Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2011-06-05 22:11:54 - merch313: gla
2011-06-06 23:34:47 - GreenBaize: Hi all, gl :)
2011-06-07 00:01:21 - Mageplunka69: gl
2011-06-07 15:33:07 - roprotem: damn merch.....u started 3 of these games
2011-06-08 00:04:44 - merch313: lol
2011-06-08 00:04:59 - merch313: thats how i cheat rop lol
2011-06-08 00:05:01 - merch313: gg yellow
2011-06-09 16:15:26 - roprotem: lol
2011-06-09 16:16:09 - roprotem: something stinks, and it ain't just rbelgrod, this time!
2011-06-11 16:52:29 - roprotem: gg rbelgrod
2011-06-11 19:53:24 - Pajarito: gg merch
2011-06-11 19:58:16 - Pajarito: gg GreenBaize
2011-06-13 19:14:18 - TheTrueNorth: GG, Cheerz
2011-06-14 15:17:10 - Pajarito: gg True, again
2011-06-14 15:20:30 - Pajarito: gg brambles
2011-06-14 15:24:05 - Pajarito: not quite enough yet, rop
2011-06-14 15:29:57 - roprotem: well done champ!
2011-06-14 15:35:51 - Pajarito: thanks - gg to you
2011-06-14 15:36:19 - Pajarito: now to figure out the points to see if I have enough to win . . .