map Ideas
- Topic: Map Idea. Bermuda Triangle
- Replies: 30
- Views: 8691
Re: Map Idea. Bermuda Triangle
Then I'll go with a more abstract idea. How about making continents as follows:
Area of sea monsters, 1 killer neutral territory (killer sea monster, DUH!)
Area of sunken planes, 1 killer neutral territory of zombies
Area of sunken ships, 1 killer neutral territory of zombies
Area of lost islands ...
- Tue Apr 12, 2011 11:17 am
- Forum: Melting Pot: Map Ideas
- Topic: Map Idea. Bermuda Triangle
- Replies: 30
- Views: 8691
Re: Map Idea. Bermuda Triangle
natty is right here, but lets go back to the Bermuda Tri. map... discussions on how good MSpaint is, is :arrow: that way... under my ***
Thanks grifftron. Back to the portion of my original proposition that wasn't a side note.
As for the gamplay, you can't 'spawn' neutrals. They remain at the ...
Thanks grifftron. Back to the portion of my original proposition that wasn't a side note.
As for the gamplay, you can't 'spawn' neutrals. They remain at the ...
- Mon Apr 11, 2011 7:43 pm
- Forum: Melting Pot: Map Ideas
- Topic: Map Idea. Bermuda Triangle
- Replies: 30
- Views: 8691
Re: Map Idea. Bermuda Triangle
THANKS! I may go get gimp later, but from what I've read here, it seams that a lot of features in GIMP have analogous features in MS paint, or analogous capabilities.
I'm sorry, but that sentence you just typed is so wrong that my monitor just exploded. You owe me $200.
Seriously though, ms ...
I'm sorry, but that sentence you just typed is so wrong that my monitor just exploded. You owe me $200.
Seriously though, ms ...
- Mon Apr 11, 2011 5:59 pm
- Forum: Melting Pot: Map Ideas
- Topic: Map Idea. Bermuda Triangle
- Replies: 30
- Views: 8691
Re: Map Idea. Bermuda Triangle
As for the gamplay, you can't 'spawn' neutrals. They remain at the number they start at.
Take that away, and it's pretty bland, to be blunt (!).
By spawning neutrals, I meant killer neutrals.
I think I would prefer the more abstract implementation, and someone mentioned killer neutrals?
I ...
Take that away, and it's pretty bland, to be blunt (!).
By spawning neutrals, I meant killer neutrals.
I think I would prefer the more abstract implementation, and someone mentioned killer neutrals?
I ...
- Sun Apr 10, 2011 11:09 pm
- Forum: Melting Pot: Map Ideas
- Topic: LOTR | Lord of the Rings | Middle Earth | Tolkien
- Replies: 240
- Views: 99648
Re: Tolkien Universe
Copyright permission might be a difficult thing to get. We can't only change the names of the territories, because Middle Earth Enterprises still owns Middle Earth. Fair use encompasses spoofs, so I present to you: MUDDLED EARTH!
Since I have the artistic skill of a baboon and only ms paint, I dare ...
Since I have the artistic skill of a baboon and only ms paint, I dare ...
- Sun Apr 10, 2011 10:44 pm
- Forum: Melting Pot: Map Ideas
- Topic: crete map
- Replies: 2
- Views: 1027
Re: crete map
This map seems a little too small to me. I bet you were trying to make a smaller than normal map, but that is definatly too small. Try adding in some of the mediterranean, or zooming in on crete more.
- Sun Apr 10, 2011 10:40 pm
- Forum: Melting Pot: Map Ideas
- Topic: Map Idea. Bermuda Triangle
- Replies: 30
- Views: 8691
Re: Map Idea. Bermuda Triangle
I drafted a gameplay map. Note that I used MS paint with the artistic skill of a baked potato
http://img638.imageshack.us/img638/2176/bermudadraft.jpg
Bonuses are (probably) as follows:
Florida 4
Central America 2
Cuba 5
Haiti/ Dominican Republic 3
Lesser Antilles 2
Tresure chests provide a bonus ...
http://img638.imageshack.us/img638/2176/bermudadraft.jpg
Bonuses are (probably) as follows:
Florida 4
Central America 2
Cuba 5
Haiti/ Dominican Republic 3
Lesser Antilles 2
Tresure chests provide a bonus ...
- Fri Apr 08, 2011 6:08 pm
- Forum: Melting Pot: Map Ideas
- Topic: Map Idea. Bermuda Triangle
- Replies: 30
- Views: 8691
Re: Map Idea. Bermuda Triangle
This map would be a great place to invoke the use of killer neutrals.
- Fri Apr 08, 2011 6:01 pm
- Forum: Foundry Discussions
- Topic: XML Suggestions and Modifications II
- Replies: 154
- Views: 154786
Re: XML Tutorial
Perhaps we could create even more interesting maps by adding a possible "Defense bonus" tag to the territory. Theoretically, the territory would have a defense bonus due to natural defenses or height.
Just an idea.
Just an idea.