Game #24467365: 2 Players,
Speed (2 Min),
Standard,
No Spoils,
Sequential,
Chained,
Fog,
Trench
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 2
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Chained
- Fog of War
- Yes
- Trench Warfare
- Yes
- Round Limit
- None Rounds
- Round Length
- 2 Min Minutes
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2 |
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Standard |
In a standard game each player fends for himself and there is only one winner. |
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Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
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Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
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No Spoils |
There are no 'spoils' in this game. |
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Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
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Yes |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
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Yes |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
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None Rounds |
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2 Min Minutes |
Each player has 2 minutes to complete their turn. |
| Regular
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Regular leaderboard scoring is in place for this game |
 | USA 2.1: | 240 Territories, 71 Continents, 181 Start Positions, Min Reinforcements: 0 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2026-04-01 20:12:32 - Rasputine missed a turn
2026-04-01 20:12:34 - Tiger MU got bonus of 2 troops added to D.C.
2026-04-01 20:12:34 - Tiger MU received 2 troops for holding New Jersey (NJ)
2026-04-01 20:12:34 - Tiger MU received 1 troops for holding State Capitals
2026-04-01 20:12:34 - Tiger MU received 2 troops for holding Capitals on Route 95
2026-04-01 20:12:34 - Tiger MU received 11 troops for 34 regions
2026-04-01 20:12:38 - Tiger MU deployed 2 troops on Scranton, PA
2026-04-01 20:12:46 - Tiger MU deployed 7 troops on Annapolis, MD
2026-04-01 20:12:47 - Tiger MU deployed 7 troops on Baltimore, MD
2026-04-01 20:12:48 - Tiger MU assaulted Dover, DE from Baltimore, MD and conquered it from neutral player
2026-04-01 20:12:49 - Tiger MU assaulted Hancock, MD from Baltimore, MD and conquered it from neutral player
2026-04-01 20:12:52 - Tiger MU assaulted Milford, DE from Annapolis, MD and conquered it from neutral player
2026-04-01 20:12:54 - Tiger MU assaulted Berlin, MD from Annapolis, MD and conquered it from neutral player
2026-04-01 20:12:57 - Tiger MU assaulted Erie, PA from Scranton, PA and conquered it from Rasputine
2026-04-01 20:12:59 - Tiger MU assaulted Cleveland, OH from Scranton, PA and conquered it from Rasputine
2026-04-01 20:13:06 - Tiger MU assaulted Butte, MT from Billings, MT and conquered it from neutral player
2026-04-01 20:13:09 - Tiger MU assaulted Bismarck, ND from Billings, MT and conquered it from neutral player
2026-04-01 20:13:42 - Tiger MU reinforced Hancock, MD with 5 troops from Annapolis, MD
2026-04-01 20:13:42 - Tiger MU ended the turn
2026-04-01 20:13:42 - Incrementing game to round 10
2026-04-01 20:15:42 - Rasputine missed a turn
2026-04-01 20:15:55 - Tiger MU got bonus of 2 troops added to D.C.
2026-04-01 20:15:55 - Tiger MU received 2 troops for holding New Jersey (NJ)
2026-04-01 20:15:55 - Tiger MU received 1 troops for holding Delaware (DE)
2026-04-01 20:15:55 - Tiger MU received 3 troops for holding Maryland (MD)
2026-04-01 20:15:55 - Tiger MU received 3 troops for holding Montana (MT)
2026-04-01 20:15:55 - Tiger MU received 2 troops for holding State Capitals
2026-04-01 20:15:55 - Tiger MU received 2 troops for holding Capitals on Route 95
2026-04-01 20:15:55 - Tiger MU received 14 troops for 42 regions
2026-04-01 20:15:59 - Tiger MU deployed 9 troops on Bismarck, ND
2026-04-01 20:16:03 - Tiger MU deployed 6 troops on Butte, MT
2026-04-01 20:16:05 - Tiger MU deployed 12 troops on Tuscaloosa, AL
2026-04-01 20:16:06 - Tiger MU assaulted Montgomery, AL from Tuscaloosa, AL and conquered it from neutral player
2026-04-01 20:16:12 - Tiger MU assaulted Parshall, ND from Bismarck, ND and conquered it from neutral player
2026-04-01 20:16:13 - Tiger MU assaulted Devil's Lake, ND from Bismarck, ND and conquered it from neutral player
2026-04-01 20:16:14 - Tiger MU assaulted Minneapolis, MN from Bismarck, ND and conquered it from Rasputine
2026-04-01 20:16:17 - Tiger MU assaulted Charleston, WV from Hancock, MD and conquered it from neutral player
2026-04-01 20:16:19 - Tiger MU assaulted Staunton, VA from Hancock, MD and conquered it from Rasputine
2026-04-01 20:16:24 - Tiger MU assaulted Toledo, OH from Cleveland, OH and conquered it from Rasputine
2026-04-01 20:16:35 - Tiger MU assaulted Idaho Falls, ID from Butte, MT and conquered it from neutral player
2026-04-01 20:16:44 - Tiger MU reinforced Staunton, VA with 6 troops from D.C.
2026-04-01 20:16:44 - Tiger MU ended the turn
2026-04-01 20:16:44 - Incrementing game to round 11
2026-04-01 20:18:44 - Rasputine missed a turn
2026-04-01 20:18:44 - Rasputine was kicked out for missing too many turns
2026-04-01 20:18:44 - Tiger MU won the game
2026-04-01 20:18:44 - Rasputine lost 20 points
2026-04-01 20:18:44 - Tiger MU gained 20 points
2026-04-01 20:18:44 - Tiger MU has a score of 1379.
2026-04-01 20:18:44 - Rasputine has a score of 1365.
2026-04-01 19:57:02 - Tiger MU: hi gl
2026-04-01 20:01:40 - Rasputine: opps - forgot about this
2026-04-01 20:02:20 - Tiger MU: it happens lol
2026-04-01 20:03:57 - Rasputine: accendilly started another one -
2026-04-01 20:09:18 - Rasputine: gg - missed too many --- db
2026-04-01 20:10:35 - Tiger MU: gg