Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 4
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Flat Rate
- Reinforcements
- Adjacent
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
4 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Flat Rate |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions. |
Adjacent |
At the end of your turn you can reinforce once from one region to another (they must share a border). |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| Classic: | 42 Territories, 6 Continents, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2010-06-24 11:52:03 - Game has been initialized
2010-07-19 18:44:17 - Leehar eliminated Risk_Averse from the game
2010-07-20 10:55:27 - Leehar eliminated Pardre from the game
2010-07-20 15:20:48 - Leehar eliminated obliterationX from the game
2010-07-20 15:20:48 - Leehar won the game
2010-07-20 15:20:48 - Pardre lost 17 points
2010-07-20 15:20:48 - obliterationX lost 30 points
2010-07-20 15:20:48 - Risk_Averse lost 18 points
2010-07-20 15:20:48 - Leehar gained 65 points
2010-07-02 18:00:39 - Leehar: I'll truce with anyone who wants it, as part of not going after their bonuses...
2010-07-03 11:59:27 - Pardre: okay, what does that mean from me?
2010-07-03 21:45:19 - Leehar: I won't try hitting you at bangkok, or softening you up for someone else, as long as you don't use your bonus on me...?
2010-07-03 21:46:48 - Leehar: And if blue would like some help dealing with yellow, I could offer some assistance
2010-07-03 21:57:03 - obliterationX: Well, funnily enough, yellow hit me, so I've retaliated as best I could
2010-07-08 15:17:29 - sensfan: yellow seems weak... can he hold on?
2010-07-09 11:57:49 - obliterationX: Of course, why would we try and kill someone? It's not like this is escalating or anything - these games can go on forever with these settings! :-)
2010-07-09 11:58:09 - obliterationX: And yellow, I'd happily let you have SA back if you promise to not hit me in Africa
2010-07-09 15:49:55 - sensfan: well, you dont need to win, just finish in the top 2!
2010-07-09 23:06:10 - obliterationX: Hmm, I understand. Just that these games would be much quicker with escalating spoils :-)
2010-07-10 02:56:06 - Pardre: i prefer flat rate, because if you scavenge one person with cards, the game can end very quickly
2010-07-10 02:56:12 - Pardre: and there's less strategy then
2010-07-10 18:10:16 - obliterationX: I expect my bonus to be broken. We can just suicide into each other if that's the case, red is already dominating the board with no opposition.
2010-07-10 22:04:19 - sensfan: will do next time
2010-07-13 11:31:17 - sensfan: you guys are the final game left!
2010-07-13 13:32:58 - Risk_Averse: I'll take SA and I won't hit you - truce until end of round 18?
2010-07-13 21:54:21 - Pardre: Mino22 for Padre
2010-07-13 22:29:52 - obliterationX: Sounds reasonable to me :-)
2010-07-14 15:20:17 - Leehar: conquerace in for Leehar
2010-07-14 16:50:00 - sensfan: aie this game is going to take a while,,,
2010-07-15 17:00:37 - sensfan: if there is any way you can speed this up, please do.
2010-07-15 17:00:41 - sensfan: no hurry tho
2010-07-15 17:00:47 - sensfan: just my impatience
2010-07-15 18:14:05 - Pardre: yeah, attacking me is just gonna make it take longer guys
2010-07-15 18:14:08 - Pardre: and i might cry
2010-07-15 18:14:15 - Pardre: Pardre for Pardre, btw
2010-07-16 14:06:15 - Risk_Averse: blue, we have a truce for 3 more rounds...dont make me nervous with your troop build up in the border'
2010-07-16 17:53:16 - Pardre: Leehar, fancy a truce too?
2010-07-17 10:33:13 - obliterationX: I'm spreading it out, yellow, and have no intention of attacking you
2010-07-17 10:33:38 - obliterationX: NA should be taken care of by the time it's your turn, too
2010-07-17 16:32:06 - Leehar: lol, guess it's only fair then, red
2010-07-17 16:34:57 - Leehar: I don't think I'm in a position to attack anybody tho
2010-07-17 16:48:40 - Risk_Averse: 3 rolls, all lost to 2
2010-07-19 08:57:00 - Pardre: Mino22 for Pardre
2010-07-19 19:23:41 - Pardre: Pardre for Pardre: one bites the dust. This has taken way too long lol
2010-07-19 20:52:19 - Pardre: Mino22 for Padre
2010-07-19 20:53:48 - Pardre: sorry Pardre no luck in that game
2010-07-20 10:54:35 - Leehar: sorry about that
2010-07-20 10:54:37 - Leehar: gg red
2010-07-20 11:02:16 - obliterationX: Lmfao
2010-07-20 11:02:24 - obliterationX: Does red ever play on his own account?
2010-07-20 11:02:31 - obliterationX: At least we both advance, green :-)
2010-07-20 11:43:05 - sensfan: this game is now only for the points, but we have our final two semi-finalists!
2010-07-20 11:44:07 - sensfan: congrats to Leehar from South Africa (or are you on vacation) and ObliterationX from the UK.
2010-07-20 11:51:08 - sensfan: Because we really need to move on, I am going to award Leehar first place for taking out both yellow and red and it looks like he is going to win
2010-07-20 13:51:31 - Pardre: erm
2010-07-20 13:51:32 - Pardre: ouch
2010-07-20 15:18:02 - Leehar: It's me, I got back a while ago
2010-07-20 15:18:16 - Leehar: (ie, I really do deserve this win :P ;) )
2010-07-20 15:20:57 - Leehar: gg everyone