Game #6405823: 8 Players,
Standard,
Flat Rate,
Sequential,
Unlimited
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 8
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Flat Rate
- Reinforcements
- Unlimited
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
8 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Flat Rate |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions. |
Unlimited |
At the end of your turn you can reinforce as many times as you like between regions that are connected. |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
![](/static/maps/Cairns_Coral_Coast.thumb.png) | Cairns Coral Coast: | 60 Territories, 10 Continents, Min Reinforcements: 3 | ![](/static/icons/discuss_icon.png) |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2010-02-06 19:23:07 - Game has been initialized
2010-02-23 02:51:42 - android was kicked out for violating the rules
2010-02-24 22:26:02 - t-skillz eliminated YoBFelip from the game
2010-03-02 19:09:58 - The.Hunter eliminated TalynStarburst from the game
2010-03-04 18:49:34 - The.Hunter eliminated TheDearo from the game
2010-03-06 04:16:02 - ArlingNole44 eliminated b.k. barunt from the game
2010-03-31 21:31:27 - ArlingNole44 eliminated The.Hunter from the game
2010-04-01 16:44:28 - ArlingNole44 eliminated t-skillz from the game
2010-04-01 16:44:28 - ArlingNole44 won the game
2010-04-01 16:44:28 - b.k. barunt lost 11 points
2010-04-01 16:44:28 - YoBFelip lost 20 points
2010-04-01 16:44:28 - TalynStarburst lost 39 points
2010-04-01 16:44:28 - The.Hunter lost 21 points
2010-04-01 16:44:28 - android lost 25 points
2010-04-01 16:44:28 - t-skillz lost 26 points
2010-04-01 16:44:28 - TheDearo lost 17 points
2010-04-01 16:44:28 - ArlingNole44 gained 159 points
2010-02-08 05:30:27 - b.k. barunt: Good game all.
2010-02-09 11:06:22 - t-skillz: Good luck, and have fun
2010-02-21 12:07:08 - t-skillz: my god green, do you have a deathwish/\
2010-02-24 04:01:35 - YoBFelip: seems uur my foe
2010-02-24 22:27:42 - t-skillz: It did not need to be this way, though you suiciding on me forced me to do so
2010-02-26 21:43:21 - ArlingNole44: yellow looking strong
2010-02-27 04:24:39 - t-skillz: 20 armies per turn, looking bad
2010-02-27 04:25:07 - t-skillz: hmm, shouldn't have broken you blue, you're in enough trouble as it is, my bad
2010-02-28 05:26:33 - TalynStarburst: heh, it's ok.. i wasn't paying much attention to yellow myself, but we better all prepare ourselves
2010-02-28 05:26:55 - TalynStarburst: sucks that only me, orange and silver can tackle him right now
2010-02-28 05:29:51 - TalynStarburst: orange, going to trust we can have peace at our borders right now
2010-02-28 20:59:48 - The.Hunter: Orange, you might as well finish Blue and take his cards before Red does
2010-02-28 22:10:50 - TheDearo: wish i could!! - you can fill your boots though.
2010-02-28 23:59:03 - The.Hunter: Orange, you ignore your tealish neighbour at your peril!
2010-03-01 19:22:55 - TalynStarburst: i ain't got nothing worth taking yet :)
2010-03-02 21:04:29 - TalynStarburst: told ya, gg
2010-03-02 23:04:20 - t-skillz: gg blue
2010-03-02 23:26:50 - TheDearo: gg blue
2010-03-02 23:28:13 - TheDearo: you're both very difficult to ignore!
2010-03-03 20:24:04 - t-skillz: Yellow, constantly invading him doens't give him much other options.
2010-03-04 10:46:49 - t-skillz: ouch, you're letting him get that 21 troops with only 1 army to break?
2010-03-05 12:58:16 - t-skillz: gg orange
2010-03-06 13:11:20 - t-skillz: ouch, nasty surprise gray ;)
2010-03-06 13:11:22 - t-skillz: gg red
2010-03-07 22:14:33 - ArlingNole44: oof in hindsight I don't like my move
2010-03-11 00:11:16 - ArlingNole44: oooooooooooooooops
2010-03-14 15:01:49 - ArlingNole44: looks like light blue should take this now that yellow got hung up on me instead of taking out the biggest threat
2010-03-14 15:26:57 - t-skillz: threats shift constantly, and especialy with sets taken into account nothing is certain
2010-03-15 23:30:21 - ArlingNole44: yes but you can see who the biggest current threat is and it is yellow.
2010-03-17 09:16:37 - t-skillz: If you're promoting yellow to be the biggest threat, why atack me instead?
2010-03-19 02:29:25 - ArlingNole44: that was 2 days later, you were the biggest threat at that point, now he is again
2010-03-19 02:29:42 - ArlingNole44: but I can't get to him
2010-03-19 09:30:03 - t-skillz: he still was the biggest threat, and since you're still atacking me, I think it's too late to stop him winning now
2010-03-21 22:25:57 - ArlingNole44: it's never too late.
2010-03-22 10:48:14 - t-skillz: ah, not when he's missing turns
2010-03-22 19:48:12 - ArlingNole44: maybe that's all part of his plan
2010-03-30 19:42:44 - The.Hunter: I can't fight both of you - and I am going away for a week so just time for something drastic
2010-03-30 19:58:31 - t-skillz: was planning to stop invading you now and start focusing on gray since he was getting bigger
2010-03-30 19:59:46 - t-skillz: though thanks for giving him the game now..
2010-03-30 20:43:11 - ArlingNole44: crap, I couldn't hunt the hunter this turn
2010-03-31 18:13:35 - The.Hunter: Sorry Teal, I used everything against silver but had unbelievably bad dice
2010-03-31 18:47:56 - ArlingNole44: Hunter, good game, have a nice vacation!
2010-03-31 21:02:34 - t-skillz: aha, couldn't get the last army
2010-03-31 21:02:45 - t-skillz: well, cheers for the game and take care :)
2010-04-01 16:31:00 - t-skillz: gg