Game #6230503: 5 Players,
Standard,
Flat Rate,
Sequential,
Adjacent
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 5
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Flat Rate
- Reinforcements
- Adjacent
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
5 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Flat Rate |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions. |
Adjacent |
At the end of your turn you can reinforce once from one region to another (they must share a border). |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| World 2.1: | 113 Territories, 23 Continents, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2010-01-06 15:54:31 - Game has been initialized
2010-01-13 06:27:33 - 05977536 was kicked out for missing too many turns
2010-01-28 22:34:33 - druzonnetje eliminated OsseoSpeed from the game
2010-01-30 09:37:01 - druzonnetje eliminated bajafett from the game
2010-01-30 20:43:11 - Owl eliminated druzonnetje from the game
2010-01-30 20:43:11 - Owl won the game
2010-01-30 20:43:11 - druzonnetje lost 13 points
2010-01-30 20:43:11 - 05977536 lost 17 points
2010-01-30 20:43:11 - bajafett lost 17 points
2010-01-30 20:43:11 - OsseoSpeed lost 18 points
2010-01-30 20:43:11 - Owl gained 65 points
2010-01-25 23:39:07 - druzonnetje: i tried it a couple of times, but it didn't work haha
2010-01-25 23:39:35 - bajafett: Red truces Yellow in Africa... WTF?
2010-01-26 10:12:15 - Owl: Yellow. Did Red and yellow have a truce in Africa? I can't tell from the Game Chat. My apologies if that is the case.
2010-01-26 10:14:19 - Owl: If I breached an agreement I'll stay out of South Africa and you can conquer it back Yellow.
2010-01-26 10:20:13 - Owl: As I look at the board there are four players, two players with over 100 troops each, two players with less than 50. The trend is down for the two players with fewer troops. That is the current reality. Then, it's one-to-one.
2010-01-26 10:21:58 - Owl: Enjoy Europe Green.
2010-01-26 10:23:17 - Owl: Yellow, I'm sorry, but I'll have to attack you. Pink is in Green's territory, and Owl has a truce with Green. So it's you and me.
2010-01-26 10:26:58 - Owl: Green. I suggest we break truce in two rounds, confirm one round ahead our truce is over unless things change unexpectedly.
2010-01-26 21:04:56 - bajafett: "Red truces Yellow in Africa. No need to confirm. If you attack, Owl counter attacks. If we are nice neighbors with good fences, we can direct our energies elsewhere for a couple of rounds or so."
2010-01-26 21:05:38 - bajafett: Duly noted
2010-01-27 04:38:22 - Owl: A couple of rounds.
2010-01-27 20:22:50 - Owl: Green, to be clear: which round would you like to go off truce? It's currently Round 16. How about we go off truce at the beginning of Round 18?
2010-01-27 20:24:26 - Owl: Green, you have one Pink on Ukraine. Also, you'll need to take out the neutral on Finland to claim your bonus points for Scandinavia, or all of Europe.
2010-01-27 21:15:43 - druzonnetje: owl: yes, lets break the truce at round 18
2010-01-28 03:44:10 - bajafett: Red, you never announced that you were breaking your truce. Cheap tactic, enjoy the rest of your game.
2010-01-28 09:37:52 - Owl: Green/Little Sun. In another game other players agreed to end their truce by agreeing to not attack more than one or two countries from the truce in the first round after the end of the truce. What do you think?
2010-01-28 22:17:48 - Owl: I think it would be an improvement to name the number of Round when a truce will end. So, instead of "a couple of rounds" implying two, explicitly choose the round number.
2010-01-28 22:18:59 - Owl: Also, if only "a couple of rounds" of truce are agreed to, it should be understood to mean two rounds, with no need to announce the end, once two rounds have passed. In the future, I will name the round number for accuracy and keep a "note to self."
2010-01-28 22:27:05 - Owl: Druzonnetje wrote: "Owl: yes, lets break the truce at round 18" Owl will give everyone until Round 19 before attacking, unless attacked. I'll take out neutrals for another round.
2010-01-29 20:52:02 - druzonnetje: oke, till round 19 no attacking
2010-01-29 20:53:40 - druzonnetje: is the offer, not to attack 1 or 2 countries at the first strike, still on menu?
2010-01-29 22:25:25 - Owl: Sure, why not. More sporting.
2010-01-30 09:39:01 - druzonnetje: oke, so its u and me now
2010-01-30 09:39:03 - druzonnetje: :)
2010-01-30 09:40:22 - druzonnetje: and by attacking, i mean you can attack me from now on, but in the first strike max 2 countries?
2010-01-30 09:40:45 - druzonnetje: and with my turn the same offcourse
2010-01-30 09:41:01 - druzonnetje: and then you can wipe me of the board hahaha
2010-01-30 09:41:04 - druzonnetje: good luck!
2010-01-30 19:13:40 - Owl: O.K. Round 19, first round off truce, max 2 countries. We should play teams together in the future. I invited you to two games with three people who I think are good team players.
2010-01-30 19:15:50 - Owl: You and I did all right through cooperation. We were the last of 5 players. That's an accomplishment.
2010-01-30 19:52:03 - druzonnetje: yeh, thanx for the invitations!!
2010-01-30 19:52:20 - druzonnetje: my rank dropped very low though hahaha
2010-01-30 19:52:28 - druzonnetje: to many speed games i guess..
2010-01-30 19:53:35 - Owl: The same thing happened to me. I went from Corporal First Class to a Private, then I had to work back to corporal. I reduced the number of games I'm playing.
2010-01-30 19:53:50 - druzonnetje: so, now we can attack whatever we like
2010-01-30 19:53:59 - druzonnetje: and how many we like
2010-01-30 19:54:04 - druzonnetje: correct?
2010-01-30 19:57:51 - druzonnetje: yeah, i reduced it to..
2010-01-30 20:05:13 - druzonnetje: we sure are a good team
2010-01-30 20:07:55 - Owl: Yes, it's free for all.
2010-01-30 20:11:49 - druzonnetje: :)
2010-01-30 20:33:02 - Owl: It's 12:30 P.M. San Francisco, CA USA time, and I may not be able to play until after 6 PM, 5 plus hours from now. Just wanted to let you know.
2010-01-30 20:43:44 - druzonnetje: tnx
2010-01-30 20:44:06 - Owl: Good game. Merciful ending. Glad we didn't have to postpone the finish. Good luck Druzonnetje.
2010-01-30 20:44:15 - druzonnetje: i am going to stop also for about 12-14 hours
2010-01-30 20:44:34 - druzonnetje: very good game owl!!!
2010-01-30 20:44:48 - druzonnetje: good luck to you to
2010-01-30 20:45:13 - druzonnetje: 10 pm and i have a night shift for work
2010-01-30 20:45:37 - druzonnetje: so i will be home in the morning and sleep till at least noon :)
2010-01-30 20:46:04 - druzonnetje: have a good day