Game #6576219: 4 Players,
Standard,
No Spoils,
Sequential,
Chained
Standard Tournament:
Tournament 100 Label: Batch 26: World War II
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 4
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Chained
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
4 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
No Spoils |
There are no 'spoils' in this game. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| WWII Australia: | 66 Territories, 10 Continents, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2010-03-06 05:05:30 - Game has been initialized
2010-04-29 14:50:25 - Bones2484 eliminated aspalm from the game
2010-05-03 16:08:31 - Bones2484 eliminated drunkmonkey from the game
2010-05-03 16:08:36 - Bones2484 eliminated Godd from the game
2010-05-03 16:08:36 - Bones2484 won the game
2010-05-03 16:08:36 - drunkmonkey lost 20 points
2010-05-03 16:08:36 - Godd lost 20 points
2010-05-03 16:08:36 - aspalm lost 21 points
2010-05-03 16:08:36 - Bones2484 gained 61 points
2010-04-07 16:27:33 - Bones2484: Exactly, Godd.
2010-04-07 16:28:04 - Bones2484: Think of it this way. Aspalm was killing 5 of my armies every turn since "i was the strongest". By attacking him I was only losing 2-3 armies.
2010-04-07 16:28:22 - Bones2484: So I am of the opinion that I actually SAVED armies by attacking him.
2010-04-08 05:22:43 - aspalm: i think, actually, we are all in agreement on the strategy. let's face it- everyone feels annoyed when they are the ones getting attacked.
2010-04-08 05:24:26 - aspalm: when i wrote "bones?" it was when green was in complete control, and I had stopped attacking you 3 rounds ago. of course, i kept taking my territory back, so it looks like i was "attacking" you, but I wasn't trying to break you
2010-04-09 01:56:39 - drunkmonkey: ok...I'm the weakest player now
2010-04-09 01:56:53 - drunkmonkey: if you stack on IJN Shoho again, I will attack it
2010-04-09 01:56:56 - drunkmonkey: fair warning
2010-04-09 02:00:01 - drunkmonkey: for someone who complained so passionately about strategy, I can't understand why you're ignoring the 2 big threats to build against me, and in turn preventing me from using reinforcements against them as well
2010-04-09 04:27:50 - aspalm: lol. come one- you're joking right? I thought we moved past this!
2010-04-09 04:29:33 - aspalm: but, if we are just telling our strategies at this point: look at the board. IJN shoho is my only non-connected spot on the board. in other words, it's my one island that keep me from getting wiped out all at once.
2010-04-09 04:32:13 - aspalm: so relax. like you said, it makes no sense for me to break your bonus, so why would I? people are getting paranoid! :)
2010-04-09 13:09:01 - drunkmonkey: yeah, I guess I am paranoid
2010-04-09 13:09:41 - drunkmonkey: If I kept building on a territory that could only attack your bonus, you'd probably feel the same
2010-04-09 13:09:48 - drunkmonkey: i apologize for the outburst
2010-04-15 15:14:48 - drunkmonkey: I guess the bright side of this game is, even if I get eliminated, I don't lose points for at least a year :)
2010-04-16 23:14:19 - aspalm: at least part of you has to admit it was more exciting when we were attacking and bitching at each other- ha!
2010-04-17 02:11:55 - drunkmonkey: much more exciting
2010-04-17 02:12:20 - drunkmonkey: don't get me wrong...this is still my favorite of the "no spoils" games
2010-04-27 17:20:43 - aspalm: had to bring everyone back to the pack a little there, but rolled much better against bones then godd. damn.
2010-04-27 17:31:20 - drunkmonkey: I felt your efforts shouldn't be in vain
2010-04-27 17:32:45 - drunkmonkey: wow...I think that was about 300 troops off the board
2010-04-27 17:33:05 - drunkmonkey: maybe 250
2010-04-27 20:24:31 - Godd: one move was smart the other belongs in the................ nevermind
2010-04-29 06:32:31 - aspalm: i'm curious as to why you didn't attack bones after I broke his bonus a few rounds ago? don't get me wrong, this is just an innocent query on strategy, i'm not complaining.
2010-04-29 06:33:40 - aspalm: i just thought after you held your bonus, you could have been in control, but now it's back to a 2 horse race again. thought you had a window there...
2010-04-29 06:34:04 - aspalm: i guess drunkmonkey was sorta pestering you though
2010-04-29 14:21:03 - drunkmonkey: I'd have probably smacked me too :)
2010-04-29 15:19:03 - Godd: yea a 3 stack on the boarder with my second bonus broken I did not have much to make a decent attack on the front lines
2010-04-29 15:22:15 - Godd: as well as you 2 after each other gave me a slight jump forward with evening the troop count
2010-04-29 16:42:53 - Bones2484: Be careful letting green keep catching up, godd :)
2010-04-29 23:35:24 - aspalm: gg
2010-04-29 23:59:35 - drunkmonkey: gg aspalm
2010-04-30 12:39:05 - Godd: yea
2010-04-30 21:17:40 - Bones2484: Oooh, sneaky Godd!!
2010-04-30 21:17:43 - Bones2484: :)
2010-05-01 11:26:25 - Godd: not me
2010-05-01 19:11:55 - Godd: dang, dont you just hate open doors?
2010-05-01 22:15:44 - Bones2484: haha
2010-05-01 22:15:46 - Bones2484: I do!
2010-05-01 22:16:18 - Bones2484: They always let in little bugs ;)
2010-05-01 23:55:49 - Bones2484: Darn, couldnt quite get all your bonuses :P Nice attacks there
2010-05-03 15:19:46 - Bones2484: Godd... just overpowering me now. Not much more I can do... getting lucky breaks here.
2010-05-03 15:20:45 - drunkmonkey: RAN Hobart? I didn't choose RAN Hobart...
2010-05-03 15:20:49 - drunkmonkey: argghhhh
2010-05-03 15:35:15 - Bones2484: Hate when I do that, Mr Monkey!
2010-05-03 16:00:25 - drunkmonkey: gg
2010-05-03 16:02:58 - Bones2484: gg guys. Sure was a very fun one once we killed off Aspalm :)
2010-05-03 16:04:56 - drunkmonkey: I've spent the last 30 rounds or so just trying to stay alive
2010-05-03 16:05:04 - drunkmonkey: but it's been fun