Conquer Club
Forbidden City - Quadruples, Flat Rate - Round 8
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BATTLEFIELD SUMMARY:
Forbidden City - 8 Players, Quadruples, Flat Rate, Sequential, Chained
COMPETITIVE INTELLIGENCE:
Privategogglez
2007
Score937
Games19,889
Rating4.6
Att96.6%
PM
Majorendar1077
2008
Score2408
Games2,121
Rating4.9
Att99.6%
PM
Corporal 1st ClassJP007
2008
Score1260
Games4,409
Rating4.8
Att98.6%
PM E
Majormkcummins
2008
Score2126
Games4,795
Rating4.9
Att98.9%
PM
Brigadierwaseemalim
2007
Score3262
Games1,469
Rating4.9
Att98.1%
PM
Corporal 1st Classthezepman
2008
Score1225
Games7,920
Rating4.6
Att97.8%
PM
MajorClanlord Carl
2007
Score2424
Games12,479
Rating5.0
Att99.8%
PM E
MajorDBandit70
2007
Score2162
Games53,213
Rating4.8
Att98.8%
PM E
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S

Statistics

Players
Team1
r:gogglez
4.60 0 0 0
g:endar1077
4.90 0 0 0
b:JP007
4.80 0 0 0
y:mkcummins
4.90 0 0 0
Team2
p:waseemalim
4.91 10 14 3
c:thezepman
4.62 18 23 11
o:Clanlord Carl
5.01 33 45 14
s:DBandit70
4.86 13 75 9
Game #5249695: 8 Players, Quadruples, Flat Rate, Sequential, Chained
Chat

2009-07-24 07:57:39 - thezepman: gl!
2009-07-25 18:14:33 - mkcummins: good luck, gents.
2009-07-26 19:57:14 - waseemalim: gl
2009-07-26 23:04:43 - endar1077: damn, zep - you've been getting crazy dice recently
2009-07-26 23:05:44 - endar1077: i mean - breaking into christians was feasilbe - probably a slightly better chance you'd make it than not - but take the whole bonus including Inlan Missions with 5 troops to spare?
2009-07-26 23:05:47 - endar1077: damn!
2009-07-27 09:27:03 - lt.pie: When things get tough we usually activate the "nice dice "program that wasee bought for us off King Herpes.
2009-07-28 03:06:53 - mkcummins: lol, that's why he's the king, surely.
2009-07-28 03:08:49 - mkcummins: that coupled with the fact that my "yellow" armies screamed like nancies and ran to korea as soon as they saw the angry TEAL Zep coming their way...
2009-07-28 07:49:10 - gogglez: FK
2009-07-28 20:30:59 - waseemalim: yep the nice dice program cost me my life savings
2009-07-29 06:35:58 - endar1077: lol
2009-07-29 06:36:18 - endar1077: that's because it's pure magic
2009-07-29 06:36:32 - endar1077: magic is $$
2009-07-29 20:43:01 - endar1077: hey wait, where did those troops go?
2009-07-29 20:43:26 - endar1077: okay, i just forted as follows: 2009-07-29 20:38:24 - endar1077 reinforced Empress' Palace with 2 troops from Eternal Spring Palace
2009-07-29 20:44:02 - endar1077: but JP already had 3 on Eternal Spring (right everyone? )
2009-07-29 20:45:09 - endar1077: CloanlordCarl or Zepman - I think both of you would have noticed if that had been a 1, right? Can you back me up here or tell me I'm crazy?
2009-07-29 20:46:11 - endar1077: i mean, i don't even think I would have made that fort if there weren't already 3 troops on there
2009-07-29 20:46:32 - endar1077: is it possible that they got lost in transition? does that sort of thing ever happen?
2009-07-29 20:47:35 - endar1077: I'm sorry, I wrote "but JP already had 3 on Eternal Spring", and I meant to say Empress Palace - that's the one that should have the 5, i forted 2 from the Eternal Spring
2009-07-29 20:48:19 - endar1077: anyway, you know what i mean - we each had 3, and now I have 1, but he still has 3. It doesn't make any sense
2009-07-29 20:49:47 - endar1077: okay, maybe I'm crazy - I just looked back at the log and found that JP attacked with that last turn, so maybe he advanced them all... but I could swear there were 3 on there when I made the fort
2009-07-29 20:50:39 - endar1077: carl - would you happen to remember if Empress Palace was a 1 at the end of your last turn, since you took emperor's palace back right there...
2009-07-30 08:03:27 - Clanlord Carl: have to confess i dont really remember ..... but think it was a 1 ..... and yes very rarely games do bug.
2009-08-02 16:37:15 - Clanlord Carl: gg gogglez
2009-08-02 18:16:08 - gogglez: thats the way it goes sometimes, gg all
2009-08-03 05:41:42 - mkcummins: chephren for mkcummins
2009-08-03 22:32:46 - Clanlord Carl: gg ender1077
2009-08-04 01:09:33 - mkcummins: gg, fellas. whatta ya think of the map?
2009-08-04 01:42:14 - DBandit70: I like it because there is enough hidden things to know where experience plays a big part on the play instead of just dice or even starting position. I do wish there was some +1 auto deploy bonuses in the center to draw attention, but that is just my tho
2009-08-04 12:59:05 - waseemalim: gg
2009-08-04 18:54:31 - endar1077: gg all
2009-08-05 01:35:58 - Clanlord Carl: gg JP007
2009-08-05 04:15:57 - mkcummins: good point, bandit. the true battling does seem to always playout on the flanks.
2009-08-05 18:05:28 - DBandit70: gg guys
[RC System]




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