Game #6198371: 8 Players,
Standard,
No Spoils,
Sequential,
Unlimited,
Manual
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 8
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Manual
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Unlimited
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
8 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Manual |
With manual initial troops, each region is initially populated with 1 troop and during the first round of the game players deploy the rest wherever they see fit. During this first round, you cannot see your opponents' deployments and all players can play simultaneously. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
No Spoils |
There are no 'spoils' in this game. |
Unlimited |
At the end of your turn you can reinforce as many times as you like between regions that are connected. |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| Das Schloss: | 124 Territories, 11 Continents, 1 Objectives, 8 Start Positions, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2010-01-01 23:07:48 - Game has been initialized
2010-02-23 20:38:30 - jdw35 was kicked out for missing too many turns
2010-06-06 09:02:29 - Hopscotcher was kicked out for missing too many turns
2010-07-15 03:57:59 - safariguy5 eliminated redtide from the game
2010-07-15 04:03:31 - safariguy5 eliminated godiva1998 from the game
2010-08-26 18:08:10 - General Flashman was kicked out for missing too many turns
2010-09-14 08:53:41 - Agent 86 was kicked out for missing too many turns
2010-09-15 09:49:59 - Master Fenrir eliminated safariguy5 from the game
2010-09-15 09:49:59 - Master Fenrir won the game
2010-09-15 09:49:59 - safariguy5 lost 10 points
2010-09-15 09:49:59 - General Flashman lost 7 points
2010-09-15 09:49:59 - Hopscotcher lost 9 points
2010-09-15 09:49:59 - Agent 86 lost 12 points
2010-09-15 09:49:59 - redtide lost 9 points
2010-09-15 09:49:59 - godiva1998 lost 6 points
2010-09-15 09:49:59 - jdw35 lost 9 points
2010-09-15 09:49:59 - Master Fenrir gained 62 points
2010-06-15 16:50:30 - Agent 86: What to do?
2010-06-15 20:53:06 - safariguy5: just let him deadbeat? I mean, that's what Hops and jdw did
2010-06-16 11:28:15 - Agent 86: The problem is that it will make it crazy tough for someone to reach the objectives? Unless I fort them out of the way first?
2010-06-16 12:09:59 - redtide: that's a great idea
2010-06-16 12:10:16 - redtide: I don't even know what the objectives are, so either way I'm fien
2010-06-16 12:10:19 - redtide: fine
2010-06-18 07:52:31 - Agent 86: Top right corner of the map for the objectives redtide
2010-06-18 07:53:57 - Agent 86: Ok, if this becomes Agents last turn, all troops will be moved out of the way on his final turn before I let him miss 3 turns.
2010-06-18 15:48:05 - safariguy5: Just take Landeplatz or something, the killer neutral will wipe his troops next round
2010-06-18 19:43:22 - Master Fenrir: Why the fuck do they keep changing this map? I just noticed AA resets now.
2010-06-18 19:43:30 - Master Fenrir: They're ruining this map.
2010-06-25 02:33:24 - safariguy5: I have a serious question, does anyone seeing anyone winning this game short of a suicide or deadbeating? Because quite frankly, I don't
2010-06-25 20:47:47 - Master Fenrir: If you would scoot over a bit, Safari, I think I could possibly win, but I fear a Pink and Teal colored hammers to my testicles if I attempt it.
2010-06-25 20:49:17 - Master Fenrir: Which is a pity for two reasons:
2010-06-25 20:49:29 - Master Fenrir: 1) My testicles are gorgeous and perfectly round.
2010-06-25 20:49:55 - Master Fenrir: 2) I am seven unique defeats away from my silver medal...I think. Could be 9.
2010-06-26 05:05:37 - Agent 86: Well I'm back, after playing a couple of speed games to fill in time while waiting for World Cup games I've decided to come back and play the odd team game and a few speed games.
2010-06-26 05:07:28 - Agent 86: Thanks Deli, you did a top job taking on my games and it is very much appreciated.
2010-07-12 22:53:19 - redtide: gg. if anyone wants to keep pink from winning, now's your chance
2010-07-14 10:57:24 - Agent 86: Nope don't think I can win from here...
2010-07-14 10:58:35 - Agent 86: Please don't suicide on me redtide :)
2010-07-14 12:31:40 - redtide: too late dude, after a bullshit attack like that
2010-07-14 12:31:58 - redtide: gg
2010-07-14 14:51:44 - Agent 86: Um, what bullshit attack..should have taken you out suicider and foed.
2010-07-15 04:04:23 - safariguy5: double elimination, aww yeah
2010-07-15 09:32:21 - Master Fenrir: Nicely done, Safari.
2010-07-16 16:04:38 - safariguy5: well, now what to do strategically
2010-07-16 16:05:07 - safariguy5: i'm pretty sure either one of you could take the kom wilhelm
2010-07-16 16:05:29 - safariguy5: but that would weaken you so much that you probably couldn't defend it from the other
2010-07-16 16:16:01 - Master Fenrir: Yep. That's the only reason I haven't made a move.
2010-07-17 08:19:11 - Agent 86: Yep, interesting situation
2010-07-19 17:17:04 - Master Fenrir: lol...buncha poseurs making 4's.
2010-07-20 06:10:46 - Agent 86: Just follwed everyone else, atistic impression with numbers :)
2010-07-22 03:24:28 - Master Fenrir: Ok, Agent, I didn't run at you from Park Platz after the suicide round, even though the neutrals were gone and I could have.
2010-07-22 03:24:51 - Master Fenrir: Instead, I thought it faily to let everybody recover, and re-gain their drop status.
2010-07-22 03:25:01 - Master Fenrir: *though it fair.
2010-07-22 03:25:41 - Master Fenrir: You then took DS territories from me. If you do it again, I'm going to reduce you.
2010-07-22 15:34:34 - Agent 86: All is fun in love and war..I can't let you keep deploying those huge numbers..
2010-07-22 15:35:38 - Agent 86: But as we know your dice are superior to everyone else...I just went 47 v 41 and now it is 4 to 24 lol..stupid dice
2010-07-23 04:50:55 - Master Fenrir: Agent 86: ..I can't let you keep deploying those huge numbers..
2010-07-23 04:51:08 - Master Fenrir: lol...what? I'm dropping 3 more than you.
2010-07-23 06:18:23 - Agent 86: Yes, but you have 400 more troops lol
2010-08-26 22:08:50 - Master Fenrir: Anybody know what happened with the Genreal?
2010-08-27 17:31:55 - safariguy5: oh well
2010-08-27 17:32:02 - safariguy5: he wasn't going to win anyways
2010-08-29 04:22:24 - Master Fenrir: With our positioning, I can't say any of us are going to win at this point.
2010-08-31 07:45:31 - safariguy5: with the troops we have, it breaks the assault odds
2010-09-14 17:09:38 - safariguy5: goodness deadbeating was a huge factor in this game
2010-09-14 17:09:46 - safariguy5: nothing more I could do
2010-09-15 09:44:05 - Master Fenrir: Yeah, well played, though, Safari. You stuck it out.