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Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 4
- Game Type
- Doubles
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Chained
- Fog of War
- Yes
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
4 |
|
Doubles |
In a Doubles games, pairs of two players team up against other teams. The last team alive wins. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
No Spoils |
There are no 'spoils' in this game. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
Yes |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| Waterloo: | 104 Territories, 21 Continents, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2011-06-23 08:21:06 - Game has been initialized
2011-07-21 16:41:57 - dwilhelmi eliminated Chuuuuck from the game
2011-07-22 13:25:57 - dwilhelmi eliminated Seulessliathan from the game
2011-07-22 13:25:57 - Lubawski, dwilhelmi won the game
2011-07-22 13:25:57 - Chuuuuck lost 19 points
2011-07-22 13:25:57 - Seulessliathan lost 19 points
2011-07-22 13:25:57 - Lubawski gained 19 points
2011-07-22 13:25:57 - dwilhelmi gained 19 points
2011-06-23 15:12:00 - Lubawski: 2011-06-23 11:11:48 - Lubawski [team]: Just wait for the new "update." Part of the fix is that we can enter your team chat as you and leave bogus instruction.
2011-06-24 20:13:31 - Seulessliathan: chuck for seul for the weekend
2011-06-27 11:01:19 - Seulessliathan: Seul back
2011-06-27 16:00:12 - Lubawski: Son of a bitch. When did you take all the farms?
2011-06-27 16:00:21 - Lubawski: Sneaky bastard
2011-06-27 17:37:02 - Chuuuuck: lol... first round
2011-06-27 17:37:07 - Chuuuuck: you missed it last round
2011-06-27 23:46:51 - Lubawski: Yeah. We were just discussing how much we suck.
2011-07-01 14:01:49 - Chuuuuck: you guys know i don't mean anything harsh by this, but how do these games feel from your perspective? i may just have a skewed view of this all, but it seems like you all have gotten some sick dice compared to our crap in a lot of the games i am in
2011-07-01 14:02:34 - Chuuuuck: right there, we just failed to bombard a bunch of 1s, while you all cleared a bunch of 2s no problem...
2011-07-01 17:32:14 - dwilhelmi: changes by the day for me - a couple days ago, I was swearing through the roof at the string of terrible dice against you guys in various games
2011-07-01 17:32:24 - dwilhelmi: **cough** World 2.1 **cough**
2011-07-01 17:32:41 - dwilhelmi: but we do seem to have caught some decent luck in this game recently
2011-07-01 17:42:32 - Chuuuuck: ya, i guess it is hard to compare all of the games, but our dice in this game and third crusade have been taking me to my wits end... third cruade has been ridiculous, we had a plan that should of locked us up a solid bonus and very uneven dice ruined
2011-07-01 17:42:38 - Chuuuuck: that plan
2011-07-01 17:44:16 - dwilhelmi: yeah, that is always really frustrating, sorry to hear you're having a rough time
2011-07-01 17:44:57 - dwilhelmi: I absolutely hate failing to bombard 1s, particularly on this map - those are supposed to be free wins
2011-07-01 17:45:38 - Chuuuuck: lol yes... at least they are while making your plan
2011-07-01 21:08:45 - Lubawski: To our credit in 2.1, we put together a nice stack to allow us a chance at ruining your plan. We ended up with 3 or 4 more guys than expected because your dice failed, and those ended up getting us further than expected. It was crucial and got us further
2011-07-01 21:09:08 - Lubawski: than expected, but we did have a good counter going there. Now, the drop in that game was very one sided for us.
2011-07-01 21:10:04 - Lubawski: My Third World dubs game was very lop-sided dice toward us from the beginning. We had two awful rounds in that game, but it was alreay locked up from the first two rounds of amazing for us. My 8 thoughts game is terrible. Our dice were pathetic (we had a
2011-07-01 21:11:13 - Lubawski: 2-18 streak at one point. We stayed nearly in the game, then caught up with a 6-0 turn, only to be railroaded again after you guys had a 9-0 turn to follow it (with 5 attackers by the way). That was frustrating. 2.1 was terribly lopsided dice from the
2011-07-01 21:12:04 - Lubawski: get go. On that map with our two teams though, it was going to come down to who got the better dice. I know we both have solid strategies. Kind of like this map. We both know it so well, it's going to be luck or a mistake that makes the difference. We
2011-07-01 21:12:27 - Lubawski: made a huge mistake in the beginning not noticing your bonus, but the luck has been with us here more than not.
2011-07-01 21:14:26 - Lubawski: Not to sound cocky, but Marty and I out played Dako and Jake on Berlin. That win was strategy. I think the dice in Apocalypse have been pretty even.That will come down to strategy I think (and I think we have you there) :-P
2011-07-03 05:31:13 - dwilhelmi: holiday marty here...dustin is probably drunk and naked in an alley somewhere lighting off fireworks....that's what i'd be doing....
2011-07-03 20:36:46 - dwilhelmi: dude, it's like he's psychic
2011-07-03 20:37:13 - dwilhelmi: nah, I was actually just recovering from an exhausting day working on building a new fence
2011-07-03 22:27:50 - Chuuuuck: agreed on most except apocolype... we've had 2 big stacks ready to stack... one time we went 1-7 and then you all cleared our radiations and then the next time your guys trimed a 9 stack 8-0 before we ever got to use it... we haven't had positive
2011-07-03 22:27:54 - Chuuuuck: attackers dice in that game yet
2011-07-05 01:07:16 - dwilhelmi: you know, Charlie, we let you hold that bonus for a whole two rounds, I think it is only fair that you let me hold mine for even one
2011-07-05 07:35:10 - Seulessliathan: i am not sure if it´s allowed to announce in chat that you hae a bonus, this is fog and it´s not nice to give position informations in open chat in a fog game
2011-07-05 07:35:22 - Seulessliathan: have*
2011-07-05 11:04:09 - Lubawski: Sounds like not-so-secret diplomacy to me. Team 3, we won't attack you the rest of the game if you suicide on Jens.
2011-07-05 17:18:07 - dwilhelmi: looks like you got your dice back there Charlie
2011-07-05 17:18:27 - dwilhelmi: what was that, 5 v 2,2,2,2 bombardment?
2011-07-05 17:19:39 - dwilhelmi: nah, I bet you dropped 2 on C03, 1 on P03, went 0-2 from P03, and went 8-2 from C03
2011-07-05 20:13:07 - Chuuuuck: haha, something like that... they were pretty good dice
2011-07-06 14:12:47 - Chuuuuck: thta makes up for it...
2011-07-11 10:41:12 - Lubawski: Dice complaints should end now. 32% to break there with a 2v1 ending it and you had at least one left over.
2011-07-11 10:43:18 - Lubawski: Shit, you even went the hard way. 23.7%, but you had one left over, so even better.
2011-07-11 10:49:14 - Seulessliathan: wouldn´t this be more fun if you guys would stop these dice discussions?
2011-07-11 11:34:30 - Lubawski: Yes. Sooo much more.
2011-07-12 14:15:22 - Wolffystyle: Enough dice palaver! You're officers!
2011-07-20 22:30:51 - Seulessliathan: gg
2011-07-21 00:14:19 - dwilhelmi: good game guys - finally
2011-07-21 00:14:27 - dwilhelmi: you sure made us work for it :)
2011-07-21 08:36:31 - Seulessliathan: we are always up for good challenges
2011-07-21 08:36:40 - Seulessliathan: well played guys
2011-07-21 14:36:16 - Lubawski: You too. Just about anyone else on the site would have given up after we had those bonuses. I've been more frustrated with this game than just about any I can remember.