Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2011-02-07 03:50:23 - Hook2: wow this is going to be a long battle. gl
2011-02-07 15:26:48 - jontheman: lol!
2011-02-07 15:26:58 - jontheman: gl in all the games everyone
2011-02-07 21:42:06 - Hook2: is the operator of this tourney ready to take this until next year
2011-02-08 00:24:03 - Gilligan: oh shi---
2011-02-09 01:49:12 - Jimmy V: terrible map... what a grind
2011-02-09 02:29:57 - musicalmaven: i take it we all like this "map" too.
2011-02-09 13:52:12 - Easy n Dirty: i was hoping to never play this map...ever
2011-02-09 13:54:29 - Easy n Dirty: can anyone explain the honeycomb cluster bonuses to me? in three paragrpahs or less?
2011-02-09 13:57:28 - Easy n Dirty: never mind, i think i get it
2011-02-09 13:58:25 - Easy n Dirty: why do some cells (like K12, A09, H09) have little arrows next to the cell name? does that mean something?
2011-02-09 13:59:00 - Hook2: can anyone ask for a new game and make it convincing to the operator in 3 paragraphs or less
2011-02-09 21:29:38 - BluU: Easy. the celss with the arrows indicate the name of the cluster
2011-02-09 21:29:45 - BluU: cells
2011-02-09 21:30:39 - BluU: for example, you own cluster Bonus H09
2011-02-09 21:39:25 - BluU: 25 games finished on this map with these steeings. avg round count 46.5
2011-02-09 21:39:39 - BluU: setting*
2011-02-10 02:16:19 - Gilligan: yeah the arrows are the name of the bonus in the log
2011-02-10 15:34:43 - Easy n Dirty: ty
2011-02-11 15:17:52 - musicalmaven: so i gather the honey clusters are a "space warp" to others sectons of the hive? do they revert to neutral at the end of your turn, or at the start of your next turn? big blu - you're the resident expert.
2011-02-11 15:21:19 - musicalmaven: does the winner of this game get a box of cereal - honey-nut clusters?
2011-02-11 15:22:41 - musicalmaven: 46.5 rounds - thank god it's a miserable winter. maybe it'll be spring when the game is over.
2011-02-11 15:29:49 - BluU: music, the clusters are indeed space warp. But they don't revert to neutral.
2011-02-25 03:14:08 - Darin44: there will be a 35 round limit on each game.so good luck
2011-02-25 04:59:45 - musicalmaven: but the avg. game is 46.5 rounds?!?
2011-02-25 05:00:41 - musicalmaven: so what happens after round 35?
2011-03-01 07:59:29 - Hook2: Capitino playing for Hook
2011-03-02 18:49:42 - BluU: my guess is that only kills up to round 35 will count. but Darin needs to confirm this
2011-03-03 02:50:11 - Jimmy V: escalating so i think it will be over before 35 rounds
2011-03-03 03:48:54 - Darin44: kills after round 35 do not count
2011-03-06 00:42:31 - musicalmaven: sorry for the delays - we're on vacation and it is difficult to stay on top of my games - until march 15.
2011-03-16 03:58:50 - BluU: gg pink, teal
2011-03-19 07:49:07 - I_AM_BOGEY: gg red
2011-04-09 22:03:40 - BluU: gg green
2011-04-09 22:04:17 - BluU: I managed to get another kill before the round limit :)
2011-04-10 08:06:15 - Darin44: Ok points for this game have been count round 35
2011-04-11 00:57:32 - I_AM_BOGEY: u guys want a 3 way doodle tiebreaker or something?
2011-04-11 01:29:37 - BluU: I vote yes
2011-04-11 06:42:50 - I_AM_BOGEY: jon, what about you?
2011-04-11 12:39:33 - jontheman: sure guys thats cool
2011-04-11 15:42:43 - I_AM_BOGEY: 8865087 is the tiebreaker game #, winner of that game wins this gamne too
2011-04-11 15:42:51 - I_AM_BOGEY: i kept the same turn order too
2011-04-11 15:45:02 - I_AM_BOGEY: 8865130 is the game number sorry, i accidently dropped the first game lol
2011-04-14 19:01:26 - jontheman: is there a maximum round or something?
2011-04-14 22:50:33 - I_AM_BOGEY: ok i won the tiebreaker so u2 weaken each other please
2011-04-14 22:50:50 - I_AM_BOGEY: kills did not count for the tourney after round 35 jon
2011-04-15 00:11:07 - jontheman: cool
2011-04-15 07:26:54 - I_AM_BOGEY: GGA
2011-04-15 13:31:10 - jontheman: gg