Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2011-02-18 22:15:38 - gradybridges: Good luck
2011-02-18 22:16:12 - gradybridges: Winner gets canadarye on Prohibition Chicago
2011-02-19 02:24:32 - Honky_D: GL dude.
2011-02-19 03:32:21 - LifeinKodachrome: thanks man. wow. going 2nd in a 2 person game stinks :(
2011-02-19 03:41:19 - Honky_D: On the plus side, you did start with a pretty nice drop.
2011-02-19 03:43:15 - LifeinKodachrome: yeah, though with fog it looks like yours it pretty nice too
2011-02-19 04:16:45 - Honky_D: The fog deceives ...
2011-02-20 15:37:34 - gradybridges: gg guys.
2011-02-20 15:39:20 - gradybridges: LifeinKodachrome-I'll be doing an all freemimum challenge(much smaller scale) in a couple weeks. I'll pm all freemimums who entered this to see if interested. premimum rize awarded again.
2011-02-20 15:56:05 - LifeinKodachrome: thanks for organizing grady. gg honky
2011-02-21 09:15:21 - Honky_D: You too LifeinKodachrome! Sorry, goofed my last deployment.
2011-02-21 17:17:13 - Honky_D: gg