Game #3386379: 8 Players,
Standard,
No Spoils,
Sequential,
Chained
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 8
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Chained
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
8 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
No Spoils |
There are no 'spoils' in this game. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| British Isles: | 42 Territories, 6 Continents, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2008-10-03 17:26:01 - Game has been initialized
2008-10-25 14:49:19 - MagicMan eliminated dkjose from the game
2008-11-09 22:50:08 - Angus Khan eliminated hiddeous man from the game
2010-09-08 03:40:50 - Silvex eliminated Angus Khan from the game
2010-09-11 18:12:30 - icecarver eliminated Silvex from the game
2010-11-10 03:44:49 - MagicMan eliminated GloriousL from the game
2010-11-10 03:44:53 - MagicMan eliminated gannable from the game
2010-11-10 05:54:02 - icecarver eliminated MagicMan from the game
2010-11-10 05:54:02 - icecarver won the game
2010-11-10 05:54:02 - Silvex lost 29 points
2010-11-10 05:54:02 - GloriousL lost 29 points
2010-11-10 05:54:02 - Angus Khan lost 17 points
2010-11-10 05:54:02 - dkjose lost 25 points
2010-11-10 05:54:02 - hiddeous man lost 27 points
2010-11-10 05:54:02 - gannable lost 25 points
2010-11-10 05:54:02 - MagicMan lost 21 points
2010-11-10 05:54:02 - icecarver gained 173 points
2010-07-30 01:34:25 - gannable: thanks for telling me. i wouldnt have noticed
2010-08-07 15:51:12 - gannable: cant wait until 10/3/2010 - it will be two yrs playing this game
2010-08-07 19:01:46 - MagicMan: It's been that long already? My, time flies when you are having fun!
2010-08-18 23:48:10 - gannable: icecarver- we're in the same clan now
2010-08-20 02:11:01 - icecarver: yeah,I saw your name in the clan, cool. I look forward to playing more exiciting games with you.
2010-08-20 02:12:23 - icecarver: Not that this one is not exiciting. lol
2010-08-31 04:53:23 - Angus Khan: uh oh, now you're in the same clan, we'll have to watch for collusion
2010-08-31 04:53:29 - Angus Khan: should hit by 2012 or so
2010-08-31 20:34:39 - icecarver: lol
2010-09-04 01:04:01 - gannable: anghus - we'd recruit you but we'd like everyone to at least be an officer
2010-09-05 16:50:24 - Angus Khan: lol, yeah I was only an officer for 2 yrs, clearly I'm a sergeant now, or worse
2010-09-05 16:52:54 - Angus Khan: I've been butt-plugged by the dice and bad cards for 2 months now
2010-09-05 16:53:02 - Angus Khan: was playing the game too much, time to move on
2010-09-06 17:09:56 - Angus Khan: Silvex, why didn't you say you wanted to trade? lol
2010-09-07 22:59:07 - Angus Khan: bu bu=ye
2010-09-07 23:00:31 - Angus Khan: 566 rounds ago I was a major
2010-09-07 23:02:09 - Angus Khan: 4 points from colonel
2010-09-08 14:06:01 - icecarver: gg Angus
2010-09-08 14:06:29 - icecarver: I enjoyed your dialogue
2010-09-09 01:55:44 - Angus Khan: thanks ice, i was going to be very disappointed if you didn't get red a bit
2010-09-09 01:56:31 - Angus Khan: I'm on a big losing streak, but that's just helping me lose my addiction to this game
2010-09-09 01:56:42 - Angus Khan: joined a bunch of new ones and when they're done, so am i
2010-09-09 01:57:04 - Angus Khan: surprised gannable let silvex keep his bonus, would have thought he'd nip him a bit
2010-09-09 23:44:39 - gannable: not paying attention
2010-09-11 18:11:48 - icecarver: Silvex, it's with my highest respect that I do this to you,gg
2010-09-11 20:43:33 - gannable: CC will never be the same w/o being in a game vs. silvex and anghus
2010-09-11 23:05:54 - MagicMan: wow orange went from being the guy with no bonus to now getting 2 lol
2010-09-12 12:22:27 - icecarver: I'm not in the best position to win, gannable I figure you are currently, but I'm in for a tiebreaker if we all agree.
2010-09-12 12:22:40 - icecarver: just saying
2010-09-12 13:06:39 - gannable: i'll play a tiebreaker
2010-09-12 13:07:10 - gannable: actually id rather not have the most troops because in my experience someone will smash me and give the game to someone else
2010-09-12 21:41:56 - GloriousL: tiebreaker sound good to me
2010-09-13 02:09:59 - icecarver: cool, let's wait for MagicMan to agree, crossing fingers.
2010-09-13 18:12:17 - MagicMan: I agreed to one a year or 2 ago...lol
2010-09-13 18:20:15 - gannable: escalating, chained, terminator? last one standing wins this game??
2010-09-13 18:20:28 - gannable: terminator prevents the tiebreaker from being a stalemate
2010-09-13 21:54:34 - GloriousL: anything but no cards, I have another tiebreaker going at 150+ rounds
2010-09-13 23:42:43 - icecarver: i agree, should be escalating. gannable want to set it up?
2010-09-14 02:28:46 - gannable: can someone else create the game. im trying to spend as little time on CC as possible. im going on buisiness trip in a couple days
2010-09-14 19:38:48 - MagicMan: I'll set it up this game except escalating sound good?
2010-09-14 19:43:36 - GloriousL: except =expect? excalating is good, flat rate is acceptable, don't want no cards. Same map?
2010-09-14 19:44:07 - GloriousL: excalating = escalating :)
2010-09-14 23:15:57 - gannable: escalating
2010-09-15 01:18:04 - MagicMan: game set up invites sent
2010-09-15 13:27:44 - GloriousL: ok, since we all have accepted the tiebreaker, then no more hostile actions should be performed in this game until the tiebreaker is decided. gl guys
2010-11-01 05:40:52 - Angus Khan: what is the game # of tiebreaker?
2010-11-02 16:50:45 - icecarver: first tie breaker, lol game 7636679
2010-11-02 16:51:19 - icecarver: second assassin tiebreaker game 7882922
2010-11-10 05:54:58 - icecarver: I can't believe this game is over. gg everyone.
2010-11-10 07:18:50 - Angus Khan: only 626 rounds?