Game #3576977: 8 Players,
Standard,
No Spoils,
Sequential,
Chained
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 8
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Chained
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
8 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
No Spoils |
There are no 'spoils' in this game. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| Halloween Hollows: | 35 Territories, 15 Continents, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2008-11-02 17:21:39 - Game has been initialized
2008-11-13 22:41:42 - ArgoW was kicked out for missing too many turns
2008-11-24 10:51:13 - Lupo eliminated dig-it from the game
2008-11-27 07:22:20 - bigreuben eliminated Varelse from the game
2009-03-05 13:45:45 - bigreuben eliminated The Neon Peon from the game
2009-03-09 06:58:21 - astompel eliminated bigreuben from the game
2009-03-15 12:12:07 - jj3044 eliminated astompel from the game
2009-03-15 16:04:19 - jj3044 eliminated Lupo from the game
2009-03-15 16:04:19 - jj3044 won the game
2009-03-15 16:04:19 - Lupo lost 15 points
2009-03-15 16:04:19 - The Neon Peon lost 17 points
2009-03-15 16:04:19 - ArgoW lost 14 points
2009-03-15 16:04:19 - Varelse lost 9 points
2009-03-15 16:04:19 - bigreuben lost 13 points
2009-03-15 16:04:19 - astompel lost 18 points
2009-03-15 16:04:19 - dig-it lost 8 points
2009-03-15 16:04:19 - jj3044 gained 94 points
2009-02-24 22:25:10 - The Neon Peon: I am staying put, however it seemed that cyan need to be weakened or he would run away with the game
2009-02-24 22:30:54 - bigreuben: hhh... green, nice try with the cheap talks that has no conection to the game.... I had 100 armies more the next player couple of rounds ago... now I have just 100 more then the last one... how exactly is this called running away with the game???
2009-02-24 22:33:48 - bigreuben: and stop trying to make other people do your dirty job... your strategy is the worst strategy of the players that left... "maybe if I stay in the same place and do nothing, they just kill each other and I will collect the crums..."
2009-02-25 22:29:38 - The Neon Peon: 1. unlike previously, you actually took a bonus worth 6... I missed it the rounds before since I just glaned at the map the other times
2009-02-25 22:30:13 - The Neon Peon: Also, how was I trying to get someone else to do the dirty job? I autoed your 180 stack without even asking someone else to hit you first
2009-02-25 22:31:00 - The Neon Peon: and lastly, I know what I am doing. I have won several games from similar positions. I am not expecting you to kill each other at all
2009-02-25 22:32:53 - bigreuben: well, then we back to pile up again, after orange will take one more of my territories of course :)
2009-02-25 22:36:17 - bigreuben: and some easy math: when I took the 6 bonus I got 14 armies a turn, while 6(red)+4(green)+ 6(yellow)+7(orange)=23 armies per turn, no body can run away with the game making 9 armies less then the rest of the field in no spoil game...
2009-02-26 22:21:29 - The Neon Peon: that is where you are wrong, cyan
2009-02-26 22:22:21 - The Neon Peon: What if one of us deatbeats? Like orange. Then it is pretty close to half the field, is it not? And what if you eliminate one of us then continue to pile up? You will have half the feild then
2009-02-26 23:00:20 - bigreuben: too many what if, don't you think... what if you deadbeat??? :)
2009-02-27 22:27:48 - The Neon Peon: if that happened, I would probably have bigger problems in my life than worrying about some game.
2009-02-28 18:12:00 - bigreuben: aren't we all??? playing the game thinking all the time what if some one will deadbeat is totaly strategyless
2009-03-02 13:49:52 - The Neon Peon: So is sitting and deploying forever, don't you think?
2009-03-02 13:51:03 - The Neon Peon: How did this argument get started again? I auto your stack to break a bonus and then you come to me saying that I am using "cheap talks" when all I said was I am not planning on autoing anyone else soon.
2009-03-02 13:58:09 - bigreuben: now this is really funny.... for 105 rounds you attacked just four time, one of the was against neutral, so you just pointed out yourself with the last sentance, and it started with you saying "however it seemed that cyan need to be weakened..."
2009-03-03 22:36:01 - The Neon Peon: you needed some more weakenning that round
2009-03-03 23:55:27 - bigreuben: wow.... stupid... really stupid to kick the freemium in neverending game!!!!!!
2009-03-03 23:55:50 - bigreuben: nau4is igrat!!!
2009-03-06 22:05:21 - jj3044: gg green
2009-03-07 06:40:48 - bigreuben: now lets see if the truce between orange and yellow will continue....
2009-03-07 11:31:49 - Lupo: Shalom bigreuben!
2009-03-07 14:55:32 - astompel: Will have to - there is still 3 players with about the same troop count...
2009-03-07 15:27:43 - bigreuben: thanks lupo... I can always trust a freemie to free me a slot :)
2009-03-07 20:20:36 - jj3044: endar1077 for jj
2009-03-07 20:30:32 - bigreuben: com'on..... take me out!!!
2009-03-08 14:52:38 - astompel: I see you pain with the limit... will be done.
2009-03-08 14:55:35 - astompel: yellow, please take his others - I didn't want to do that as in a way that would give me a region bonus.
2009-03-08 16:44:39 - bigreuben: the funny thing is that this game evolved to this point exactly how I tought it will after 20th round.... I knew that me hating green strategy in open will kill me, and I still did it.... what can I say, I learned my no spoils, multi player game lesson!!!
2009-03-09 01:24:50 - jj3044: hey guys im back
2009-03-09 01:25:21 - jj3044: when did me and orange make a truce? i looked through the game log and didnt see any reference
2009-03-09 05:08:50 - bigreuben: hhh.... yellow, words are cheap... the fact is that even though you were one under the nose of each other you didin't attack each other.... if you wanna see it in the log check the game log, 110 rounds, yellow attacked orange 2 times, orange attacked
2009-03-09 05:09:24 - bigreuben: yellow 2 times... and don't say you didn't had opertunity or interest....
2009-03-09 06:59:32 - astompel: bigreuben - best of luck in your other games!
2009-03-09 22:06:51 - jj3044: gg reuben.
2009-03-11 11:26:45 - jj3044: ouch red
2009-03-12 21:28:28 - jj3044: red are you aware of how many more men orange has then both of us?
2009-03-13 08:34:39 - Lupo: Of 'course, I am aware of it: it was a very hard decision to take, but after analyzing astompel and your tactics, I realized that I had to take this risk!
2009-03-13 08:35:23 - Lupo: I am here to play this game till the end and I would prefer to lose because of my own faults rather than for other reasons!
2009-03-13 11:05:46 - jj3044: fair enough :)
2009-03-14 11:40:11 - Lupo: jj in my place would says someting like this: "orange, are you aware of how many more men and bonuses yellow has then both of us?"
2009-03-14 17:53:38 - jj3044: you are correct, that would have been the right time to say something like that
2009-03-14 17:53:40 - jj3044: :)
2009-03-14 18:41:58 - bigreuben: congrats jj you managed a good (and very long) game here!
2009-03-14 22:38:00 - Lupo: I didn't know about Dragon Snout Heads - Witch's Castle border!
2009-03-15 03:20:49 - jj3044: yeah i actually screwed that up... i didnt think i would have taken that (didnt want to to block the 30 guys in), but i hit auto and had good dice
2009-03-15 03:20:54 - jj3044: its not over yet!
2009-03-15 03:55:35 - Lupo: well, unless jj miss 3 consecutive turns, this game will finally end next round, after 119 rounds.
2009-03-15 12:12:27 - jj3044: gg!
2009-03-15 12:37:34 - Lupo: gg jj and astompel...