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Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2011-02-10 14:06:25 - Haggis_McMutton: this means you only need to make sure that of the 9 people still in the running you won't have the lowest score
2011-02-10 14:07:12 - Haggis_McMutton: so if either of you eliminated the other one, the one who did the eliminating would have a guaranteed spot for the final ... *hint hint* *nudge nudge* :p
2011-02-10 14:19:33 - sonicsteve: tell us when we both have higher scores than 4 people!
2011-02-10 14:25:29 - sonicsteve: OK - I looked it up. We've already passed slaylark, the cheat and gilligan, just by the fact the game went to stalemate. Cognac is also out, but threw 19 feet in one of the earlier heats. That's 152 rounds at 1.5 inches per round.
2011-02-10 14:27:36 - sonicsteve: With apologies to Cognac, but these are the current rules; if you, Haggis, kill us sometime after round 153, you will have throw a distance of 25 feet
2011-02-10 14:30:13 - sonicsteve: and we will have thrown more than 19 feet each. If we get that far and downfall or I are mad enough to win the game, we will only throw 13 feet.
2011-02-10 14:31:47 - sonicsteve: If one of us kills the other now, we wil throw 11.6 feet, not enough to overtake cognac, and with 5 players left in the other stalemated game, cognac is the player to beat. round 153 here we come.
2011-02-10 14:33:09 - sonicsteve: god knows what the C&A forum would make of this.
2011-02-10 14:39:38 - sonicsteve: of course if they start killing each other in the other game, our motivation will change.
2011-02-10 18:24:47 - downfall: so i see it as we stay right were we are for now.
2011-02-10 20:01:01 - Haggis_McMutton: ok sonic, but why wait till round 152 to guarantee qualification by majorly screwing Cognac(this would be kind of unfair, you've got to admit), when you can guarantee qualification NOW by eliminating downfall?
2011-02-10 20:01:25 - Haggis_McMutton: nothing personal downfall, but I'd rather not "play" another 80 rounds of this, I'm a freemium and this is a wasted spot
2011-02-10 20:02:03 - Haggis_McMutton: if you go full force against downfall, sonic, I promise I'll let you finish him.
2011-02-10 20:04:02 - Haggis_McMutton: and the other way around too, go full force downfall and I won't steal your kill
2011-02-11 04:29:41 - sonicsteve: I agree it's unfair to screw over cognac, however, it's also unfair to screw over downfall. cognac's best chance has got to be 1 of the 5 players in the other game getting whacked...
2011-02-11 06:47:24 - sonicsteve: will try to get turns taken fast for you haggis
2011-02-11 12:15:40 - downfall: sorry your a freemium and tieing this game up so long. i can make turns as soon as i see
2011-02-11 13:12:30 - Haggis_McMutton: I just don't understand what's the motivation, what do you guys gain by waiting another 80 rounds when either of you can guarantee qualification now? Furthermore cognac is has fewer total points in the decathlon than either of you, so by acting now you
2011-02-11 13:12:47 - Haggis_McMutton: get the added benefit of potentially costing the qualification of a contender for the title
2011-02-11 13:13:04 - Haggis_McMutton: can you just explain to me why is waiting around for 80 turns preferable?
2011-02-11 16:58:10 - downfall: why should we kill each other then you reap the win and points.
2011-02-11 19:21:32 - Haggis_McMutton: because both of you have discussed this elaborate strategy to wait till round 152 so you guarantee qualification from the round bonus points
2011-02-11 19:21:42 - Haggis_McMutton: but the winner doesn't get the round bonus points ...
2011-02-11 19:22:19 - Haggis_McMutton: that means if you are going with sonic's plan you are implicitly agreeing with throwing this match so you can get more points than cognac and qualify
2011-02-11 21:49:07 - downfall: not sure i agreed with anyone on anything here. as for cognac im not looking to hurt/help. im just looking to win the game. and advace
2011-02-12 20:29:03 - sonicsteve: cachejob for Steve
2011-02-12 23:36:50 - Woodruff: To be honest, the C&A forum would have no complaints here, as you've done nothing at all that works against the rules set down by the tournament.
2011-02-12 23:37:15 - Woodruff: Per this event's rules, it is in the interest of the non-winner to delay as long as possible.
2011-02-12 23:37:41 - Woodruff: And per the tournament's rules, it is perfectly acceptable to form alliances/truces as long as it is specified in the game chat, which it is.
2011-02-12 23:38:24 - Woodruff: As far as the current situation goes, it really does come down to "Cognac or downfall" I think, and so each of you must look at which particular strategy is most in your favor (downfall's is pretty obvious <smile>).
2011-02-12 23:39:43 - Woodruff: The nature of "the last game can decide issues in this manner" is something I'll need to look at, to avoid that particular problem the next time I run this tournament...but for now, the rules is the rules.
2011-02-12 23:40:43 - Woodruff: That's actually why I have the Pole Vault and High Jump as the last two events in the tournament, so that this sort of thing wouldn't decide the tournament itself. So at least I had that much foresight. <grin>
2011-02-13 15:27:25 - downfall: ok, how can the 3 of us advance to the next round. point out that plan and i'll go along with it.
2011-02-14 02:39:50 - sonicsteve: we play until at least round 153...that's enough for all three of us ^^
2011-02-14 22:30:40 - sonicsteve: If someone gets killed in the other game, might be earlier and then cognac survives too.
2011-02-26 15:27:40 - Woodruff: Speaking of that other game, it appears that it MIGHT be heating up a bit.
2011-02-28 14:22:05 - sonicsteve: yep - looks like they might elim a player with a jump way shorter than cognac's, so we'd all go through including him. keeping one eye on it...
2011-02-28 17:12:36 - downfall: what game # is that. not really paying much attention to this right now.
2011-02-28 18:57:40 - sonicsteve: 7989593
2011-02-28 21:30:20 - downfall: so after reading the log in the other game, looks like steve has a lock.
2011-02-28 21:30:47 - downfall: i still don't follow where i am in this.
2011-03-01 02:09:14 - sonicsteve: I don't have a lock - the conversations about locks cross over with some chat about who is in the lead after two events. You and I both have a lock if they kill a player or if we reach round 153 in this game.
2011-03-01 02:10:32 - sonicsteve: only about 40 more rounds to gohaggis, but at least you get some ranking points for your patience
2011-03-01 15:27:57 - Haggis_McMutton: yeah, the two of you had better be colonels when this ends :p
2011-03-02 03:27:46 - sonicsteve: not with all the 1v1s I'm playing/losing!
2011-03-11 06:26:07 - sonicsteve: OK - agentsmith got killed in the other game, so we are all through, including cognac
2011-03-11 06:28:38 - sonicsteve: there you go haggis - have some points, no point letting this run on as a stalemate now.
2011-03-11 06:28:51 - sonicsteve: let's get it off the gameload
2011-03-11 06:29:11 - sonicsteve: can't wait for the stalemated final ;)
2011-03-11 15:57:52 - Haggis_McMutton: damn those dutch, they're slippery, didn't see them up there :p