Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 6
- Game Type
- Triples
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Escalating
- Reinforcements
- Chained
- Fog of War
- Yes
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
6 |
|
Triples |
In a Triples game, trios of three team up against other teams. The last team alive wins |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Escalating |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
Yes |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| Bamboo Jack: | 82 Territories, 13 Continents, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2011-05-25 23:36:41 - Game has been initialized
2011-06-02 06:38:10 - whakamole eliminated spicyblue from the game
2011-06-02 14:22:56 - YoBFelip eliminated madmom from the game
2011-06-02 14:28:27 - YoBFelip eliminated soundman from the game
2011-06-02 14:28:27 - whakamole, YoBFelip, dfp2dep won the game
2011-06-02 14:28:27 - soundman lost 21 points
2011-06-02 14:28:27 - madmom lost 21 points
2011-06-02 14:28:27 - spicyblue lost 21 points
2011-06-02 14:28:27 - whakamole gained 21 points
2011-06-02 14:28:27 - YoBFelip gained 21 points
2011-06-02 14:28:27 - dfp2dep gained 21 points
2011-05-30 05:05:39 - whakamole: 2% chance means there's a chance, bummer for you but it happens
2011-05-31 02:55:30 - spicyblue: http://www.youtube.com/watch?v=KX5jNnDMfxA
2011-05-31 03:00:07 - spicyblue: I never said that was the only way to win... just complaining about the dice
2011-05-31 03:02:30 - spicyblue: I was referring to the fact that competitive matches like this are almost impossible to win if your dice go sour... the only way for us to get back into it is to roll <=2% dice (and I'm not placing that bet)
2011-05-31 03:03:19 - spicyblue: So (to be perfectly clear since you're obviously thick) you can take your conceited "whoa, something random happened" comment and shove it up your ass
2011-05-31 03:19:42 - spicyblue: Also, I don't need dice stats to tell me how unlucky this game is going for me
2011-05-31 03:31:32 - dfp2dep: kmhebert for dfp2dep again
2011-05-31 22:27:42 - whakamole: hey, i'm not the one who doesn't understand independent events here
2011-05-31 23:27:41 - YoBFelip: blue is whinning, he hasn't played enough games for his dice stats to work,
2011-06-01 00:44:27 - spicyblue: all you have to do is admit the first two rounds went in your favor (i.e. you were lucky), but instead you act like a bunch of pretentious pricks (as if you've never complained about your dice before)
2011-06-01 00:46:18 - spicyblue: then pink has the gall to call me out in the challenges thread... what a hypocrite
2011-06-01 00:47:16 - spicyblue: hasn't played enough games for his dice stats to work? first of all I don't need some new application to tell me I've had shitty rolls for several turns in a row...
2011-06-01 00:47:55 - spicyblue: secondly, how is 1773 games not enough for the dice stats to work
2011-06-01 00:53:09 - YoBFelip: blue, I don't usually get into one on one shit smacks, but u take the cake,
2011-06-01 00:54:32 - YoBFelip: so far u have shown ur clan and mine what an ass u r. I looked at the ratings u leave
2011-06-01 00:55:26 - YoBFelip: it just validates that u r an ass. give it up, u can't play w/ the dice u get
2011-06-01 00:56:00 - YoBFelip: then ur karma has come back to haunt u
2011-06-01 01:08:04 - spicyblue: independent events (facepalm)... yes, events, plural... and you can calculate the odds of independent events that occur in a sequence
2011-06-01 01:09:59 - spicyblue: the real tragedy here is YOU think I'M the ass (and you really think my clan thinks I'm an ass??!?)
2011-06-01 01:11:47 - spicyblue: all I did was complain about the bad dice I was getting (and rightfully so)... all you had to do was ignore it or admit you've had better rolls than us, but instead whakamole insults my intelligence
2011-06-01 01:12:11 - spicyblue: anyone who reads the entire game log and chat can tell who the real asses are
2011-06-01 01:21:34 - YoBFelip: he didn't insult much, lol
2011-06-01 01:24:48 - spicyblue: besides the vast majority of ratings I've left were positive
2011-06-01 01:25:55 - spicyblue: karma? my overall dice stats are 0% - which I have to assume is the same for most players who've played as many games... it all balances out in the end (or does it since it's all just a bunch of independent events???)
2011-06-01 01:26:24 - spicyblue: besides, my dice were terrible in the first two rounds (as were my partners') so how is karma getting me
2011-06-01 01:27:05 - spicyblue: what get's me is people who insult my intelligence
2011-06-01 19:11:16 - whakamole: if you don't understand that dice rolls are random i don't know how you can claim you're some kind of genius
2011-06-01 19:11:27 - whakamole: dice happen, yours sucked, i didn't dispute that
2011-06-01 19:11:55 - whakamole: but you can check my logs, i don't bitch about dice. you implicitly agree to getting fucked by luck by signing on here
2011-06-01 19:12:46 - whakamole: for that matter, i even bawled my own clan out when they started bitching about losing another war bc of dice
2011-06-01 19:13:02 - whakamole: if you don't want randomness to affect the game, go play checkers
2011-06-01 19:14:05 - whakamole: i never said anything about your intelligence, i just gave my fairly standard response to any time someone bitches about bad rolls
2011-06-01 19:45:09 - YoBFelip: I just checked our 6 dice stats, and blue u have best record, I have worst, I think there is more to this than what u claim are bad dice,
2011-06-01 20:03:25 - spicyblue: i've never disputed dice rolls are random all I said was "6v1 and I lose 3... seriously"... the chances of this exact scenario occurring is about 2% so I feel I'm pretty justified in calling that unlucky
2011-06-01 20:04:19 - spicyblue: And yellow has constantly made comment directly or indirectly implying that I don't understand randomness or statistics and I do take offense to that
2011-06-01 20:06:23 - spicyblue: I would never claim luck to drive the outcome of a clan war, but when both of my teammates and I get hammered in the first round it's almost impossible to rebound from that
2011-06-01 20:08:10 - spicyblue: I've had plenty of games start the other way and had opponents complain about dice... instead of responding with some passive aggressive bullshit (like telling them to go play checkers)
2011-06-01 20:09:28 - spicyblue: In those cases all I would say is "yeah, I/we were lucky... let me/us know if you want a rematch"
2011-06-01 20:11:55 - spicyblue: yeah, we know there's the possibility every day the dice will fuck us... so I'm not allowed to complain about it without some self-righteous retaliation? Then, when I defend that complaint I get labeled the ass
2011-06-01 20:13:26 - spicyblue: you're probably right... that comment that started this shitfest about losing 3 against a single defender was way out of line... I am an ass
2011-06-02 06:41:54 - whakamole: sorry blue, thats the shits for you but a 2% chance means there is a chance, its going to happen on this site and its going to happen to you
2011-06-02 06:42:09 - whakamole: so commenting on that doesn't reflect much intelligence to me
2011-06-02 06:42:20 - whakamole: legitimate complaint perhaps, but we've all been there
2011-06-02 06:42:39 - whakamole: i know it sucks, but especially with escalating spoils theres plenty of room to make a game of it
2011-06-02 06:43:23 - whakamole: and seriously, if you can't handle the banter and the dice, i'm not being condescending, but something that doesn't depend on randomness might be more up your alley
2011-06-02 06:43:30 - whakamole: is it better if i suggest chess?
2011-06-02 14:28:59 - YoBFelip: good game, damn random won again
2011-06-02 22:46:52 - kmhebert: How about Global Thermonuclear War?
2011-06-03 15:53:28 - spicyblue: gg - not that anyone will see this... you took an early lead and crushed us
2011-06-03 17:23:14 - YoBFelip: u gave us the lead, u overplayed ur dice, they where not bad dice, u pushed what u had too far, just like a cook