Game #5945402: 6 Players,
Standard,
Flat Rate,
Sequential,
Chained
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 6
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Flat Rate
- Reinforcements
- Chained
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
6 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Flat Rate |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| World 2.1: | 113 Territories, 23 Continents, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2009-11-17 01:19:54 - Game has been initialized
2009-12-05 18:00:20 - fuhook eliminated Lord Deothore from the game
2009-12-05 18:01:04 - fuhook eliminated uberDEATH from the game
2009-12-07 17:07:54 - fuhook eliminated Amoot from the game
2009-12-09 22:53:55 - blade47 was kicked out for missing too many turns
2009-12-10 04:41:37 - fuhook eliminated quantumfuzz from the game
2009-12-10 04:41:37 - fuhook won the game
2009-12-10 04:41:37 - quantumfuzz lost 9 points
2009-12-10 04:41:37 - Amoot lost 24 points
2009-12-10 04:41:37 - blade47 lost 17 points
2009-12-10 04:41:37 - uberDEATH lost 11 points
2009-12-10 04:41:37 - Lord Deothore lost 18 points
2009-12-10 04:41:37 - fuhook gained 79 points
2009-11-22 00:28:45 - Amoot: damn, chile and china look alike...
2009-11-25 03:01:44 - blade47: ???
2009-11-25 19:48:02 - Amoot: meant to place men on china...they went on chile by mistake.
2009-12-04 02:16:04 - uberDEATH: seeya RED,,ya smart guy you..LOL
2009-12-04 15:48:48 - quantumfuzz: whats the problem uberDEATH? :)
2009-12-04 15:50:07 - quantumfuzz: hey fuhook, are you interested in a truce until the end of round 19?
2009-12-04 15:58:30 - fuhook: Sounds delightful. You are on.
2009-12-05 03:59:31 - uberDEATH: hey Fuhook REd is FUnny¿ with nothing..LOL....truce,,,HA!
2009-12-05 04:02:00 - uberDEATH: let RED have Canada...LOL!....for points lost BLUE I am your servent take me out last how can I help...
2009-12-05 04:02:44 - uberDEATH: I will attack anything for BLUE!
2009-12-06 02:03:22 - blade47: Red I think that the truce you have with blue will cost you and us the game.
2009-12-06 02:07:43 - blade47: If you attack me, that will make you much weaker, and if you don`t, blue will own the board by round19.
2009-12-06 02:08:18 - blade47: Don`t you just love truces! lol
2009-12-06 02:14:12 - quantumfuzz: yep, blame it all on me .... :)
2009-12-06 02:43:52 - blade47: I went and checked, you,fuhook and Amoot, play as a team or you are a multi account.
2009-12-06 02:45:16 - blade47: To cheat at a game like this, what a loser!
2009-12-06 04:36:01 - Amoot: yellow, youre retarded.
2009-12-06 04:36:53 - Amoot: i also think the truce was ill advised, but its done and i had nothing to do with it.
2009-12-06 04:45:06 - fuhook: Yes we play triples games as a team and I think that's what fuzz intended to make when he sent this game out but everything else is above board. we play games against each other as well.
2009-12-06 04:45:39 - fuhook: As far as the truce is concerned, I think it was an awesome idea.
2009-12-06 04:46:40 - fuhook: Fuzz, I will trade you Central America for the rights to travel through australian claim. Let know, thanks.
2009-12-06 14:44:01 - blade47: If it looks like a duck, and quacks like a duck, ITS A DUCK
2009-12-06 14:46:17 - blade47: I will not make another move in this game! You may have it!!!
2009-12-07 00:52:43 - fuhook: They should do away with the free players or only let them play each other. It would really weed out the jackholes.
2009-12-07 01:26:03 - quantumfuzz: blade47, you can bite me. my truce with fuhook was intended to allow me to wipe uberDeath from the game. It also helped to ensure that i wouldn't be eliminated first
2009-12-07 01:26:48 - quantumfuzz: as far as i'm concerned, sore loser comments. if you wanted, you could have worked out a truce with any other players, or a multi team truce.
2009-12-07 01:27:30 - quantumfuzz: i played this game fair and square. so sit in the corner and sulk if you want - won't bother me...
2009-12-07 01:29:01 - quantumfuzz: fuhook, you are cleared to go through my armies on australian claim.
2009-12-07 04:34:33 - Amoot: blade47, your face is a duck!
2009-12-07 17:53:51 - fuhook: gg moot
2009-12-09 22:51:59 - quantumfuzz: T - 2 mins and blade47 goes away
2009-12-09 22:54:05 - quantumfuzz: hey fuhook - what are your thoughts about extending our truce indefinitely? :)
2009-12-09 23:55:55 - fuhook: hahaha...I've always wanted to see what ten-thousand troops on one territory looks like.
2009-12-10 00:03:55 - fuhook: I feel a little betrayed, you words say truce but your actions say war!! I will let you keep Alaska for one turn but only because the Norwegians are such tough bastages.
2009-12-10 00:04:43 - fuhook: Be warned, I can turn in for ten so look out.
2009-12-10 02:48:35 - quantumfuzz: well, was fun. and i didn't win, but certainly didn't get eliminated early on -THANKS TO THE TRUCE THAT I DECIDED WAS IN MY BEST INTEREST TO KEEP ME FROM LOSING EVEN MORE POINTS
2009-12-10 02:49:12 - quantumfuzz: gg
2009-12-10 04:41:46 - fuhook: gg