Game #3140657: 8 Players,
Doubles,
No Spoils,
Sequential,
Chained
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 8
- Game Type
- Doubles
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Chained
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
8 |
|
Doubles |
In a Doubles games, pairs of two players team up against other teams. The last team alive wins. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
No Spoils |
There are no 'spoils' in this game. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
![](/static/maps/Battle_For_Iraq!.thumb.png) | Battle For Iraq!: | 87 Territories, 113 Continents, Min Reinforcements: 3 | ![](/static/icons/discuss_icon.png) |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2008-08-31 17:07:55 - Game has been initialized
2008-10-15 16:30:24 - true2paintball eliminated Joe B. from the game
2008-10-20 21:23:15 - Phatscotty eliminated bethie_k from the game
2008-10-23 22:39:58 - Phatscotty eliminated Rainman23 from the game
2008-10-23 22:40:39 - Phatscotty eliminated Dirk Diggler 54 from the game
2008-10-23 22:40:48 - Phatscotty eliminated moogli from the game
2008-10-24 12:22:11 - Phatscotty eliminated true2paintball from the game
2008-10-24 12:22:11 - Phatscotty, L M S won the game
2008-10-24 12:22:11 - moogli lost 23 points
2008-10-24 12:22:11 - Dirk Diggler 54 lost 23 points
2008-10-24 12:22:11 - Rainman23 lost 20 points
2008-10-24 12:22:11 - true2paintball lost 20 points
2008-10-24 12:22:11 - Joe B. lost 22 points
2008-10-24 12:22:11 - bethie_k lost 22 points
2008-10-24 12:22:11 - Phatscotty gained 65 points
2008-10-24 12:22:11 - L M S gained 65 points
2008-10-09 14:51:58 - Joe B.: Don't say you missed my other comments. I didn't say we would battle right away. I didn't want you to think you had nothing to worry about from me.
2008-10-09 14:53:05 - Joe B.: I made it clear we were not the leaders on the board and you could have read between the lines.
2008-10-09 14:54:32 - Joe B.: Maybe I scared you, oh well, you better protect Karbala, I wouldn't give it up without a fight.
2008-10-09 14:55:44 - Joe B.: Green and red have command of the board again and we will all have to chip in to keep them in their place.
2008-10-09 14:57:07 - Joe B.: Maybe teal and I will have to truce again to get back in it. Take your armies off Sulaymania and I'll back off.
2008-10-11 11:39:19 - true2paintball: Green I am not strong enough to break him this round. Can you come up and take Dayla and Suleman?
2008-10-12 06:03:30 - Joe B.: Teal, red and green have the game, why are you trying to partner with them?
2008-10-12 06:04:28 - Joe B.: I didn't break your bonus, just got mine back, think bro, think!
2008-10-12 19:31:24 - Phatscotty: joe, dont pretend team 2 isnt in the game either
2008-10-13 03:09:35 - Joe B.: You should attack them if they worry you. They're getting about 5 extra, you're getting 8 extra.
2008-10-13 03:12:28 - Joe B.: I don't usually pretend, and I haven't here. You and green are the biggest threat and not far from a win.
2008-10-13 03:38:15 - Phatscotty: i can wipe yellow off the board
2008-10-13 20:08:29 - true2paintball: Hey red and green, we can take Joe off the board before his turn if you want to dismantle Sulymania?
2008-10-13 20:09:09 - true2paintball: Through Anbar and Salhaddan would do it
2008-10-14 04:51:09 - Joe B.: Teal, you're such an idiot,
2008-10-14 04:52:00 - Joe B.: Red, did you mean to tell all of us that you can take out yellow?
2008-10-14 04:53:27 - Joe B.: Teal, why would you sabotage any chance you have? I could have taken you out, or at least rendered you useless quite a few times.
2008-10-14 04:54:00 - Joe B.: And why do you suppose I didn't?
2008-10-14 05:00:14 - Joe B.: You are an absolute dumbass. You and I take each other out, that's some kind of moral victory for you? Dumbass.
2008-10-14 05:02:49 - Joe B.: Red, green, will you be freinds with teal? He'll help you knock out the other players. Dumbass.
2008-10-14 12:32:48 - true2paintball: I was perfectly fine with the situation that we had going before you decided that we had one turn to act against eachother. You started it so why should I let up once you have been weakened/
2008-10-14 12:34:17 - true2paintball: As you started it, leave the kurdish area to me and work on red and green. You can use your teammate for support so that each team is pulling a continent bonus
2008-10-14 17:32:16 - moogli: don't forget to take the bonus of team 1 while talking
2008-10-14 23:00:22 - Joe B.: I already did that dumbass, you kept attacking, it's too late now you dumbass.
2008-10-14 23:01:05 - Joe B.: Sorry guys, but he's just too stupid, can't take it anymore.
2008-10-14 23:02:37 - Joe B.: You were getting the bonuses from the cities, I was getting the bonus from the Kurdish area. Yes, I'll just leave it all for you.
2008-10-14 23:04:11 - Joe B.: If I don't have the bonus, we're done. Don't attack me anymore.
2008-10-15 03:05:12 - Joe B.: Couldn't get red, shitty dice, I think that's game.
2008-10-15 14:03:51 - moogli: calm down, attack team 1 with everything you have and lets reopen the game
2008-10-15 14:04:58 - moogli: if anyone doesn't join, the game will be over soon (accept team 1 of course ^^)
2008-10-15 16:33:35 - true2paintball: Gray if you drop on Rusafasa and use it to run through to babil you will drop green's bonus
2008-10-15 16:35:01 - true2paintball: Otherwise you could run through dyla from Sadir City or New Bagdad and use it to then attack Babil
2008-10-15 21:00:53 - bethie_k: Didn't you just eliminate my partner?
2008-10-15 21:02:15 - bethie_k: And now you want me to help go after green and red?
2008-10-15 21:07:20 - Phatscotty: its over
2008-10-16 02:34:57 - Joe B.: Teal is an absolute moron. Does not have a clue.
2008-10-16 10:18:02 - moogli: stupid...
2008-10-16 12:28:03 - true2paintball: Two things. First, Joe B, I wanted to eliminate red when we were going at him and expressed that. You decided that it would, instead, be a good idea to call that off and fight. I fought and weakened you to the point that it would have been worthless to
2008-10-16 12:28:51 - true2paintball: not finish you off. Additionally, gray if you would have punched through babil you would have gotten your bonus back and knocked green's bonus out. Instead you kept that 10 there and did nothing, very proactive
2008-10-18 04:41:59 - bethie_k: I didn't think that there was any way that I could win without my partner, so why help the person who eliminated my partner? I don't think anyone had a chance against red and green anyway.
2008-10-18 05:23:41 - Phatscotty: yeah this one blew out pretty quick
2008-10-18 05:24:20 - Phatscotty: now if only everyone had played the way paintball said they should....team 3 would have won! :)
2008-10-18 06:41:14 - Joe B.: And you're wrong about 1 thing Teal, I never said call off the attack against red. You made that up in your mind.
2008-10-18 06:42:09 - Joe B.: I pointed out clearly that red was pulling in more than us, you should have read between the lines.
2008-10-18 06:42:47 - Joe B.: Even after I pointed out that we could still do it, you were just too stupid to figure it out.
2008-10-18 06:43:12 - Joe B.: Red and Green deserve the win, good game.
2008-10-18 15:54:43 - Phatscotty: thank you
2008-10-19 22:04:55 - true2paintball: Having to "read between the lines" is the opposite of
2008-10-19 22:05:09 - true2paintball: "pointing out clearly."
2008-10-20 21:23:51 - Phatscotty: im guessing a lot wont be showing up to finish out the process