Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2011-03-21 08:09:21 - Game has been initialized
2011-03-31 09:25:04 - Dako eliminated Johnny Dickshot from the game
2011-04-02 15:28:40 - MrPipes eliminated snuden from the game
2011-04-02 16:44:10 - Dako eliminated Free Syrian Army from the game
2011-04-02 16:44:10 - Chariot of Fire, MrPipes, Dako won the game
2011-04-02 16:44:10 - Free Syrian Army lost 16 points
2011-04-02 16:44:10 - snuden lost 16 points
2011-04-02 16:44:10 - Johnny Dickshot lost 16 points
2011-04-02 16:44:10 - Chariot of Fire gained 16 points
2011-04-02 16:44:10 - MrPipes gained 16 points
2011-04-02 16:44:10 - Dako gained 16 points
2011-03-21 08:09:47 - Dako: Greetings everyone! Have fun and good luck.
2011-03-21 08:28:47 - snuden: Hi guys and good luck!
2011-03-21 15:47:37 - MrPipes: Good luck all and thank you for the invite!
2011-03-25 22:41:28 - Dako: CoF for Captain Slack
2011-03-26 01:15:32 - Dako: been a party night, thanks CoF
2011-03-26 06:16:09 - Johnny Dickshot: Not that this is about to happen, but it occurred to me that it's possible for this game to end in a stalemate
2011-03-26 06:16:57 - Johnny Dickshot: with one player/team holding, for example, Russian air only, and t
2011-03-26 06:17:13 - Johnny Dickshot: and the other holding AA only
2011-03-26 06:17:42 - Johnny Dickshot: there are other combinations possible also
2011-03-26 06:17:52 - Johnny Dickshot: wonder if that's ever happened
2011-03-27 03:50:47 - Chariot of Fire: I guess it can't happen because the armour cannot be bombarded, therefore a player will always be alive/active from armour units that can still move around the map
2011-03-27 03:51:29 - Chariot of Fire: but yeah, interesting scenario you thought of. It could only happen though if all armour units happened to start neutral
2011-03-27 17:05:06 - Johnny Dickshot: true, the grey armor anyway, the green can be bombarded by AA
2011-03-27 17:06:13 - Johnny Dickshot: I guess it's easy enough to set the initial deploy to make sure those are not neutral
2011-03-31 10:23:02 - Johnny Dickshot: aw come on cyan
2011-03-31 10:23:17 - Johnny Dickshot: you eliminated me? seriously?
2011-03-31 10:23:30 - Johnny Dickshot: no way
2011-03-31 10:23:41 - Johnny Dickshot: behind the school at 3 PM?
2011-03-31 10:24:10 - Johnny Dickshot: I can't win but I have to show my buddies I'm not scared of you
2011-03-31 10:24:25 - Johnny Dickshot: please don't beat me too bad
2011-03-31 10:24:35 - Johnny Dickshot: gg
2011-03-31 10:47:26 - Dako: haha, gg buddy, well fought there.
2011-04-01 09:44:52 - Chariot of Fire: gg fellas
2011-04-01 09:50:44 - snuden: gg guys
2011-04-01 14:25:08 - MrPipes: GG All!
2011-04-01 23:06:39 - Free Syrian Army: Gg
2011-04-02 16:44:19 - Dako: gg