Game #3140068: 8 Players,
Standard,
No Spoils,
Sequential,
Chained
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 8
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Chained
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None Rounds
- Round Length
- 24 Hours
|
8 |
|
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
|
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
|
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
|
No Spoils |
There are no 'spoils' in this game. |
|
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
|
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
|
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
|
None Rounds |
|
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
| Regular
|
Regular leaderboard scoring is in place for this game |
 | Supermax: Prison Riot!: | 143 Territories, 108 Continents, Min Reinforcements: 0 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2008-08-28 04:19:03 - Game has been initialized
2008-09-19 22:19:12 - Ciceros eliminated Itrade from the game
2008-11-21 04:48:14 - load1 eliminated DBandit70 from the game
2008-12-14 06:52:34 - load1 eliminated ignatious from the game
2008-12-14 23:40:38 - germwarfare eliminated Paddy The Cat from the game
2008-12-15 21:38:49 - Ciceros eliminated load1 from the game
2008-12-15 23:37:27 - Ciceros eliminated allrightx3 from the game
2008-12-15 23:54:35 - Ciceros eliminated germwarfare from the game
2008-12-15 23:54:35 - Ciceros won the game
2008-12-15 23:54:35 - Paddy The Cat lost 26 points
2008-12-15 23:54:35 - DBandit70 lost 27 points
2008-12-15 23:54:35 - allrightx3 lost 17 points
2008-12-15 23:54:35 - load1 lost 18 points
2008-12-15 23:54:35 - germwarfare lost 21 points
2008-12-15 23:54:35 - Itrade lost 13 points
2008-12-15 23:54:35 - ignatious lost 25 points
2008-12-15 23:54:35 - Ciceros gained 147 points
2008-08-29 22:45:09 - Ciceros: seems like a very confusing map,, but I thank ya for making it!
2008-08-30 00:57:42 - ignatious: gl all - have fun (and watch out for that shiv)...
2008-09-19 22:20:11 - Ciceros: gg ltrade
2008-10-03 15:44:25 - germwarfare: yellow, you might want to keep an eye on pink while you attack me every turn
2008-10-10 15:56:58 - Ciceros: If this were poker, that would be considered table talk!! :p
2008-10-10 15:57:35 - Ciceros: I'm just sitting here minding my own business,,, picking up lillies as I go...
2008-11-14 00:19:16 - germwarfare: sorry for the missed turn
2008-11-14 00:32:08 - ignatious: doesn't look like you missed much
2008-11-14 00:50:27 - DBandit70: I think this game is a stalemate time to go to a tie breaker on a new board
2008-11-14 23:56:51 - Ciceros: what's the new board going to be?
2008-11-17 08:50:28 - DBandit70: lets go with conquerman no cards, fog, adject forts, assassian to determine the winner
2008-11-17 21:24:17 - Paddy The Cat: if you get a unanimous vote lets go for it
2008-11-17 21:24:28 - Paddy The Cat: im indifferent... ill do any board to get this over with
2008-11-17 21:26:41 - DBandit70: what does everyone else think?
2008-11-18 00:49:49 - Ciceros: It's okay with me. Though Conquerman is not the shortest game in the world.
2008-11-18 15:34:05 - germwarfare: yeah, i could see a conquerman game going just as long if not longer than this game
2008-11-19 18:03:33 - DBandit70: How about WW2 Australia, that has always been a fun map? any setting are alright with me
2008-11-19 21:30:12 - Paddy The Cat: its gotta be esclaating whatever ut us either that or assassin
2008-11-19 21:30:16 - Paddy The Cat: or else this will never ever end
2008-11-20 03:38:26 - germwarfare: why not go classic... something neutral
2008-11-20 12:24:11 - Ciceros: Paddy,, you can set it up since this is your game. Escalating is a good choice for tie breakers. Aussie & Classic are good too.
2008-11-21 02:28:47 - Paddy The Cat: well-if im gonna set it up id make it classic seq escalating,,, most nuetral, simplest, and deffinately will end someday.. if were all ok with that?
2008-11-21 02:31:37 - DBandit70: ok with me
2008-11-21 03:23:39 - ignatious: sure - i'm in...
2008-11-21 04:49:53 - load1: im in
2008-11-21 16:27:50 - Ciceros: check!
2008-11-22 00:35:32 - Paddy The Cat: ok then thats what ill do ^_^
2008-11-22 00:36:11 - Paddy The Cat: wow yellow killed dband =O
2008-11-22 00:37:09 - Paddy The Cat: 3706517
2008-11-22 00:37:11 - Paddy The Cat: pw tie
2008-11-22 15:18:09 - Ciceros: in
2008-11-24 22:22:32 - Paddy The Cat: waiting for you, blue!
2008-11-26 01:06:40 - Ciceros: I sent him a private message,,, let's see if he answers it.
2008-11-26 08:13:11 - allrightx3: ok!
2008-11-26 19:46:09 - Ciceros: ROFL,,, you have to join the game 3706517 PW: tie
2008-11-28 02:47:15 - allrightx3: ok...
2008-12-01 12:51:35 - bigreuben: Hi guys, I'm tring to organize a tourney with this map in use, check it out. Thanks http://www.conquerclub.com/forum/viewtopic.php?f=90&t=69944&p=1700520#p1700520
2008-12-08 08:25:47 - Itrade: Holy crap guys, I had literally forgotten that I even played this one. This game's almost three months long!
2008-12-09 21:00:30 - Paddy The Cat: ignatious has been killed!!!! so we can eliminate him form this one!
2008-12-09 21:09:26 - ignatious: Thanks Paddy. Germwarfare has offered to take the hit for me, so go kill him...
2008-12-10 03:23:21 - Ciceros: GG ignatious!! You ought to start another game for us.. I had fun playing this group!
2008-12-12 03:02:49 - Paddy The Cat: lol ignatious ^_^
2008-12-13 22:06:40 - ignatious: That's ok - all I need are Saul, Tommy, and Vito. We'll take all you on...
2008-12-14 07:07:49 - ignatious: GG all...
2008-12-14 23:02:10 - Paddy The Cat: this one belongs to ciceros.. congrats on the tie game.......
2008-12-14 23:02:14 - Paddy The Cat: gg
2008-12-14 23:07:28 - Ciceros: gg guys,,, now I guess you guys can all start killing each other to pare down your numbers.
2008-12-14 23:17:02 - Ciceros: Was a pleasure,,, we need to have another game!
2008-12-15 21:41:04 - Ciceros: hey Germ,,, a good way to kill your armies might be to auto hit... I always lose a bunch that way...
2008-12-15 23:54:47 - Ciceros: gg guys!!