Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2010-08-09 21:28:27 - Game has been initialized
2010-08-21 01:53:55 - timmy1 eliminated andy_is_awesome from the game
2010-08-22 10:46:59 - Eyestone eliminated Myrelock from the game
2010-08-22 19:07:22 - angola eliminated tyche73 from the game
2010-08-27 17:21:15 - cachejob eliminated timmy1 from the game
2010-08-27 20:25:58 - Eyestone eliminated cachejob from the game
2010-08-28 03:20:28 - angola eliminated Chariot of Fire from the game
2010-08-28 03:20:28 - Eyestone, angola, andy_is_awesome, Myrelock won the game
2010-08-28 03:20:28 - cachejob lost 21 points
2010-08-28 03:20:28 - Chariot of Fire lost 21 points
2010-08-28 03:20:28 - timmy1 lost 21 points
2010-08-28 03:20:28 - tyche73 lost 21 points
2010-08-28 03:20:28 - Eyestone gained 21 points
2010-08-28 03:20:28 - angola gained 21 points
2010-08-28 03:20:28 - andy_is_awesome gained 21 points
2010-08-28 03:20:28 - Myrelock gained 21 points
2010-08-10 02:16:34 - cachejob: gla, hf
2010-08-10 10:57:55 - tyche73: gl have fun
2010-08-17 19:50:33 - angola: TurinTurambar for angola
2010-08-21 02:08:10 - timmy1: gg orange
2010-08-21 04:01:45 - tyche73: what a let-off. Had an 18 stack and cd only just beat 3,3,2
2010-08-22 10:57:44 - Eyestone: certainly not a good time to lose the mojo, tyche. hope we can turn this thing around now ;)
2010-08-22 19:08:33 - angola: gg tyche
2010-08-24 16:56:09 - tyche73: gg
2010-08-26 17:11:34 - angola: well, you guys have escaped by the hair on your chinny, chin chin
2010-08-27 17:25:49 - cachejob: dice did me no favors. needed blue & green, but a 35 stack became 10 after just 15 hits. gg
2010-08-27 20:20:52 - Eyestone: Really. You could have taken out angola's 17 troops instead of both green and blue with a total of 24 troops. not counting the extra areas, but still...
2010-08-27 20:21:15 - Eyestone: I'm not complaining though ;)
2010-08-27 20:28:21 - Eyestone: ouch. minor fuck up...
2010-08-28 03:09:07 - Chariot of Fire: why would taking out angola's troops have helped? He had 4 cards - red needed 5 for a 2nd trade. If red had taken out angola he wd have ended his turn holding 5 cards.
2010-08-28 03:11:52 - Chariot of Fire: don't get me started on what could have / should have been done in this game. Already 18 v 9 lost followed by 6 v 2,1 to wrap it up for us after taking out orange.
2010-08-28 03:16:16 - angola: pretty sure red had four cards at the start of his turn ... because we were hoping for two-pair
2010-08-28 03:16:38 - Chariot of Fire: and angola had a lot more than 17 troops. He has 14 terrs even now, and 4 have been lost since the start of red's turn. Of those 18 he had, Javas had a 3 on and Solia had a 2 (thus he had 21 armies). Also getting to Colato/Prisonero was too costly
2010-08-28 03:16:52 - angola: and i agree, there was bad dice both ways ... never fun when games are decided by the dice
2010-08-28 03:18:06 - Chariot of Fire: so going for angola was a lot more costly, due to the number of pinks that had to be run thru, than the blue/green route. We worked it all out pretty methodically
2010-08-28 03:20:37 - angola: gg
2010-08-28 03:20:44 - Chariot of Fire: gg anyway guys. Have to say it was a pleasant surprise to get a glimmer of opportunity towards the end there. Keeping red alive was half the battle
2010-08-28 11:14:45 - Eyestone: angola had 4 cards. red had 4 cards. No doubt in my mind as I gave angola a hard time after he took a spoil but couldn't finish red off. he might have had more than 17 troops, I didn't count those as I took angolas word for it..
2010-08-28 11:17:34 - Eyestone: but I had a snap (auto-deleted when I opened the game after it was finished), but if you checked it out, you checked it out...
2010-08-28 11:18:15 - Eyestone: gg anyways =)
2010-08-29 03:14:08 - Myrelock: gg