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Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2009-09-26 18:46:55 - HardAttack: also,
2009-09-26 18:47:08 - HardAttack: you say lucky drop, in both 1v1 games
2009-09-26 18:47:54 - HardAttack: wolfy got 3 first goes in 5 games, chuuuuck got 4 first goes in 5 games.....You guys mainly dont play 1v1 however believe me in those games going first is true advantage on naming the winner.
2009-09-26 18:48:16 - HardAttack: at this point, you may call yourselves unlucky, but never against nemesis.
2009-09-26 18:49:34 - HardAttack: we are now even, BOB calculator says so it s, in total we are.... however the problem is its happening just in your 1 turn...... spread it in a few turns then that s understanddable... However no one in no game can/will set a defense line such a roll,....
2009-09-26 18:49:54 - HardAttack: . ....such a roll, winning 16 while losing only 5
2009-09-26 18:50:34 - HardAttack: my point is all about it. Accept it, game now with your just 1 turn roll is far from being in our favor, but turned in your favor.....
2009-09-26 18:51:10 - HardAttack: i m just against of, a standard map, with 40+ territs, round 3, and its turning from one side to other just with 1 roll.
2009-09-26 18:52:12 - HardAttack: drop, we did not had such a drop ? we did not have a bonus in the start.... You guys had 3 of 4 of artic and antartica, but you did not force it, must be a part of ur strategies....
2009-09-26 18:52:44 - HardAttack: we only had 1st go, stroop hit 1 of SA to prevent you guys to deploy there, then i took there easy... that s it.
2009-09-27 05:30:11 - chephren: 16 v 5 rolls happen all the time as I said in my pm...it's not so unusual. If Pink had protected the bonus better Marty wouldn't have got through ... that's a fact
2009-09-27 05:30:25 - chephren: accept it
2009-09-27 05:31:10 - chephren: if it had been us Pink would have placed on AT6 and SA3
2009-09-27 05:31:47 - chephren: I wouldn't usually mention it, but seeing as you're forcing the point here...I will tell you that you didn't defend the bonus adequately
2009-09-27 05:33:23 - chephren: even Lubawski said to us BEFORE Pink played that he should defend the bonus, but he didn't.,...you guys chose another strategy and you have to accept it.
2009-09-27 05:34:38 - chephren: now we can agree to differ on this point but I'm not letting you get away with saying it was just dice and luck ... that's not fair, and is inaccurate..... can we get on with the game now?
2009-09-27 22:09:15 - Lubawski: 2009-09-24 07:10:20 - Lubawski [team]: I placed on AN2, took a pot shot at AT6 to weaken it, and forted Marty at AN2. If pink places correctly, Marty would have an 11v4v6v4 to break him. Not great odds but it can happen.
2009-09-27 22:10:48 - Lubawski: 11 vs 2 + 6 + 3 should win...you have 2 defensive dice on 5 rolls (minimum). You would expect to lose 2 once, win 2 once, and split 3 times, which means you would have about 2 more 2 die defenses. 11 armies with the attackers dice should beat that.
2009-09-27 23:50:10 - HardAttack: you all are my friends.... first of all, i have to state not only to you but everybody that, i am very ambitious one whatever i am doing is no matter.... game, business, real life, girls, women etc
2009-09-27 23:51:11 - HardAttack: at this point, if i see something makes no sense to me, i yell... this is nothing personal, nothing against you, just my nature.... some dislike me just because of my this side...
2009-09-27 23:52:45 - HardAttack: chepren, a very nice friend of ours, asked above if we could get the matter closed.. then i thought not to write back, however, Lubawski entered new lines, then let me add a few final lines then i wont speak again..
2009-09-27 23:53:50 - HardAttack: my native language s not english, therefore sometimes ppl have difficulty understanding what i am talking abour , lol... therefore i will try to repeat myself in a more clear way...
2009-09-27 23:54:30 - HardAttack: 1st / i am not gone mad because of i lost bonus.... 11 vs 2 6 3 not a very low odd, may happen.... .
2009-09-27 23:55:59 - HardAttack: 2nd / the point which made me mad is that in total, namely, a player loses only 5 units while hitting 16 enemy units... this is the point made me mad... i am not crying because my bonus has gone, i am crying because of 5 vs 16 .....
2009-09-27 23:57:35 - HardAttack: our strategy, till this freak happened, had been hunting green.. we took the risk of our bonus to be broken, we knew and accepted it.... but, blue rolled such a dice, then everything has changed, turned back and our strategy collapsed
2009-09-27 23:58:38 - HardAttack: now, i am an engineer, and know some about probability stuff. i now will give you a link.....
2009-09-28 00:00:11 - HardAttack: two independent cases, events..... event (a) : 11 vs 2 6 3 and event(b) : 7 vs 4 1
2009-09-28 00:00:44 - HardAttack: calculation result for case 1 : % 25 (11 vs 2 6 3 and 5 units survided of blue's)
2009-09-28 00:02:43 - HardAttack: calculation result for case 2 : %9 = 0.09 (7 vs 4 1 and blue lost 0 units)
2009-09-28 00:03:55 - HardAttack: two independent events, combined probability is : 0.25 * 0.09 = 0.022...... it is %2 which means such a roll happens 1 times in every 50 rolls.....
2009-09-28 00:05:07 - HardAttack: blue found such a roll in a very critic moment of the game.... this is what his chance is.... most of times, players attack 1 or 2 territs, then passes to reinforcement step (maybe they have this 1 in 50 dice option but they dont know cos they dont go mo)
2009-09-28 00:05:54 - HardAttack: because they dont go more...... but blue tried and found 1 in 50 thing in the neccesary time, in the time he had nothing to lose, in the time he had to try but no other chance..... this is luck
2009-09-28 00:07:06 - HardAttack: i m not pissed off my bonus broken etc.... 11 vs 2 6 3 may work many times.. what i am pissed of is, attacker's losing 5 while defending side's losing 16.... this is aymbsal, and what i am saying is all this....
2009-09-28 00:07:38 - HardAttack: btw, the calculation site is : http://gamesbyemail.com/Games/Gambit/BattleOdds
2009-09-28 00:08:31 - HardAttack: now, i believe everything is said, i once more time appologize if ever i offended any of you, my intention never been personal, lets move on, lets enjoy.... :)
2009-09-29 06:47:55 - Chariot of Fire: aww c'mon Mark. That dice code was supposed to be our secret ;-)
2009-09-29 06:49:22 - Chariot of Fire: Actually HA these kind of rolls happen quite frequently on CC, so you can throw the odds calculator out the window. Allowing them to attack with an 11 was really the oversight.....
2009-09-29 06:51:39 - Chariot of Fire: along with not defending the bonus and pursuing green instead. One objective's better than two, or both are likely to fail.
2009-09-29 06:52:29 - Chariot of Fire: And I think Mark (green) did a pretty good job of explaining it - and even posted the team chat that showed their initiative.
2009-09-29 06:53:36 - Chariot of Fire: Anyway....frustrating yes - it happens to us all. There are probably an equal number of games where the same good fortune has befallen you - just not this one
2009-09-29 06:54:55 - Chariot of Fire: and as this isn't really my business I'll move along. Just popping in to say "Hi" and keep an eye on the clans I'd like TOFU to be considering for a challenge one of these days. gl all
2009-09-29 06:56:07 - Chariot of Fire: *Mike (green) I meant say. Sorry
2009-09-29 21:06:38 - Stroop: h4s
2009-10-04 23:38:05 - Lubawski: joat 4 luba
2009-10-11 20:44:35 - mkcummins: gg, stroop
2009-10-12 00:42:45 - HardAttack: gg all, well played
2009-10-12 05:18:26 - chephren: tks...tough battle...well played too
2009-10-12 14:02:03 - cpurcell: gg boys
2009-10-12 15:27:08 - mkcummins: gg
2009-10-12 22:49:05 - Lubawski: good game all. Very well played by both sides.