Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2017-10-31 04:10:58 - Game has been initialized
2017-11-25 03:38:04 - kevlove102 eliminated Coors1 from the game
2017-11-26 16:42:52 - Tin Trumpet eliminated gorehound from the game
2017-11-28 12:49:41 - Tin Trumpet eliminated King Tet from the game
2017-11-30 17:33:15 - Tiller eliminated DaveS_WI from the game
2017-11-30 17:33:15 - Tiller, Tin Trumpet, kevlove102, redhawk92 won the game
2017-11-30 17:33:15 - gorehound lost 18 points
2017-11-30 17:33:15 - DaveS_WI lost 18 points
2017-11-30 17:33:15 - King Tet lost 18 points
2017-11-30 17:33:15 - Coors1 lost 18 points
2017-11-30 17:33:15 - Tiller gained 18 points
2017-11-30 17:33:15 - Tin Trumpet gained 18 points
2017-11-30 17:33:15 - kevlove102 gained 18 points
2017-11-30 17:33:15 - redhawk92 gained 18 points
2017-10-31 19:26:47 - gorehound: snapped. good luck and have fun :)
2017-11-02 00:08:45 - Tin Trumpet: Gl
2017-11-15 10:00:44 - gorehound: another easy dice win :(
2017-11-15 11:12:43 - Tin Trumpet: no credit for our tactical genius?!
2017-11-15 11:18:15 - gorehound: unfortunately, none for ours. this is one of a long line of dice fails against your clan in this round, even where we had superior start advantage , the dice have failed. Unprecedented in my 9 years here. I rarely use the phrase dice manipulation, but
2017-11-15 11:18:48 - gorehound: when it happens in the overwhelming majority of games against one particular clan, you gotta ask some questions
2017-11-15 11:19:54 - gorehound: of course you fought well, but when the dice decide, it leaves a bitter taste, and when the dice decide ALL the time, it's time to up and leave
2017-11-17 02:17:28 - redhawk92: we pray to the pirate gods for good dice, we also as a clan own a random number generator that conquer club pays us to use. in exchange for giving conquer club a 6 percent discount we get whatever we roll plus 1 so if we roll a 6 its really a 7
2017-11-17 12:45:11 - Tiller: Not sure about that random number generator thing or any of the ensuing silliness, but that last round from orange looked pretty good, clean break after a long time of green holding NE Kanchanaburi and deploying to keep it the previous turn. Also, I
2017-11-17 12:47:23 - Tiller: predict Moon will stay a 2-stack forever if none are deployed there no matter how many times I try to hit it, if things go the way they have been. My success has always been anywhere else but there.
2017-11-17 22:01:37 - gorehound: lol, the exception proves the rule
2017-11-19 07:02:23 - redhawk92: Part of our contract gives the other team good dice every 7th round
2017-11-30 17:41:24 - Tiller: gg