Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2010-07-24 03:28:14 - Game has been initialized
2010-08-08 14:09:54 - grifftron eliminated Adrimir from the game
2010-08-11 04:55:45 - TheMissionary eliminated giullare from the game
2010-08-13 18:56:30 - TheMissionary eliminated skyman71 from the game
2010-08-13 18:56:30 - Tennisie, TheMissionary, grifftron won the game
2010-08-13 18:56:30 - Adrimir lost 18 points
2010-08-13 18:56:30 - giullare lost 18 points
2010-08-13 18:56:30 - skyman71 lost 18 points
2010-08-13 18:56:30 - Tennisie gained 18 points
2010-08-13 18:56:30 - TheMissionary gained 18 points
2010-08-13 18:56:30 - grifftron gained 18 points
2010-07-24 10:49:06 - Adrimir: Hi all! Have fun guys! ^__^
2010-07-24 12:44:15 - grifftron: enjoy gents :)
2010-07-26 02:49:47 - TheMissionary: Ten for TM.
2010-08-04 02:36:28 - TheMissionary: TheForgivenOne for TM
2010-08-07 19:51:46 - Adrimir: Are you lucky? Try to see my spread ... I'll try to update it frequently!
2010-08-07 19:51:53 - Adrimir: http://spreadsheets.google.com/ccc?key=0Ai9FdIxhS2Q0dEhYT0RJalg3WW5UQU9Yb1lBRFpvYnc&hl=en
2010-08-08 02:47:13 - Tennisie: Unfortunately, a simple kill/loss ratio isn't quite sophisticated enough to tell the real story.
2010-08-08 02:49:15 - Tennisie: You'd have to also factor in the number of rolls, how many attackers vs defenders, etc. into a formula - a formula that I've yet to see.
2010-08-08 09:45:11 - Adrimir: Yes, I'm agree with you Tennisie, K/L ratio is an index very simple but I also think that at our level almost every single attacck we made is with 3 dice against one or two,
2010-08-08 09:45:26 - Adrimir: so this index gives a little idea of the game history togheter the units killed and lost in every turn...
2010-08-08 09:45:41 - Adrimir: however if you can suggest another forumula I will be happy to use it in the next spreadsheet!
2010-08-08 14:12:50 - Tennisie: In the long run, it becomes important whether there are 1 or 2 defenders and how many times one attacks due to the attacker's advantage.
2010-08-08 14:15:05 - Tennisie: Haven't got a suggestion for a formula - that's a job for a mathematician or maybe a statistician.
2010-08-08 14:23:20 - Adrimir: Nice job grifftron! See you on the next game guys!
2010-08-08 14:24:55 - grifftron: thanks Adrim.. that take out made me smile :)
2010-08-09 03:31:28 - TheMissionary: griff 4 TM
2010-08-10 01:51:56 - TheMissionary: griff 4 TM
2010-08-11 04:56:19 - TheMissionary: griff again, gg pink
2010-08-13 18:56:36 - TheMissionary: gg