Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 6
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Escalating
- Reinforcements
- Unlimited
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
6 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Escalating |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions. |
Unlimited |
At the end of your turn you can reinforce as many times as you like between regions that are connected. |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| World 2.1: | 113 Territories, 23 Continents, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2010-07-27 23:01:52 - Game has been initialized
2010-08-14 00:01:26 - eddie2 eliminated Catarah from the game
2010-10-07 05:07:04 - -=- Tanarri -=- eliminated danalan from the game
2010-12-31 10:28:34 - eddie2 eliminated NotNowKato from the game
2011-01-11 11:35:11 - -=- Tanarri -=- eliminated fumandomuerte from the game
2011-01-11 11:35:15 - -=- Tanarri -=- eliminated eddie2 from the game
2011-01-11 11:35:15 - -=- Tanarri -=- won the game
2011-01-11 11:35:15 - Catarah lost 12 points
2011-01-11 11:35:15 - danalan lost 11 points
2011-01-11 11:35:15 - NotNowKato lost 8 points
2011-01-11 11:35:15 - eddie2 lost 13 points
2011-01-11 11:35:15 - fumandomuerte lost 17 points
2011-01-11 11:35:15 - -=- Tanarri -=- gained 61 points
2010-10-23 17:43:28 - -=- Tanarri -=-: Nah, not so much of a building game. It is a bit slower than the last one though
2010-10-23 17:43:55 - -=- Tanarri -=-: The cashins are pretty high, which is probably why it looks like a building game, but I'm pretty sure htere's been some pretty consistant action going on around the board.
2010-10-25 01:03:34 - fumandomuerte: wha? nah, catarah, this is far away from being a building game, that's why you don't see armies of 5000+
2010-10-25 21:11:47 - Catarah: ah, good thing. i was afraid for a second there:p
2010-10-25 21:13:01 - Catarah: because i love this style of playing, dice dont matter that much anymore once you're at 500 armies cashin:p
2010-10-31 11:51:23 - fumandomuerte: wow, this is getting über interesting
2010-10-31 11:53:37 - fumandomuerte: sorry for that tanarri, but I needed a card :S
2010-11-13 00:15:42 - fumandomuerte: 666, the number of the perfect defensive dices :)
2010-11-13 00:15:57 - fumandomuerte: if we had 3 defensive dices of course
2010-11-15 05:03:18 - -=- Tanarri -=-: I think I picked too many fights with too many people. Looks like I'm gonna be the next one to go :(
2010-11-24 09:34:11 - fumandomuerte: you still can come back like eddie did after stacking for a few rounds
2010-11-26 03:28:45 - -=- Tanarri -=-: Looks like I managed to make a come back... I thought I was going to be a gonner for a few rounds there.
2010-12-15 15:59:15 - Ace Rimmer: fumandomuerte, let me know via PM if you get 50% of the board, as that means you'll have won the points for this game (as it's past round 100)
2010-12-15 16:00:25 - Ace Rimmer: You need 57 terits, may be within reach soon
2010-12-17 00:55:55 - fumandomuerte: mmm I don't know if that reminder will help me hehe
2010-12-19 05:25:19 - -=- Tanarri -=-: Yellow, we can keep on fighting or we can try to do something about teal before he wins the game.
2010-12-19 05:25:26 - -=- Tanarri -=-: I'd rather the latter, but your choice.
2010-12-19 22:01:28 - fumandomuerte: wow, lost 2000 troops in a single round
2010-12-20 04:03:12 - -=- Tanarri -=-: Yup
2010-12-20 04:03:20 - -=- Tanarri -=-: Though seems yellow would rather fight me than fight you
2010-12-20 04:03:30 - -=- Tanarri -=-: So it may not matter
2010-12-20 04:06:03 - -=- Tanarri -=-: Any troops parked next to my big stack will be wiped out, no matter who's they are and no matter how big the stack is
2010-12-24 03:16:13 - fumandomuerte: same memo from here :)
2010-12-29 18:49:38 - fumandomuerte: gg
2010-12-29 22:21:51 - -=- Tanarri -=-: Starting to look pretty rough for NotNowKato. It's 62 rounds since our last elimination. I was beginning to wonder if it would ever happen.
2010-12-29 22:22:10 - -=- Tanarri -=-: I'm not even sure how it happened, last time I checked (a couple turns ago, I think) everybody was doing well enough.
2010-12-30 14:12:53 - NotNowKato: gg every1, have really enjoyed this game. :)
2010-12-30 15:24:52 - Ace Rimmer: congrats on the win eddie
2010-12-30 15:25:30 - Ace Rimmer: final point standings: eddie2, Tanarri, fumandomuerte, NotNowKato, danalan, Catarah
2010-12-30 15:43:12 - eddie2: gg yellow
2010-12-31 09:39:25 - -=- Tanarri -=-: Damn, didn't realize eddie was so close to winning
2010-12-31 09:39:29 - -=- Tanarri -=-: Good game eddie
2011-01-01 16:03:29 - eddie2: lol tanarri i wasnt i poitioned myself so i could hit all the regions needed in one shot
2011-01-01 16:03:42 - eddie2: 17 in total.
2011-01-01 16:03:51 - eddie2: gave me the game.
2011-01-03 07:55:58 - -=- Tanarri -=-: Nice job with the positioning then
2011-01-03 11:34:33 - eddie2: nice bird guess you won a couple of royals
2011-01-04 10:07:01 - -=- Tanarri -=-: Yeah, one for 904 and the other for 400 something. I'm totally not going to be holding onto it :)
2011-01-04 10:07:15 - -=- Tanarri -=-: I'd like to think that if I were careful I'd hold onto a hat for a while though
2011-01-04 10:07:24 - -=- Tanarri -=-: Just gotta keep myself away from the speed crack.
2011-01-04 20:41:42 - fumandomuerte: damn, I missed anniversary games :(
2011-01-04 22:29:49 - -=- Tanarri -=-: Sorry to hear that :( There's always next year :)
2011-01-06 19:40:42 - -=- Tanarri -=-: Bleh, I knew that miss was gonna cost me.
2011-01-07 09:42:38 - fumandomuerte: was that a 1500 on Italy or should I just start complaining about dices? If it was a 1500 then my rolls kicked ass =P
2011-01-07 09:43:12 - fumandomuerte: 1473 vs 150(0) ended with 226 for me
2011-01-07 09:46:30 - fumandomuerte: mmm I assume there were 1500 now that I check the troops count... gotta love auto-attack I guess
2011-01-08 03:00:03 - -=- Tanarri -=-: 226 sounds about right for average dice given a 1473 vs 1500 attack.... maybe a percent or two better than average.
2011-01-11 06:53:57 - -=- Tanarri -=-: Thanks for the really great game guys and very well played :)
2011-01-11 06:54:43 - -=- Tanarri -=-: World 2.1 AA escalating unlimited games I think are on of my favourite games in all of CC. They take a bloody insanely long time to play, but they can certainly be quite interesting :)
2011-01-11 08:57:27 - fumandomuerte: yup, by far one of the most interesting games I've taken part of