Next set worth:
60
Game #9065144: 7 Players,
Terminator,
Escalating,
Sequential,
Chained
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 7
- Game Type
- Terminator
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Escalating
- Reinforcements
- Chained
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
7 |
|
Terminator |
In a terminator game you get points for the players that you eliminate. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Escalating |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| Europe: | 48 Territories, 7 Continents, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2011-05-22 16:36:59 - Game has been initialized
2011-06-03 01:10:52 - mpjh eliminated KingReg from the game
2011-06-03 01:10:52 - KingReg lost 29 points
2011-06-03 01:10:52 - mpjh gained 29 points
2011-06-03 01:35:25 - FireStar eliminated Eternal Shadow from the game
2011-06-03 01:35:25 - Eternal Shadow lost 22 points
2011-06-03 01:35:25 - FireStar gained 22 points
2011-06-03 01:37:02 - FireStar eliminated ODWO from the game
2011-06-03 01:37:02 - ODWO lost 21 points
2011-06-03 01:37:02 - FireStar gained 21 points
2011-06-03 01:39:41 - FireStar eliminated macbone from the game
2011-06-03 01:39:41 - macbone lost 19 points
2011-06-03 01:39:41 - FireStar gained 19 points
2011-06-03 01:41:05 - FireStar eliminated scoobyzx10r from the game
2011-06-03 01:41:05 - scoobyzx10r lost 23 points
2011-06-03 01:41:05 - FireStar gained 23 points
2011-06-03 01:41:08 - FireStar eliminated mpjh from the game
2011-06-03 01:41:08 - mpjh lost 15 points
2011-06-03 01:41:08 - FireStar gained 15 points
2011-06-03 01:41:08 - FireStar won the game
2011-05-22 18:42:06 - ODWO: Thx for joining and Good Luck!
2011-05-22 19:30:26 - scoobyzx10r: gl all
2011-05-22 22:45:49 - KingReg: hello and gl all
2011-05-23 03:09:37 - macbone: thanks for starting the game, ODWO! Good luck, everyone!
2011-05-23 03:10:13 - macbone: and thanks for not making this a flat rate game =)
2011-05-25 06:07:01 - macbone: Hm - not a lot of carding spots yet
2011-05-29 14:57:45 - ODWO: there you go ... 1 just for you. :)
2011-05-29 17:22:58 - scoobyzx10r: i thought i'd walked into a Soc game for a minute,dont see too many BM majors.....
2011-05-30 02:57:27 - Eternal Shadow: whats a bm major?
2011-05-30 21:51:10 - mpjh: bonus monkey major
2011-05-30 22:33:08 - Eternal Shadow: lol whats a bonus monkey?
2011-05-30 23:37:43 - ODWO: and a relentless one too. first mp, now me.
2011-05-31 02:32:20 - macbone: Eternal, a bonus monkey is a player who dedicates his or her armies to taking and holding onto a bonus
2011-05-31 02:32:54 - macbone: Such a practice is often frowned on in Escalating play when having cards and spread-out forces is usually better than holding a continent bonus
2011-05-31 02:33:23 - macbone: The caveat to the rule is that if you can take a bonus without losing many troops and don't have to devote many armies to holding the bonus, then it's advantageous to take the bonus
2011-05-31 02:33:53 - macbone: But you're a major, man. If it's working for you, far be it from me to say otherwise =)
2011-05-31 02:34:29 - macbone: But you see a lot of lower ranks who stay at a lower rank because they perceive the continent bonus as being all-powerful, and ultimately never advance very far
2011-05-31 02:34:46 - macbone: But it only applies to Escalating Standard or Term, not any of the other card types or team play
2011-05-31 18:04:00 - scoobyzx10r: saved me a job,cheers mac,aalthough i think i would have made it shorter ;).....
2011-06-01 00:52:57 - Eternal Shadow: well i could care less if you dont like my strategy, play you own game
2011-06-01 14:26:25 - macbone: Indeed, Eternal. I would much prefer it if you grabbed a bonus, my friend =)
2011-06-01 14:35:26 - scoobyzx10r: yep i agree play your own game,as most of us do,but i've gotta ask,why spend all that time/effort/troops to get a region bonus,then move out of it?
2011-06-02 00:49:16 - Eternal Shadow: well seeing as i still hold it, and i only had to kill six troops to get it, do the math yourself
2011-06-02 01:01:04 - ODWO: I guess I'm the party pooper. Hell, I'm dead anyway after ET chewed me up. The 2 lowest point players on board. LoL.
2011-06-02 01:02:52 - ODWO: I might as well make to easy for him ... and everyone else to pickup the pieces left. irony
2011-06-02 14:56:41 - scoobyzx10r: ok just done the math,it cost you more than 6 troops too take,look through the snap shots,and you held it for a whole 3 rounds,equating to 6 troops,i'll leave it there shall i.......;)
2011-06-02 20:40:29 - Eternal Shadow: you know what, when you have played as many games as i have won, get back to me. until then, bugger off. whatever i am doing is clearly working
2011-06-02 20:42:21 - Eternal Shadow: you have no idea how many troops it took me to take that. it might have taken me 4 to kill 9. do the math again. and take my rank into consideration. i clearly know how to play the game. leave my strategy alone
2011-06-02 20:42:37 - Eternal Shadow: take yours and walk away
2011-06-02 23:22:30 - scoobyzx10r: yes your right of course.as you where.
2011-06-02 23:23:44 - scoobyzx10r: dice?? wtf,12-v-3 doesn't take a single troop.
2011-06-03 00:59:47 - KingReg: well thats what you get for trying to take me out!!
2011-06-03 01:41:12 - FireStar: gg all
2011-06-03 01:50:13 - ODWO: nice win Firestar. gg