Game #2902618: 5 Players,
Standard,
Flat Rate,
Sequential,
Unlimited
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 5
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Flat Rate
- Reinforcements
- Unlimited
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
5 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Flat Rate |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions. |
Unlimited |
At the end of your turn you can reinforce as many times as you like between regions that are connected. |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| Classic: | 42 Territories, 6 Continents, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2008-07-24 23:57:47 - Game has been initialized
2008-08-04 15:40:50 - Sentinel XIV eliminated Stroop from the game
2008-09-21 17:09:19 - Sentinel XIV eliminated Optimus Prime from the game
2008-11-03 15:13:18 - White Moose eliminated Sentinel XIV from the game
2008-11-03 15:13:54 - White Moose eliminated icicletasty69 from the game
2008-11-03 15:13:54 - White Moose won the game
2008-11-03 15:13:54 - Optimus Prime lost 12 points
2008-11-03 15:13:54 - icicletasty69 lost 11 points
2008-11-03 15:13:54 - Stroop lost 11 points
2008-11-03 15:13:54 - Sentinel XIV lost 11 points
2008-11-03 15:13:54 - White Moose gained 45 points
2008-10-05 12:05:35 - White Moose: Blue, either move out your armies or lost.
2008-10-05 12:05:37 - White Moose: lose*
2008-10-06 19:34:09 - Sentinel XIV: I see what you did there.
2008-10-07 16:52:17 - White Moose: wow, really blue? You are breaking MY bonus?? Do something against the strongest instead
2008-10-07 20:50:56 - icicletasty69: you have equal units, and you have a bonus of 5, he has a bonus of 2...
2008-10-07 20:51:05 - icicletasty69: just because you were the weakest
2008-10-07 20:51:09 - icicletasty69: doesn't mean you still are
2008-10-08 16:26:51 - White Moose: we are back to the same stalement again xD
2008-10-08 19:44:28 - Sentinel XIV: There you go, blue. Weaken the two weakest players at the same time. Well done.
2008-10-12 18:40:57 - Sentinel XIV: He's getting a ton of extra armies from territs, blue. We have to take his singles.
2008-10-13 08:02:01 - White Moose: Cant you guys just let me win? :D
2008-10-13 08:02:07 - White Moose: This game is just taking forever...
2008-10-14 16:10:26 - Optimus Prime: Remember when I was in this game. LOL
2008-10-14 22:22:25 - icicletasty69: wow
2008-10-14 22:22:31 - icicletasty69: this new look sucks
2008-10-14 23:04:22 - Sentinel XIV: Agreed.
2008-10-16 15:59:37 - White Moose: If you take the asia bonus, then i'll just continue to break you.
2008-10-16 16:02:29 - Sentinel XIV: Moose, I figured you would have run at him from Greenland. I opened him up in Kamchatka for ya.
2008-10-16 18:32:25 - White Moose: Icicle, please break pinks bonus
2008-10-16 18:32:45 - White Moose: Sentinel, it was better for me just to take A3 instead, less armies there
2008-10-16 18:54:28 - Sentinel XIV: Not this round, Moose. Last round, round 179. You took 22 with your armies in Ukraine instead of hitting the two that I left in Kamchatka with your 14 from Greenland.
2008-10-16 19:59:17 - White Moose: Oh, my bad. I'm bored with this game so i dont look close at this game :)
2008-10-16 19:59:24 - White Moose: So mistakes has been made.
2008-10-16 21:23:42 - Sentinel XIV: Do you mind leaving me a single, Moose?
2008-10-17 16:43:22 - Sentinel XIV: Not exactly where I wanted a single, Moose. ;)
2008-10-17 18:46:49 - White Moose: The round before that you had 2 singles.. but you had to take both in one round.. so thats why
2008-10-17 18:47:48 - White Moose: This game wont even end if we continue like this
2008-10-17 18:47:54 - White Moose: ever*
2008-10-18 08:54:56 - White Moose: Shall we make a 3-player tiebreaker game??
2008-10-18 08:55:06 - White Moose: Winner of that 3-player game gets this game?
2008-10-18 15:23:59 - Sentinel XIV: Only if it's escalating. Otherwise we may end up with another one of these.
2008-10-19 14:23:05 - White Moose: Yeah, sure. Escalating is doable ofc.
2008-10-19 14:23:18 - White Moose: Icicle, you in?
2008-10-21 15:48:05 - Sentinel XIV: Maybe he thinks he can pull this game off.
2008-10-22 13:23:36 - White Moose: The only way we have a winner in this game is if we let one win.. or if someone deadbeats or suicides
2008-10-24 06:43:43 - White Moose: Sentinel, please unlock N2 for me please.
2008-10-24 06:43:57 - White Moose: I missed to fort out :P
2008-10-24 15:31:04 - Sentinel XIV: Icicle, I'll be leaving the site soon and I don't want to deadbeat this game. Can we please play an escalating game to decide it?
2008-10-25 18:30:20 - Sentinel XIV: If he deadbeats, I'm screwed.
2008-10-25 20:05:31 - White Moose: yeah, you probably are.
2008-10-28 21:04:11 - Sentinel XIV: Moose, can you remove your armies from North America next turn? I need to make a move, and I don't want to waste my armies and yours.
2008-10-29 16:08:09 - Sentinel XIV: icicle, I'd definitely move those armies in South America to Brazil if you want to keep them all. I need a card, and that's where I'm going to get it from.
2008-10-29 16:13:00 - Sentinel XIV: Scratch that, icicle.
2008-10-31 20:10:59 - Sentinel XIV: icicle, I'm not sure why you would weaken us both and leave Moose with such a huge army lead.
2008-11-01 13:20:40 - White Moose: I did not see that one coming from icicle :P
2008-11-02 13:37:43 - White Moose: Dont suicide into me please Sentinel.
2008-11-03 07:00:55 - Sentinel XIV: Bad time to miss a turn, eh?
2008-11-03 15:14:07 - White Moose: ITS OVER!!! FINALLY ITS OVER! :D
2008-11-03 15:14:12 - White Moose: gg everyone
2008-11-03 15:57:54 - Sentinel XIV: Good game. I really wish I hadn't missed that turn.