Game #4689946: 3 Players,
Standard,
No Spoils,
Sequential,
Unlimited,
Fog
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 3
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Unlimited
- Fog of War
- Yes
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
3 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
No Spoils |
There are no 'spoils' in this game. |
Unlimited |
At the end of your turn you can reinforce as many times as you like between regions that are connected. |
Yes |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
![](/static/maps/Far_East.thumb.png) | Far East: | 43 Territories, 6 Continents, Min Reinforcements: 3 | ![](/static/icons/discuss_icon.png) |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2009-04-16 08:27:37 - Game has been initialized
2009-04-23 23:57:35 - TruePurple eliminated guiotv2 from the game
2009-04-25 09:27:20 - TruePurple eliminated Talaris from the game
2009-04-25 09:27:20 - TruePurple won the game
2009-04-25 09:27:20 - Talaris lost 22 points
2009-04-25 09:27:20 - guiotv2 lost 15 points
2009-04-25 09:27:20 - TruePurple gained 37 points
2009-04-16 08:32:17 - TruePurple: Why does fog of war hid information like what where I was assaulted and what spot was taken from me?
2009-04-16 15:39:20 - Talaris: Couldn't tell you, man. Once the game gets started, it's not difficult to figure out, mind you.
2009-04-16 15:39:26 - Talaris: Good luck, all!
2009-04-16 19:54:51 - TruePurple: Which color represents which nation block? The bonus key isn't color cordinated. Is it the following? Red=USSR, Orange=india Blue=China White=Japan Yellow=oceana Green=Saim Is that it?
2009-04-16 22:43:39 - Talaris: Looks about right.
2009-04-21 15:48:36 - Talaris: Blue, Green currently receives two bonuses to my one, and you've just blocked my easy access to his six-army bonus. I propose a truce for two turns wherein we each focus on breaking green's bonuses.
2009-04-21 20:24:37 - TruePurple: Somehow I put my bonus troop on the wrong continent(twice!) and ended up ending my assault before it could begin. I could just about cry am so frusterated. As far as blue, he really doesnt stand a chance either way. All he can do is swing
2009-04-21 20:24:50 - TruePurple: the game to one of us
2009-04-21 20:34:44 - TruePurple: Well what ever the cause, It might just have costed me the game. Sorry blue, I meant to eliminate you so that you wouldn't have to deal with a game you can't win.
2009-04-21 20:38:33 - Talaris: Brutal, green. You still have a good shot here, as far as I can tell. Those nine armies in Kazakstan aren't going to die easily, that's for sure.
2009-04-21 21:17:18 - TruePurple: Guiotv doesn't have a shot. It is either me or you talaris. So if you could help eliminate him, saving him doing his turn & us waiting for him to do his turn (which he is not eager to do I am sure which makes them take longer) That would be appreciated.
2009-04-21 21:28:34 - TruePurple: You hold india and siam (if I had attacked like I was going to you would not be holding india) that is 9 troops right there, plus total domain bonus would likely crush my 9. But we shall see.
2009-04-21 21:46:23 - TruePurple: Ah, unless guiv broke your hold one of them..
2009-04-21 21:47:14 - TruePurple: NM, he would be in front of those spots.
2009-04-22 00:30:53 - TruePurple: Unless you don't want that for some reason guiotv?
2009-04-22 19:01:22 - Talaris: Yep. I agree with you wholeheartedly, True.
2009-04-22 20:37:04 - TruePurple: Gah, must have been tired or something when doing this turn. Totally forgot to take kaz. And man did you get lucky with a few of my attacks.
2009-04-22 21:00:52 - TruePurple: But on the other hand, I can't believe I am still alive. I must have had some nice luck defending too
2009-04-22 21:01:18 - TruePurple: What exactly are you agreeing with me regarding talaris?
2009-04-22 21:11:15 - TruePurple: What exactly do you agree with me regarding? My imminent demise, or guiv?
2009-04-23 15:22:59 - Talaris: Both, really...but guiv isn't a real threat to me right now...he's more like free points.
2009-04-23 15:23:09 - Talaris: Tactically, it makes more sense to neutralize you.
2009-04-23 17:48:20 - TruePurple: tactically it makes more sense for me to do the same too. But to be fair to him/her I shall try anyway
2009-04-23 17:59:38 - TruePurple: Sorry guivotv, got some bad rolls against your ones and wasn't able to take you out of the game. I tried.(while still keeping up my offensive on tallaris to a degree))
2009-04-23 18:03:33 - TruePurple: Guivotv, you speak english? If so, please write us a line maybe, let us know your really there.
2009-04-23 18:48:18 - TruePurple: *you're
2009-04-24 22:24:00 - TruePurple: I hope you enjoyed the game Talaris
2009-04-25 00:42:06 - Talaris: It's been fun. Good game, man.
2009-04-25 00:42:46 - Talaris: And the ones come out to play on my side again. It's all good. =)
2009-04-25 02:09:55 - TruePurple: Oops, forgot about Sri Lanka. I often forgot it when counting your spots for figuring out your bonuses too. Just one more round man.
2009-04-25 03:00:19 - Talaris: That's it! I'm taking out all 26 of your armies this turn with my three! ;-)
2009-04-25 03:00:30 - Talaris: Righteous fury for the win! ;-p
2009-04-25 03:01:00 - Talaris: Seriously, it's been a good game, and a pleasure playing against you.
2009-04-25 09:27:12 - TruePurple: Now it is 60 to 1. Hmm, please don't hurt me talaris!
2009-04-25 09:27:48 - TruePurple: When a fog of war game is over, can everyone see the full thing?
2009-04-25 09:27:55 - TruePurple: Including log stuff?
2009-04-25 15:06:49 - Talaris: Yep.