Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2019-07-02 19:26:50 - Game has been initialized
2019-08-03 10:23:15 - All Black Rugby eliminated Dusty21 from the game
2019-08-03 10:23:18 - All Black Rugby eliminated Tenacious D from the game
2019-08-03 16:40:16 - random21 eliminated Tiberius Maximus from the game
2019-08-03 16:40:16 - random21, All Black Rugby, emilywink won the game
2019-08-03 16:40:16 - Tiberius Maximus lost 15 points
2019-08-03 16:40:16 - Tenacious D lost 15 points
2019-08-03 16:40:16 - Dusty21 lost 15 points
2019-08-03 16:40:16 - random21 gained 15 points
2019-08-03 16:40:16 - All Black Rugby gained 15 points
2019-08-03 16:40:16 - emilywink gained 15 points
2019-07-02 20:22:42 - random21: hey gl hf. let us know when you have snap
2019-07-03 02:48:38 - random21: sry. if you guys missed snap: Charleston was blue 3. Myrtle Beach Pink. 16 was red 3. 14 was pink. Bowling green neutral 2. Think you guys have eyes on the rest
2019-07-03 06:22:31 - Dusty21: Random, Thanks for the summary on what you took and where you were.
2019-07-03 06:22:50 - Dusty21: Gl S&M, have fun.
2019-07-04 14:10:17 - emilywink: gl alll
2019-07-16 22:12:06 - random21: I've not really ever played USA 2.1 with this, compared to quads I feel this match would be too drop dependent... like us getting KY early on. And with chained forts... the problems just escalate I feel.
2019-07-16 22:13:28 - random21: If it were adjacent, my 20 stack in PA would eventually get trapped. you can through troops at it to knock it down. But I feel in some way... a large stack can just be forted around and becomes unstoppable... in some games at least. Not saying anything
2019-07-16 22:14:54 - random21: but as it is my sole example... just gives me cringes thinking about the map adjacent because of drop. and chained... like this. once that 20 clears NY, I can just keep forting those troops like a ball of death. it might be slow to pass... but
2019-07-16 22:16:07 - random21: admittedly, the only part that has surprised me and made feel a bit more at ease, is the 50ish neutral 2s. I think in quads it is like 4 or 5 neutral 2s. in quads when you clear an area... its clear. in this, I can't tell which ? might be one of you... or
2019-07-16 22:17:04 - random21: just another neutral 2, likewise, once a player has a bonus, whereas in quads if you are kicked out of a zone... you probably have to fight through a 5 stack to break, in this trips.. there are possibilities to attack a bonus just through a 2.
2019-07-16 22:17:23 - random21: it is interesting, but I just wonder about the overall thing.
2019-07-20 04:55:05 - Tiberius Maximus: yes we are way behind and dice have not been kind to us. I was aware of what you have said and your areas of interest but despite us trying to get bonuses and delay you we for the most part could not get a dice break and then there are the order of turn
2019-07-20 04:56:15 - Tiberius Maximus: issues that have beset us with poor choices. I though recall you thinking we were lost to the MD game but we came back and prevailed not likely here but we will give a few more rounds
2019-07-20 10:08:32 - random21: Yeah, I misread the Md game at one point. We were ahead the whole time, but when they broke KY, and we had bad dice, I just didn't realize how far we were and the deploys were still in our favour.
2019-07-20 20:08:09 - random21: plus as I was saying, and here, I think the drop was just one sided... So that concerns me in a trips games. There is lack of vision with 50ish neutrals on drop. But I did like the early move to attack Baltimore through philadelphia early on.
2019-07-20 20:08:42 - random21: Dice were kind to me that round. So its a nice twist that because of that lack of vision, there is a chance that even though drops are different, its possible to attack through neutral 2s
2019-07-22 02:16:20 - All Black Rugby: random for abr
2019-08-03 10:24:08 - All Black Rugby: Cheers guys
2019-08-03 15:20:46 - random21: gg