Game #20341902: 6 Players,
Triples,
Flat Rate,
Sequential,
Chained
Clans Tournament:
2020 [Sep] [CCX] TOFU vs S&M Label: S&M Round 4 Games Set 2
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 6
- Game Type
- Triples
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Flat Rate
- Reinforcements
- Chained
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
6 |
|
Triples |
In a Triples game, trios of three team up against other teams. The last team alive wins |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Flat Rate |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| Eurasia: | 131 Territories, 32 Continents, 2 Start Positions, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2020-10-03 12:39:41 - Game has been initialized
2020-11-20 18:18:56 - fishydance eliminated PROFITS from the game
2020-11-21 20:51:02 - random21 eliminated loutil from the game
2020-11-21 20:51:46 - random21 eliminated rockfist from the game
2020-11-21 20:51:46 - random21, niMic, fishydance won the game
2020-11-21 20:51:46 - rockfist lost 17 points
2020-11-21 20:51:46 - loutil lost 17 points
2020-11-21 20:51:46 - PROFITS lost 17 points
2020-11-21 20:51:46 - random21 gained 17 points
2020-11-21 20:51:46 - niMic gained 17 points
2020-11-21 20:51:46 - fishydance gained 17 points
2020-10-03 16:01:53 - random21: gl hf
2020-10-11 12:38:54 - fishydance: josko emergency sitting less than 10 minutes left
2020-10-16 03:52:23 - josko.ri: go S&M!
2020-10-19 03:38:38 - TeeGee: S&M! GO GO GO
2020-10-25 00:32:30 - fishydance: random
2020-10-30 21:40:39 - fishydance: random covering. i have not heard from fishy in a few days.
2020-10-30 21:42:44 - rockfist: Is she working with Covid patients?
2020-10-31 04:33:27 - random21: i do not know,
2020-10-31 12:55:58 - rockfist: I hope she is doing well and not too stressed.
2020-10-31 17:40:38 - random21: all is well, just busy i think. got in touch with her
2020-10-31 21:59:55 - rockfist: Good to hear
2020-11-09 07:22:21 - josko.ri: go S&M!
2020-11-11 21:14:33 - fishydance: random
2020-11-14 23:59:18 - fishydance: TeeGee sitting for fishy, she has no internet
2020-11-15 01:40:12 - random21: Eurasia flat rate is an eternal struggle in my mind. In my head it is decently balanced. In games I play, it sways back and forth but remains so. Everyonce in a while I almost think to my self, reds and greens set I'm giving up flat rate forever.
2020-11-15 01:41:55 - random21: I think we are balanced on greens and maybe blues. But I think we've had 3 reds. must be ahead on reds, behind on mixed. But for round 15, I mean it stands you have yellows turn still to even out, but is 83-86, and 66-60. S
2020-11-15 01:42:49 - random21: so likely after yellow goes, we are just a bit behind? maybe 89-81 troops in favour of you, and 64 regions for us, 62 for you
2020-11-15 01:44:55 - random21: of course, we have a few more cards. You ll each top up to 3 this round with potential trade ins, while we are already at the potential trades. So we are bit behind, but also maybe a bit more even than that. For round 15. think the game has been healthy
2020-11-15 01:52:06 - random21: a sunny map full of 1s and 2s. I believe that's how they designed the game of risk to be played...
2020-11-15 02:03:47 - rockfist: We had some card luck. After the first few turns I thought we were about to get crushed.
2020-11-15 02:17:14 - rockfist: we were behind on drop each round of at least the first 7-8. The sets evened it out.
2020-11-15 02:17:42 - rockfist: If this was no spoils you’d be done by now.
2020-11-15 03:03:39 - loutil: The early dice and quick set mixed set favored you early.
2020-11-15 03:04:01 - loutil: Through 5 rounds you had deployed 84 to our 57.
2020-11-15 03:04:47 - loutil: This created a large tert lead and corresponding deploy advantage.
2020-11-15 03:07:39 - loutil: Through round 7, we were actually up a blue set on you. Yet, you had outdeployed us 129-113.
2020-11-15 03:10:36 - loutil: It then shifted to us getting timely sets which created a deploy advantage for us.
2020-11-15 03:28:50 - random21: yup
2020-11-15 03:29:29 - random21: if this one no spoils, we would have won in first 7-8 rounds with keeping your deploy down
2020-11-15 03:31:16 - random21: well, cant say anything about no spoils for this game. it was back and forth at start. i just looked through log. fishy had first set and did damage. before that. deploy was 4 or 5 for each of us.
2020-11-15 19:20:17 - niMic: I just don't like flat rate, it just feels so much more random than no spoils or escalating (or nuclear, though that's a whole different thing)
2020-11-15 19:20:52 - niMic: Whether we win or lose this game I'm not sure I'll have a good understanding of who deserved to win
2020-11-15 20:58:12 - rockfist: Whoever wins will deserve it.
2020-11-17 16:22:12 - fishydance: Random
2020-11-18 16:15:41 - loutil: this turned bad in a hurry.
2020-11-19 02:30:09 - MTIceman41: Rock stopped juicing
2020-11-19 04:57:29 - random21: All is well. Heard from fishy as stated. However she is, and will continue to be fully occupied with things. It is my understanding we will be sitting for her turns for some time. She may take the odd one. We will continue to wait til the 2 hrs
2020-11-19 04:58:07 - random21: cc rules still apply as far as I'm aware, just wanted to clarify the point, just so its known beforehand.
2020-11-19 04:58:35 - random21: I'll take tomorrow unless she makes an appearance.
2020-11-19 10:32:43 - josko.ri: I think if fishydance states that she cannot anymore take her turns due to busy sceedule in the clinic, then you can sit her turns anytime now only in the last two hours
2020-11-19 14:46:19 - fishydance: random
2020-11-19 14:51:50 - rockfist: We would not object to taking them before two hours is left.
2020-11-19 14:52:19 - rockfist: Although we might object to the pounding we've been taking of late ;)
2020-11-20 18:18:37 - fishydance: ok, well random for fishy. sitting a bit early as discussed by both side
2020-11-20 18:22:09 - random21: gg
2020-11-20 18:33:59 - rockfist: gg
2020-11-20 18:39:35 - niMic: gg, went shockingly quick from 16-turn stalemate to over
2020-11-20 18:43:43 - random21: the sets are more devestatingly when 3s are cleared. everything 1s and 2s. bit of imbalance at end
2020-11-20 18:49:55 - random21: we got lucky end of the card draw. both teams played it well. either would have earned an win. hard fought game
2020-11-21 20:49:18 - fishydance: random