Search found 48 matches
- Mon Jun 16, 2014 6:07 pm
- Forum: The Atlas
- Topic: Re: Rail S America [21.11.13] BETA READY
- Replies: 305
- Views: 386145
Re: Re: Rail S America [21.11.13] BETA READY
high five on this map!! as a "rail" map fan thank you@ bout to launch my first game on this map.
- Mon Sep 03, 2012 4:01 pm
- Forum: Suggestions
- Topic: [PC] Ratings Additions
- Replies: 15
- Views: 7402
Re: Ratings Additions and Updates
I agree with this suggestion, more info of the ratings would help to get a better way of understanding ratings, and catch people who abuse about it.
Ratings system could really use an upgrade...
I would like to see this change: Instead of doing each rating individually and clicking to refresh ...
Ratings system could really use an upgrade...
I would like to see this change: Instead of doing each rating individually and clicking to refresh ...
- Tue Aug 14, 2012 3:05 pm
- Forum: Suggestions
- Topic: [PC] Ratings Additions
- Replies: 15
- Views: 7402
Re: Ratings Additions and Updates
';..;'
bump
bump
- Mon Aug 06, 2012 2:15 am
- Forum: Archived Suggestions
- Topic: Rules Determination
- Replies: 139
- Views: 62051
Re: Rules Determination
I'll say this right off the bat: the only parts of your rant/big block of text I read were the parts about bigotry and bank robbing.
-Remove the rule regarding "unwritten rules" as regards gross abuse of the game.
Unwritten rules = common sense stuff, however, it's stuff that needs to be put out ...
-Remove the rule regarding "unwritten rules" as regards gross abuse of the game.
Unwritten rules = common sense stuff, however, it's stuff that needs to be put out ...
- Sun Aug 05, 2012 9:49 pm
- Forum: Suggestions
- Topic: [PC] Ratings Additions
- Replies: 15
- Views: 7402
Re: Ratings Additions and Updates
Good idea that will streamline ratings. Could be used by people with extreemly low ratings to farm people who give good ratings. Possibly add a collum that shows how many times a player has updated a rating after more games with the same person. Like in one of your responses to a bad rating left ...
- Sun Aug 05, 2012 8:27 pm
- Forum: Archived Suggestions
- Topic: [UI] Hide Dead Players
- Replies: 39
- Views: 27713
Re: Hide Dead Players
agreed.IcePack wrote:After BR being popular I support this as an OPTION or BR ONLY.
I really do NOT want to see player names start "disappearing" in standard, term, quad dub etc games.
If it can't be option or BR only then -1 to this
- Sun Aug 05, 2012 8:24 pm
- Forum: Suggestions
- Topic: [UI] Make blue army numbers lighter
- Replies: 162
- Views: 73113
Re: Make blue army numbers lighter[Poll Added]
Leave the blue alone! If you don't like how the color looks or can't distinguish between other colors then turn on the colorblind helper. I'm not colorblind but I have this option on anyway.
- Sun Aug 05, 2012 8:04 pm
- Forum: Suggestions
- Topic: [PC] Ratings Additions
- Replies: 15
- Views: 7402
[PC] Ratings Additions
Concise description:
These would be a cosmetic user profile upgrade.
When viewing yours or someone elses Ratings Received a table is displayed showing the averages in each category. However, on the Ratings Left tab there is nothing. Adding a table in this tab would be a nice way to see if ...
These would be a cosmetic user profile upgrade.
When viewing yours or someone elses Ratings Received a table is displayed showing the averages in each category. However, on the Ratings Left tab there is nothing. Adding a table in this tab would be a nice way to see if ...
- Sun Aug 05, 2012 7:29 pm
- Forum: Suggestions
- Topic: [Rules] Don't Award Points to Deadbeat / Kicked Partners
- Replies: 151
- Views: 45226
Re: deadbeat players should get no points
My partner in a doubles game deadbeated after the first round, got kicked out in the 4th round and received half the point i won us in the 19th round. The Deadbeat partner should get zero points won in a game.
I like it!
However, I can see an upcoming abuse where multis may purposefully deadbeat ...
I like it!
However, I can see an upcoming abuse where multis may purposefully deadbeat ...
- Sun Aug 05, 2012 6:34 pm
- Forum: Conquer Club Discussion
- Topic: Dice
- Replies: 27
- Views: 5809
Re: Dice
Thread rezzing bc I'm currently replying to my ratings. It turns out cowbug gave me one star across the board and foed me because he lost a doodle speed on round two.
win.maasman wrote:Trust me, basically every thread has math in it.
- Thu Feb 09, 2012 11:38 am
- Forum: The Atlas
- Topic: Doodle Earth [Quenched]
- Replies: 1028
- Views: 779776
Re: Doodle Earth [Quenched]
The region labelled as Germany should be Poland, and the region labelled Europe should be Germany or France.
- Fri Jul 08, 2011 1:28 pm
- Forum: Completed 2011
- Topic: Jim's Tourney Series #3: Don't Be Last! (winner: Jessamine)
- Replies: 71
- Views: 18339
- Thu Jun 23, 2011 2:54 pm
- Forum: Completed 2011
- Topic: Jim's Tourney Series #3: Don't Be Last! (winner: Jessamine)
- Replies: 71
- Views: 18339
Re: Jim's Tourney Series #3: Don't Be Last! Round 10
Soo whats the word on this tourney? The last game I played was round 6 and I was supposed to advance
- Fri Mar 11, 2011 7:19 pm
- Forum: Completed 2011
- Topic: Alpha Beta 3 [Winner: ViperOverLord]
- Replies: 48
- Views: 22981
Re: Alpha Beta 3 (Full)
round 3 for me Game 8638554
- Mon Mar 07, 2011 8:57 pm
- Forum: Announcement Archives
- Topic: Clickable Maps
- Replies: 276
- Views: 131380
Ummm
My advance all and advance one clicks have been flipped. (left and right click). so annoying....
- Mon Mar 07, 2011 12:01 am
- Forum: Foundry Discussions
- Topic: Auto deploy
- Replies: 1
- Views: 1447
Auto deploy
Is it possible to make a map where holding one territory will give an auto-deploy on a different area?
Example:You hold a castle. castle has no auto deploy. You capture a village and next turn your castle gets auto deploy+1.
Example:You hold a castle. castle has no auto deploy. You capture a village and next turn your castle gets auto deploy+1.
- Sun Mar 06, 2011 1:42 am
- Forum: Competitions
- Topic: Golfe du St-Laurent: Tisha Wins!
- Replies: 133
- Views: 120430
Tisha has my vote
I love how Tisha's map has the mini-map in the top right visually showing what each bonus is worth. That's what sold my vote.
- Thu Mar 03, 2011 10:23 pm
- Forum: Completed 2011
- Topic: Alpha Beta 3 [Winner: ViperOverLord]
- Replies: 48
- Views: 22981
Re: Alpha Beta 3 (Full)
Woooo, Madagascar here I come!
Game 8612206
Game 8612206
- Tue Mar 01, 2011 11:52 am
- Forum: Completed 2011
- Topic: Alpha Beta 3 [Winner: ViperOverLord]
- Replies: 48
- Views: 22981
Re: Alpha Beta 3 (Full)
The person I was set up to play against, cdog101, joined CC for 10 minutes and hasn't been back to the website since last Thursday. Can you drop him and give me an opponent please?
- Sat Feb 26, 2011 2:21 am
- Forum: Completed 2011
- Topic: Jim's Tourney Series #3: Don't Be Last! (winner: Jessamine)
- Replies: 71
- Views: 18339
Re: Jim's Tourney Series #3: Don't Be Last! (2/32)
sign me up plz
- Sat Feb 26, 2011 2:18 am
- Forum: Completed 2011
- Topic: Alpha Beta 3 [Winner: ViperOverLord]
- Replies: 48
- Views: 22981
Re: Alpha Beta 3 (18/32)
sounds cool; sign me up please.
- Fri Feb 11, 2011 7:31 pm
- Forum: The Atlas
- Topic: First Nations Americas.
- Replies: 219
- Views: 351515
Re: First Nations Americas. Updated on Pg. 8
Interesting, then there is no reason to have a canoe between Nemene and Coahuilteejakewilliams wrote:Yes, same as it is in the existing FNNA map.VectorxMan wrote:Now this would be an epic map to play on. Although with Coahuiltee split in 2 pieces by a river is an assault possible to/from Natchez?
- Fri Feb 11, 2011 11:00 am
- Forum: The Atlas
- Topic: First Nations Americas.
- Replies: 219
- Views: 351515
Re: First Nations Americas. Updated on Pg. 8
Now this would be an epic map to play on. Although with Coahuiltee split in 2 pieces by a river is an assault possible to/from Natchez?
Also with your +1 troop for every 4 regions does that override the +1 for every 3 regions or is it in addition to that bonus?
Also with your +1 troop for every 4 regions does that override the +1 for every 3 regions or is it in addition to that bonus?
- Sun Sep 26, 2010 7:40 pm
- Forum: Closed C&A Reports
- Topic: chicodasilva:intentional deadbeater game thrower[cleared]es
- Replies: 6
- Views: 916
Re: chicodasilva:intentional deadbeater and game thrower
Yesterday I robbed two banks, stole my grandmother's stove knobs, then tied plastic bags around a cat's feet all for the pure sake of being evil.
That's fine and dandy right? You can just accept me word that I did that?
The point is - he can say that he will deadbeat in his interests, but until he ...
That's fine and dandy right? You can just accept me word that I did that?
The point is - he can say that he will deadbeat in his interests, but until he ...
- Sat Sep 25, 2010 10:37 pm
- Forum: Closed C&A Reports
- Topic: chicodasilva:intentional deadbeater game thrower[cleared]es
- Replies: 6
- Views: 916
Re: chicodasilva:intentional deadbeater and game thrower
Do you have any game numbers that would support your claim? How about giving me some proof of you accusation.
:-s
Game number which supports my claim is the one given; and my proof is the picture which is also given.
edit:
I searched through his entire first page of games and found the game I ...
:-s
Game number which supports my claim is the one given; and my proof is the picture which is also given.
edit:
I searched through his entire first page of games and found the game I ...