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Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2011-12-27 06:01:59 - dyrtydog: according to Ralph's original rules: "I reserve the right to make adjustments to keep the game fair throughout to the end" hence, it is not fair to change 50 rounds into a game
2011-12-28 02:37:53 - dyrtydog: well I guess it is what it is....gg teal
2011-12-29 17:51:42 - mcshanester29: I am sorry that you feel that way, but this game will go on for months and in order to not stall the tournament, that is why I have decided to make a round cap
2011-12-29 17:52:42 - mcshanester29: I have given you guys 25 rounds until the cap which is a good amount of time. You may complain to a TD as well, that is your right.
2011-12-29 17:54:41 - mcshanester29: But this tourney has been going since February, and this game has been going since I rescued it in October. If you can think of another way to end it quickly that would be fair, please let me know
2011-12-29 23:43:23 - soccerghost: No, I agree with your judgement; it only seems fair
2011-12-29 23:44:24 - soccerghost: 25 Rounds is way enough time - especially considering that iin the last two rounds there will be a flurry of attacks - its most regions, not most armise. Plenty of flexibility there for any one of us to win
2011-12-29 23:45:24 - soccerghost: I need a card, Red...
2011-12-30 00:53:19 - downfall: ooopps sorry,
2012-01-02 21:06:15 - downfall: dog should i take that last move as a threat
2012-01-02 22:17:34 - dyrtydog: no
2012-01-02 22:17:43 - dyrtydog: you moved so did I
2012-01-02 22:17:57 - dyrtydog: i did not nor will not attack you
2012-01-02 22:18:53 - dyrtydog: it would be suicide
2012-01-04 23:59:41 - soccerghost: Sure teal, lets each burn 300 troops.
2012-01-04 23:59:48 - soccerghost: Sounds like a winner to me
2012-01-12 03:24:49 - soccerghost: Its like one giant game of mancala up there, with adj spoils haha
2012-01-12 04:18:42 - dyrtydog: yep 9 rounds left
2012-01-12 04:19:27 - dyrtydog: oh well no kills this round, i guess I am out of the tournament....no biggie considering
2012-01-12 22:32:09 - soccerghost: well whever wins will get the kills\
2012-01-13 05:24:54 - Vaicius: i hope you guys blow up your stacks in the next few rounds...the only reason i keep hanging on over here is too see what happens with you guys...gl
2012-01-15 16:53:26 - downfall: matt could you move from tenn for one turn, its not part of your bonus
2012-01-15 19:53:30 - downfall: gg vaicius.
2012-01-15 20:57:28 - dyrtydog: bleh
2012-01-15 21:23:11 - downfall: dog i could see that move if your going for a kill. the winner at round 75 is by troop count
2012-01-15 21:23:58 - downfall: right now its matts game to lose,
2012-01-15 21:26:28 - dyrtydog: it always was
2012-01-15 21:45:20 - soccerghost: someone has to attack him first, and preferably NOT the guy with the least amount of armies
2012-01-15 21:45:57 - soccerghost: If someone breaks him on Runway A, I can move in from there if red moves
2012-01-15 22:28:09 - mattreuben: winner is by territory count not troop
2012-01-15 22:35:07 - downfall: round limit games are troop count, \\\\\\\\\\\
2012-01-15 22:35:39 - downfall: just saw in chat that they are desiding by terr count.
2012-01-15 22:36:16 - downfall: a little dif, for a round limit game.
2012-01-15 22:37:02 - mattreuben: should make it interesting
2012-01-15 22:41:50 - downfall: yes it should.
2012-01-15 22:42:25 - downfall: was a good move then dog. lets see how it play out for ya.
2012-01-16 02:40:20 - dyrtydog: also terminator...a few got + points already--and as far as this tournament is concerned......you need at least ONE kill to advance;I was fucked in the two previous matches, and here, I was fucked out of the north and a kill
2012-01-16 02:40:54 - dyrtydog: pardon my lang. Ispeaka no angliash
2012-01-17 08:27:46 - soccerghost: 2012-01-15 14:45:57 - soccerghost: If someone breaks him on Runway A, I can move in from there if red moves
2012-01-17 21:45:46 - downfall: we need to attack matt dog, only chance
2012-01-17 23:48:12 - dyrtydog: why did you back out then?
2012-01-18 00:10:03 - downfall: ill sit and see what happens sence you had to break my bonus
2012-01-18 00:11:19 - downfall: when i backed out yellow was still in the game. was leaving a card spot
2012-01-18 00:16:25 - mattreuben: i guess my only choice is to take out red now... since it is a terminator game
2012-01-18 00:18:23 - mattreuben: gg
2012-01-18 00:47:26 - downfall: was a smart move, take the points and we all move on. gg guys.
2012-01-18 01:17:11 - dyrtydog: gg
2012-01-18 01:45:53 - mattreuben: gl all in the rest of the tourny
2012-01-18 02:01:02 - dyrtydog: you too
2012-01-18 02:01:06 - dyrtydog: wellplayed