Game #19339281: 6 Players,
Triples,
No Spoils,
Sequential,
Chained,
Fog,
Trench,
20 Rounds
Clans Tournament:
2019 [Aug] [CC9] LHDD vs S&M Label: LHDD set 2
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 6
- Game Type
- Triples
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Chained
- Fog of War
- Yes
- Trench Warfare
- Yes
- Round Limit
- 20 Rounds
- Round Length
- 24 Hours
6 |
|
Triples |
In a Triples game, trios of three team up against other teams. The last team alive wins |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
No Spoils |
There are no 'spoils' in this game. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
Yes |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
Yes |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
20 Rounds |
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops. |
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| Vertex: | 51 Territories, 28 Continents, 1 Objectives, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2019-09-16 01:11:46 - Game has been initialized
2019-10-05 12:41:21 - Donelladan eliminated josko.ri from the game
2019-10-06 06:23:51 - Donelladan eliminated emilywink from the game
2019-10-06 06:24:02 - Donelladan eliminated niMic from the game
2019-10-06 06:24:02 - betiko, Donelladan, Nick76 won the game
2019-10-06 06:24:02 - josko.ri lost 22 points
2019-10-06 06:24:02 - emilywink lost 22 points
2019-10-06 06:24:02 - niMic lost 22 points
2019-10-06 06:24:02 - betiko gained 22 points
2019-10-06 06:24:02 - Donelladan gained 22 points
2019-10-06 06:24:02 - Nick76 gained 22 points
2019-09-21 00:29:11 - Donelladan: we share the task, I am in charge of losing roll for this game, betiko is winning them ;)
2019-09-21 07:17:32 - betiko: If you mean battles i’ve won all of them indeed. Troops i lost a few of course
2019-09-22 14:21:53 - Nick76: paengars for nick 50 min,
2019-09-24 13:11:49 - betiko: i'm just wondering how it's possible that after having such crazy good dice all game here, you guys are always ahead in troops without any overdrop
2019-09-24 14:52:27 - niMic: Average dice by us, bad dice by your teammates, perhaps? I know it sucks to roll amazingly and then not feel like it did anything, though this game has a long way to go yet.
2019-09-24 16:21:22 - josko.ri: we outplayed you. We are using our drops with attacker dice while your are using your drops with defender dice. simply, attacker's advantage is expected to give us positive troops count
2019-09-24 16:24:25 - josko.ri: now, please drop Cephissus and then wonder how we get positive dice again when your drop is used defensively and our drop is used offensively
2019-09-24 16:26:11 - josko.ri: in the whole game only one our drop on Borras suecia was used defensively and on that time you rolled great. All other our drop was used offensively
2019-09-24 19:48:12 - Donelladan: lol @ josko
2019-09-24 19:50:12 - Donelladan: I actuall think you've made some serious mistake so far and could have already won the game if you'd play better, but well, who cares
2019-09-24 19:53:43 - Donelladan: wish I could edit though - I don't mean to start such a discussion
2019-09-24 19:53:58 - Donelladan: we're going to use our dice offensively this turn, let's see ;)
2019-09-25 13:00:02 - niMic: Come on guys, there's no need to have an argument over this, let's just play the game (everybody play the gaaame)
2019-09-26 13:50:38 - betiko: josko's comment was laughable though
2019-09-27 14:03:46 - josko.ri: cmon betiko what do you think that you can be so lucky to win 3v2 shot?
2019-09-27 14:04:23 - josko.ri: luck also has its boundaries, it is not unlimited ;)
2019-09-28 08:04:44 - betiko: It was worth the try
2019-09-30 10:11:21 - josko.ri: We get negative attacker dice for 4 turns in a row. No one can overcome such bad luck.
2019-09-30 10:14:20 - josko.ri: We attack you more than you attack us, you even use 3v2 attacks, but dice favors defenders in this game
2019-09-30 10:19:02 - Donelladan: Look. we outplayed you that's all.
2019-09-30 10:25:48 - betiko: i used a 3v2 because i failed whatever it was... a 6v4, at 3v2 after a lot of thinking i decided to take the risk (that's how the game is called) to go against the odds to get a possible unbreakable +4 and failed... what the fuck are you complaining about
2019-09-30 10:27:05 - betiko: you just failed a 8v9 and you are whining... the odds were not in your favour with attacker's dice in a 8v9 thought you knew that josko
2019-09-30 10:28:44 - betiko: and yes it was probably a 5v4 not a 6v4 obviously... or a 6v3. can't remember
2019-09-30 10:36:03 - josko.ri: This turn I rolled 6-9 dice, the trrn before nimic rolled 0-2, the turn before Emily had critical fail when she rolled 1-5, the turn before nimic rolled 3-5, all with using attacker dice.
2019-09-30 10:37:27 - josko.ri: So I am not particularly complaining that I failed 8v9 but about series of events which led to that. About quality of our play enough is to say that last turn we deployed 13 and you deployed 12 while at the same time we are rolling 4 turns in a row...
2019-09-30 10:38:12 - josko.ri: ... With negative attacker dice.
2019-09-30 10:40:21 - josko.ri: Even my grandma who never played risk would win if her opponents roll negative attacker dice for 4 turns in a row. It would be an achievement not to win that.
2019-09-30 10:46:19 - josko.ri: Also winning 8v9 is bigger odds than winning both 8v7 and 6v5, which you won when you were behind several turns ago.
2019-09-30 10:50:01 - betiko: lol winning 8v9 has bigger odds than winning 8v7? that's a new concept
2019-09-30 10:50:49 - betiko: we let you take that +1 bonus because it's shit. it's not only about dice odds... it's also about map strategy
2019-09-30 10:51:59 - josko.ri: Winning 8v9 has bigger odds than winning BOTH 8v7 and 6v5 is what I said
2019-09-30 10:52:11 - betiko: you are very close in terms of troops, and you were ahead when i was rolling some crazy stuff all game, so you obviously didn't have too bad dice before the 2-3 turns you didn't like
2019-09-30 10:56:57 - josko.ri: In this moment we have 26 troops and you have at least 37 troops after Don deploys. And from the beginning of the game we deployed 1 more troop, attacked you more and you even used 3v2 attack that we didn't. So very logically you can see how much dice...
2019-09-30 10:57:34 - josko.ri: Helped you to achieve +11 troop count with lower deploy in total and with using more defensive dice than us.
2019-09-30 10:59:46 - josko.ri: +11 troops in 6 rounds is like 2 troops per round, so per every 9 deploy dice gifted you 2 troops in average. No one can fairly compete with such dice
2019-09-30 11:07:26 - Donelladan: I was teasing by mimicking your comment josko. it has been a rough game with lot of twists
2019-09-30 11:08:25 - Donelladan: it was ranked as a probable SM win in our last clan update. feeling good for us now. lets see next turn
2019-09-30 21:24:08 - emilywink: it's been a fun game. i've been enjoying learning this map.
2019-10-01 14:36:21 - niMic: I'm just fucking myself this game
2019-10-01 14:36:26 - niMic: and it hurts
2019-10-01 14:38:15 - niMic: I think I'm paying for my good rolls last war
2019-10-01 14:38:30 - niMic: c'est la vie
2019-10-01 14:46:15 - josko.ri: another turn with negative attacker dice for us, 5th in a row.
2019-10-01 19:38:21 - Donelladan: gg
2019-10-03 10:51:23 - josko.ri: 6th turn in a row with negative attacker dice
2019-10-03 13:08:33 - Donelladan: you're going to have good dice this turn I predict !
2019-10-04 09:42:34 - josko.ri: Gg
2019-10-05 10:01:01 - betiko: gg
2019-10-05 14:33:19 - emilywink: gg
2019-10-05 21:09:17 - niMic: gg