Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2011-06-17 02:52:23 - TheTrueNorth: gl
2011-06-17 02:56:13 - HighlanderAttack: wtf thanks for letting me see the drop
2011-06-17 23:44:29 - HighlanderAttack: thanks for the screen shot was just looking for starting points--wont matter as this game is done anyway-gg
2011-06-18 00:59:43 - TheTrueNorth: sorry ha, your the first player to criticize about not seeing the drop, usually we just try to wait each other out.
2011-06-18 01:00:12 - TheTrueNorth: noted for the future
2011-06-18 01:14:10 - HighlanderAttack: not a problem--this game was over after turn one anyway--gg
2011-06-18 01:14:22 - HighlanderAttack: the only reason I said something is because I had walled you first
2011-06-18 01:14:49 - HighlanderAttack: I always wait people out and then let them see it so that I make sure everyone gets to see the drop
2011-06-18 01:15:25 - HighlanderAttack: I just dont understand why cc does not let everyone see the drop first--not sure of any game besides this one where players dont know where they are starting when they play a game