Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2010-09-05 18:18:12 - Game has been initialized
2010-09-08 16:41:26 - nokelberry eliminated Nola_Lifer from the game
2010-09-08 20:12:45 - nokelberry eliminated BigBallinStalin from the game
2010-09-08 20:12:45 - nokelberry, Triple 6 won the game
2010-09-08 20:12:45 - Nola_Lifer lost 14 points
2010-09-08 20:12:45 - BigBallinStalin lost 14 points
2010-09-08 20:12:45 - nokelberry gained 14 points
2010-09-08 20:12:45 - Triple 6 gained 14 points
2010-09-08 00:34:12 - BigBallinStalin: hey wouldn't you guys agree that this map with these settings gives you a small window of recovery or of breaking even?.
2010-09-08 05:12:07 - nokelberry: I don't get what that means
2010-09-08 18:30:40 - BigBallinStalin: basically, if you got a killer drop, use it right, and we do everything we can to break it and fail from luck, then we can't recover. you guys just steamroll us, gg it's over
2010-09-08 18:35:51 - Triple 6: isn't that true in every map?
2010-09-08 18:36:06 - Triple 6: if a team gets a killer drops, uses it right, other team fails from luck, game over...