Game #7461983: 4 Players,
Doubles,
No Spoils,
Sequential,
Chained
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 4
- Game Type
- Doubles
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Chained
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
4 |
|
Doubles |
In a Doubles games, pairs of two players team up against other teams. The last team alive wins. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
No Spoils |
There are no 'spoils' in this game. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| King Of The Mountains: | 45 Territories, 24 Continents, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2010-08-16 21:16:19 - Game has been initialized
2010-08-26 20:12:02 - Namor eliminated Phatscotty from the game
2010-08-26 23:02:04 - Namor eliminated HippieBroker from the game
2010-08-26 23:02:04 - TurinTurambar, Namor won the game
2010-08-26 23:02:04 - HippieBroker lost 23 points
2010-08-26 23:02:04 - Phatscotty lost 23 points
2010-08-26 23:02:04 - TurinTurambar gained 23 points
2010-08-26 23:02:04 - Namor gained 23 points
2010-08-17 16:21:26 - TurinTurambar: lol, I chose the map cuz Namor and I won a recent team game on it, so we were at least familiar with the teamplay aspect
2010-08-17 22:50:42 - Namor: Oh well, the dice have just evened up... I couldn't take a single ylw, with 3 shots
2010-08-17 22:55:39 - Phatscotty: can't stop now
2010-08-17 22:55:48 - Phatscotty: we don't stop
2010-08-17 22:55:59 - Phatscotty: we true soldiers
2010-08-17 22:56:03 - Phatscotty: we don't die
2010-08-17 22:56:04 - Namor: As turin says, being no spoils, the dice will likely even out.
2010-08-17 22:56:46 - Namor: Oh yeah, I see they have evened out...
2010-08-17 22:57:13 - Phatscotty: in dice rolling....practice makes perfect
2010-08-17 22:57:28 - Phatscotty: I practice everyday
2010-08-17 22:57:32 - Phatscotty: at work
2010-08-18 14:08:43 - HippieBroker: lol phatscotty
2010-08-18 22:18:22 - Namor: I'm affraid to click [Begin Turn]... over the course of this evening (in all my games) I've lost more than 4 troops for every 1 that i've killed. After leaving one game, having just had 3x 0-2, i start the next thinking i must get some good dice here...
2010-08-18 22:18:50 - Namor: ... then get another 2x 0-2, or some such.
2010-08-18 22:19:07 - Namor: Oh well, here goes...
2010-08-18 22:22:13 - Namor: hmm, still only average, but at least it's better than one of my games against TOFU, where the team had entrusted a 10 stack to me, all I needed to do was go through 1 friendly to break their bonus.... guess what happened....
2010-08-18 22:22:21 - Namor: go guess....
2010-08-18 22:23:05 - Namor: ... no, I'll fricking tell you then... lost 7 troops taking the 1 friendly :(
2010-08-19 21:20:51 - HippieBroker: lol don't you just love cc sometimes?!?!?
2010-08-19 21:21:19 - HippieBroker: i just went 0 for in my other clan game vs Turin....i think turin is the route of all problems on cc
2010-08-19 21:21:34 - HippieBroker: i'm going to file a c+a to get him removed from this site :D
2010-08-19 23:03:53 - Namor: Hippie, do you think WE haven't tried getting him removed :)
2010-08-20 23:49:46 - TurinTurambar: Namor for Turin... I shouldn't have taken that with the rubbish cubes I've been getting lately. You have certainly turned this game around.
2010-08-21 01:09:54 - HippieBroker: lol namor
2010-08-21 01:10:20 - HippieBroker: my last 2 turns b4 this in the last 5 minutes have been 0 for 10 and 1-7...maybe i should just deploy here??!!
2010-08-21 01:12:54 - HippieBroker: hippie will not be able to play cc anymore as his computer has just been tossed thru a window and is in a million pieces
2010-08-21 09:30:36 - Namor: well re-build it then... I've just lost 8 killing 4 :(
2010-08-21 09:32:11 - Namor: sorry Turin, that 11 stack did nothing, except knock 1 off Phat's helipad :(
2010-08-21 09:33:57 - Namor: the problem we have, is the number of troops tied up in the bottom of the green zone and the number of rounds it's taking to bring them into play.
2010-08-21 19:58:47 - HippieBroker: lol namor...keep the crappy rolling coming please!
2010-08-21 20:53:46 - Namor: that wasn't as good as it looked... I DID leave home with 13 troops, so could have done better. But i think it evens things up again :)
2010-08-23 21:28:48 - HippieBroker: wow...nice fucking turn namor! it appears you did not lose one guy there! that may be the game!
2010-08-23 21:28:58 - HippieBroker: well done!
2010-08-23 21:45:18 - Namor: yeah, I'd appologise, accept I've had really crap dice for the 2 days prior to this turn. Sorry it had to come good against you though.
2010-08-24 13:04:03 - TurinTurambar: HB, I gotta catch you in some other games; you've really been a pleasure to play against whether winning or losing
2010-08-24 19:52:08 - HippieBroker: thanks turin...feeling is mutual! as namor can attest, i'm never short on words! :D
2010-08-24 19:52:24 - HippieBroker: and glad your old dice are finally back (in time for our clan challenge! DOH!!)
2010-08-24 19:53:52 - HippieBroker: she's over now...gg guys and wp
2010-08-24 21:47:48 - Namor: Thanks Hippie, but I once lost a game from this position, so I NEVER count my chickens :)
2010-08-24 21:50:11 - Phatscotty: w
2010-08-24 21:50:16 - Phatscotty: t.
2010-08-24 21:50:24 - Phatscotty: ..f
2010-08-24 21:50:27 - Phatscotty: gg
2010-08-25 03:48:57 - HippieBroker: well if you aren't counting your chickens now I'd say you aren't able to count! haha! :D
2010-08-25 12:00:42 - TurinTurambar: they certainly seem to have hatched
2010-08-25 13:37:37 - HippieBroker: lol well said...so they are ready to be counted Namor. give it your best shot!!!!
2010-08-25 20:04:38 - Namor: Whilst i was busy counting them there chickens I seem to have lost two kings :)
2010-08-26 20:13:11 - Namor: gg
2010-08-26 21:19:16 - TurinTurambar: eyestone for turin
2010-08-26 22:31:29 - HippieBroker: gg