Game #23143679: 4 Players,
Doubles,
No Spoils,
Sequential,
Unlimited,
Fog,
Trench
Clans Tournament:
2024 [Mar] [CC14] ACES vs FALL Label: R2 Aces Home
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 4
- Game Type
- Doubles
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Unlimited
- Fog of War
- Yes
- Trench Warfare
- Yes
- Round Limit
- None
- Round Length
- 24 Hours
4 |
|
Doubles |
In a Doubles games, pairs of two players team up against other teams. The last team alive wins. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
No Spoils |
There are no 'spoils' in this game. |
Unlimited |
At the end of your turn you can reinforce as many times as you like between regions that are connected. |
Yes |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
Yes |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| Feudal Epic: | 128 Territories, 8 Continents, 1 Objectives, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2024-04-14 07:53:41 - Game has been initialized
2024-05-29 05:47:48 - detlef was kicked out for missing too many turns
2024-05-30 05:50:39 - Kingm was kicked out for missing too many turns
2024-05-30 05:50:39 - rousseau72, agentcom won the game
2024-05-30 05:50:39 - Kingm lost 22 points
2024-05-30 05:50:39 - detlef lost 22 points
2024-05-30 05:50:39 - rousseau72 gained 22 points
2024-05-30 05:50:39 - agentcom gained 22 points
2024-04-15 10:48:45 - Kingm: gl and hf
2024-04-21 02:02:48 - agentcom: rousseau for Agent - he has 90 min left and I saw he dropped another of his games so Im taking it
2024-04-26 04:35:52 - detlef: Kingm for detlef, detlef is on vacation and will be gone for a week or 10 days or something, so I will be sitting his turns for him
2024-04-27 14:29:47 - detlef: Kingm for detlef
2024-04-29 04:24:17 - detlef: Kingm for detlef again
2024-05-08 10:11:29 - Kingm: traf, luke!!! I want to blame someone for not putting a round limit on this one, maybe its my fault, or maybe it's maybelline?
2024-05-09 11:08:50 - rousseau72: yeah there isnt a round limit so this wont end
2024-05-09 11:10:25 - rousseau72: ou guys understand the same thing we do that attacker advantage means its a disaster to advance into the enemy and suffer a big attack
2024-05-09 11:11:02 - rousseau72: i think we start over with a round limit this time - but the settings are pretty poor - did you really mean for this even with round limits?
2024-05-10 00:14:11 - TrafalgarLaw01: This was Kingm settings and he was very clear he wanted to play with no round limits
2024-05-10 23:03:00 - Kingm: lol traf :P
2024-05-10 23:05:47 - Kingm: rosseau, I agree that a new game with a round limit is probably the best way to end this one, and no, I always play my trench game with a round limit, but forget to even think about it until we wore in round 7 of this game and I realized that there was no
2024-05-10 23:06:03 - Kingm: limit on this game :(
2024-05-11 01:09:45 - rousseau72: unlimited trench with no limits! Sounds like World War 1 - and this one would probably take as long!
2024-05-11 01:10:33 - rousseau72: ok so lets reset it then. I think the others should agree as well though. Agent and Detleff - you guys agree?
2024-05-11 10:18:31 - detlef: i'm fine with a restart
2024-05-12 02:14:14 - agentcom: I was looking forward to seeing how you were going to end this :)
2024-05-12 02:14:34 - agentcom: Redo is fine with me. Winner takes both games?
2024-05-12 09:25:36 - Kingm: yeah, like if we loose then we would just move the stacks back to the castle or something, since its not allowed to dead beat, I will just talk with my clanleaders if its ok for us to do so, I would guess it would be, because I don't want to play this
2024-05-12 09:26:01 - Kingm: game unitil the website dies :P
2024-05-12 09:27:33 - Kingm: and yeah, me and detlef thought that if our war was close, but you wore like 1 game behind or something, you would just push the action and pray that we rolled bad, lol
2024-05-12 13:13:54 - detlef: It would be faster if the losers of the 2nd game actively suicided against each other in this one.
2024-05-12 15:03:28 - Kingm: invite sent
2024-05-12 15:04:33 - Kingm: and how would we suicide them? split into smaller stacks I guess, yeah ok, we can do it that way, will not be any faster anyhow since its trench lol
2024-05-12 15:46:23 - rousseau72: I had one game like this and it lasted almost a year lol
2024-05-12 15:47:12 - rousseau72: but ok, loser of the second game suicides this match. I want to see all players agree to that statement and we are all good
2024-05-12 16:07:07 - Kingm: looser of the 2.game (#23208576) suicides in this one and let other team win this one also
2024-05-12 22:52:38 - Kingm: or just: agreed (because that earlier was a horrible sentence from me lol)
2024-05-13 01:29:03 - detlef: agreed loser of the new game suicides in this one
2024-05-13 05:56:02 - agentcom: Sounds good. Suicide or just deadbeat (at least that's what I will do)
2024-05-13 07:45:03 - Kingm: neither team should deadbeat, I know it would save us time, but we could get in trouble then, db'ing is against site rules you know
2024-05-14 04:14:58 - rousseau72: id say at least just do the minimum turn - but no forts - stop taking each other
2024-05-14 11:09:53 - Kingm: detlef did not see the message until after his turn
2024-05-14 11:11:29 - Kingm: but we trust you either way, so if you want to take those 2 back and then when just deploy, thats fine with us, but the most fair thing would probably be for you guys to only take xeu10 back, and we have 1 "forward" position each, like it would be insane
2024-05-14 11:11:56 - Kingm: for either of us to continue attacking anyhow lol
2024-05-15 04:40:59 - agentcom: As to the against the rules comment, I must admit that I'm not active in the forum anymore, but I used to follow C&A. I understand that dead eating is against the rules, but so is any version of game throwing. However, ....
2024-05-15 04:42:21 - agentcom: Those rules have been ignored in stalemates where all parties agree to a tiebreaker. Besides, I hope no one here is going to file a C&A report. I won't.
2024-05-15 23:22:07 - detlef: I agree that deadbeating would be the fastest way to end it and therer's nothing to worry about because someone would have to report it. Then we would just cut and paste the game chat
2024-05-18 01:03:14 - rcfritz: i am reporting!
2024-05-18 04:22:19 - TrafalgarLaw01: Lol
2024-05-18 10:22:27 - rousseau72: ok lets all drop it - Philosophical question - if there is a forest with all deadbeats and no one reports it then was it a deadbeat.
2024-05-19 01:42:21 - rousseau72: ill stay in ecause assuming we win the other game then this one I need to make sure I play the original agreement
2024-05-19 20:49:27 - Kingm: the other one looks really bad for us, but I'm not ready to throw in the towel just yet, we will at least give it a couple more rounds
2024-05-22 18:41:59 - Kingm: gg guys, WP
2024-05-22 20:33:35 - detlef: so are we deadbeating then?
2024-05-23 20:51:58 - detlef: is it good enough for just one of us to? Do we forfeit the match if just one of us does? Because that would be the fastest way if so
2024-05-25 06:45:44 - rousseau72: yeah its fastest if you deadbeat but I believe both of you have to
2024-05-29 05:49:18 - agentcom: Gga