Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2010-03-19 16:47:04 - Game has been initialized
2010-03-28 02:30:09 - fumandomuerte eliminated Hatchman from the game
2010-03-28 07:07:04 - anonadick eliminated Incandenza from the game
2010-03-28 07:07:04 - fumandomuerte, anonadick won the game
2010-03-28 07:07:04 - Incandenza lost 28 points
2010-03-28 07:07:04 - Hatchman lost 28 points
2010-03-28 07:07:04 - fumandomuerte gained 28 points
2010-03-28 07:07:04 - anonadick gained 28 points
2010-03-19 18:33:42 - anonadick: gl mates
2010-03-20 07:36:56 - fumandomuerte: good luck THOTA killers! such a honor to meet you on the battlefield ;)
2010-03-20 09:44:47 - Incandenza: gl fellas
2010-03-23 21:03:44 - fumandomuerte: this is getting interesting
2010-03-24 02:08:20 - Incandenza: indeed
2010-03-25 10:20:30 - Hatchman: infuriating... LOL
2010-03-25 15:58:34 - fumandomuerte: like a saiyajin? if so we should be more than worried o_O
2010-03-25 18:23:01 - fumandomuerte: for the record: 15 troops advantage before the first set... Let's see if nothing "strange" happens in the next turns :)
2010-03-26 16:55:58 - fumandomuerte: well, it happened, the "strange" thingy. 12 vs. 11 -> 3 vs 8.
2010-03-27 01:19:18 - Incandenza: well, if we're trenchantly pointing out perfectly normal dice swings, here's mind: 64% killshot, bricked
2010-03-27 01:19:48 - Incandenza: mine, rather
2010-03-27 19:36:04 - Incandenza: gg
2010-03-27 22:40:08 - anonadick: thx mates - gg indeed
2010-03-28 02:31:49 - fumandomuerte: good game, it was tough
2010-03-28 09:34:03 - Hatchman: gg guys -- we never really got off our heels