In a Doubles games, pairs of two players team up against other teams. The last team alive wins.
Initial Troops
Automatic
Regions are randomly distributed at the start of the game and each region starts with three troops.
Play Order
Sequential
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
Spoils
No Spoils
There are no 'spoils' in this game.
Reinforcements
Parachute
At the end of your turn you can reinforce from one region to any other region.
Fog of War
Yes
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
Trench Warfare
Yes
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Round Limit
None
Round Length
24 Hours
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
Scoring
Regular
Regular leaderboard scoring is in place for this game
52 Territories, 29 Continents, 4 Start Positions, Min Reinforcements: 3
Continents Overview
Poland (1)Czechoslovak Republic (6)Kingdom of Serbs, Croats, and Slovenes (7)Kingdom of Romania (5)Dunántúl (6)Tiszántúl (3)Poland with One Saved Land (7)Poland with Two Saved Lands (14)Czechoslovak Republic with One Saved Land (12)Czechoslovak Republic with Two Saved Lands (24)Austria with One Saved Land (8)Austria with Two Saved Lands (16)Kingdom of Serbs, Croats, and Slovenes with One Saved Land (13)Kingdom of Serbs, Croats, and Slovenes with Two Saved Lands (26)Kingdom of Italy and One Saved Land (6)Kingdom of Italy and Two Saved Lands (12)Kingdom of Romania and One Saved Land (11)Kingdom of Romania and Two Saved Lands (22)Poland, Two Saved Lands, and Dunántúl (20)Czechoslovak Republic, Two Saved Lands, and Dunántúl (30)Austria, Two Saved Lands, and Dunántúl (22)Kingdom of Serbs, Croats, and Slovenes, Two Saved Lands, and Dunántúl (32)Kingdom of Italy, Two Saved Lands, and Dunántúl (18)Kingdom of Romania, Two Saved Lands, and Dunántúl (28)
2018-12-09 19:02:18 - Game has been initialized 2018-12-21 12:22:03 - donche64 eliminated .SCuD. from the game 2018-12-21 21:50:57 - fairman eliminated catnipdreams from the game 2018-12-21 21:50:57 - fairman, donche64 won the game 2018-12-21 21:50:57 - catnipdreams lost 23 points 2018-12-21 21:50:57 - .SCuD. lost 23 points 2018-12-21 21:50:57 - fairman gained 23 points 2018-12-21 21:50:57 - donche64 gained 23 points
Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Chat
2018-12-10 06:27:09 - fairman: gl & hf
2018-12-10 06:27:33 - fairman: Sorry I won't be able to connect during the next 14h. Had to take my turn.
2018-12-10 06:27:49 - fairman: 2018-12-10 08:26:25 - fairman assaulted Szabolcs from Hajdú-Bihar and conquered it from .SCuD.
2018-12-10 06:28:22 - fairman: Arad blue
2018-12-10 06:28:33 - fairman: 2018-12-10 08:26:32 - fairman assaulted Zala from Vas and conquered it from catnipdreams
2018-12-10 10:32:39 - catnipdreams: no problem, thanks for the info
2018-12-10 10:33:02 - catnipdreams: and enjoy the game, everyone =)
2018-12-10 12:36:36 - .SCuD.: thanks :) I would wish you luck but you've had enough in that first turn!!!
2018-12-10 12:36:57 - .SCuD.: kidding, hope it's a good game :)
2018-12-10 20:24:48 - fairman: no you're right ScuD, Taking 2 territs is unusual here for me ... hope it won't disturb ;-)
2018-12-10 22:50:05 - .SCuD.: It's disturbing enough to have made me come back to this game about 5 times, feel depressed, then leave again!
2018-12-11 22:09:52 - donche64: wow
2018-12-12 00:53:36 - catnipdreams: ack!!!
2018-12-12 10:41:02 - .SCuD.: one day doche, we'll play a game that isn't purely decided by the dice.... I don't think either of us know if the other is a good player yet!
2018-12-12 10:41:26 - .SCuD.: we've had a few games, they have all been completely one sided haha
2018-12-12 10:42:00 - .SCuD.: don't take this as a complaint by the way, I've had my fair share of luck too, it's just funny that our games have all ended up similar so far :)
2018-12-12 10:47:58 - .SCuD.: it's okay though, I can feel a change in the winds. Cat has promised to use one of her 9 lives. Witness the 8-0 roll coming up!
2018-12-12 18:32:32 - donche64: I do utterly agree with you
2018-12-12 18:34:32 - donche64: seems like my set 2 games will be as unbalanced as set 1 ones
2018-12-12 18:36:20 - donche64: JELO had a wonderful turn on Montreal for us, we're getting destroyed by loutil on Pot Mosbi (more than the dice it was the drop that was real good, but on this one you can definitely tell that he is a highly-skilled player)
2018-12-12 18:37:08 - donche64: we'll see on the others :)
2018-12-12 18:38:48 - donche64: you can still easily come back on this one though, cuz even if it's an extraordinary turn, it has given nothing more but an extra +1. This could easily be turned. But hopefully not!! :D
2018-12-12 18:42:49 - donche64: I know there is a huge debate on the war forum regarding dice going on, but I haven't read it and don't plan to until all my games are decided not to be influenced on my perception of the war :)
2018-12-12 18:45:28 - donche64: and after using the game finder, indeed we never played against each other apart from this war!
2018-12-12 19:15:39 - catnipdreams: lol, that was a wasted life.....
2018-12-12 21:12:13 - .SCuD.: Well, I've only really just started playing :) I played about 120 games over 10 years ago
2018-12-12 21:12:41 - .SCuD.: When the site started. Was #2 on the site, with a whopping score of 1750!!!
2018-12-12 21:13:17 - .SCuD.: Just picked it up again after a friend reminded me about it, and with the additions, it's much more fun now (trench / poly etc)
2018-12-12 21:13:57 - .SCuD.: I guess my first time playing gave me one claim to fame... I set up The Imperial Dragoons with a chap called marvaddin!
2018-12-12 21:19:47 - .SCuD.: you're right too. You have a lot more armies right now, but as it's not a map you can easily pick up bonuses on, it's definitely possible to pull it back if the dice turn
2018-12-12 21:20:09 - .SCuD.: other maps, it would be over already, as you would have a sneaky +2 or something, and it just wouldn't be realistic to come back
2018-12-20 09:27:53 - .SCuD.: honestly guys, I'm feeling a bit squeezed here
2018-12-20 09:28:12 - .SCuD.: If you could all just, retreat a little bit, give me some breathing space, that would be kind
2018-12-20 16:43:50 - .SCuD.: Well, I think we gave ourselves a fighting outside chance of winning at least :)
2018-12-20 16:44:02 - .SCuD.: but I think that's it!
2018-12-20 16:44:08 - .SCuD.: good game sirs
2018-12-20 18:30:10 - donche64: gg guys
2018-12-20 18:31:32 - donche64: we talked about this a lot initially but in fact you never were able to overcome my wonderful turn, as we were able to both overdeploy thanks to the tert count
2018-12-20 18:31:55 - donche64: but yeah nice indeed! :)
2018-12-20 18:32:27 - donche64: nice try*
2018-12-21 00:54:16 - .SCuD.: yep, I think if cat hadn't had another big dice fail to take Austria, this could have been a contender for a big comeback
2018-12-21 00:54:37 - .SCuD.: but alas, 7 v 3 was not to be, and it was a bit late by the time we got it
2018-12-21 00:54:55 - .SCuD.: no matter though, it has been fun :) thanks for the game
2018-12-21 00:55:16 - .SCuD.: and good luck in the rest of the games that you play once the CC final is complete. I wish you awful luck in those!!!
2018-12-21 04:29:13 - catnipdreams: I am depending on rolling sevens from now on....
2018-12-21 14:35:37 - catnipdreams: oh that is so funny - NOW I get perfect dice! gg
2018-12-21 16:45:08 - fairman: that's the way that found CC to say ... Dices are equal on long term ... Yes but timing matters!!