Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2017-09-14 23:18:11 - Game has been initialized
2017-09-16 16:28:30 - JPlo64 eliminated nolefan5311 from the game
2017-09-17 13:54:33 - eurosport eliminated aad0906 from the game
2017-09-17 16:08:56 - Fyrdraca eliminated GoranZ from the game
2017-09-17 16:08:56 - Fyrdraca, JPlo64, eurosport won the game
2017-09-17 16:08:56 - GoranZ lost 23 points
2017-09-17 16:08:56 - nolefan5311 lost 23 points
2017-09-17 16:08:56 - aad0906 lost 23 points
2017-09-17 16:08:56 - Fyrdraca gained 23 points
2017-09-17 16:08:56 - JPlo64 gained 23 points
2017-09-17 16:08:56 - eurosport gained 23 points
2017-09-14 23:23:05 - GoranZ: we have a snap gl
2017-09-16 11:46:04 - GoranZ: nice settings, who moves first takes the game... 50-50 vs experienced teams I guess
2017-09-16 12:50:34 - JPlo64: It is not always that way
2017-09-16 15:26:12 - Fyrdraca: Definitely not the case. We've played unlim quads going second before. They got an elim on our guy before he went. We still won handily
2017-09-16 15:26:51 - Fyrdraca: Unfortunately for y'all this game we had a good drop and I had good dice to make it possible
2017-09-16 17:02:31 - aad0906: yeah love some games where skills don't matter, just luck.
2017-09-16 17:03:19 - aad0906: not saying you guys aren't skilled , but there is no amount of skill in the world we could have and still win.
2017-09-16 17:12:13 - Fyrdraca: Yeah you guys got shafted here from a luck perspective
2017-09-16 19:09:02 - GoranZ: we play this map with solid win ratio, but with diferent settings
2017-09-16 19:10:50 - GoranZ: when I saw the settings I thought this is 50-50 from the start. With experienced team it very hard to win on these settings if you are seccond
2017-09-16 19:11:34 - GoranZ: dicefail is the only hope
2017-09-16 19:17:01 - nolefan5311: shit like this shouldn't be allowed in site wide clan competitions
2017-09-16 20:08:34 - Fyrdraca: I would generally agree about going second, but then again, going second on any map with an experienced time and unlimited spoils is usually tough sledding
2017-09-16 20:09:12 - Fyrdraca: You guys only got screwed here because I won a 5v3 and 4v2 and had a great drop to be able to fort 27 troops to JP
2017-09-16 20:10:00 - Fyrdraca: And truthfully based on the drop alone I think we would have had a better chance to win even if we went second for this specific game
2017-09-16 20:10:55 - Fyrdraca: I don't know if you guys play Gallipoli, but Gallipoli trips or quads has just as much a chance (if not higher) of taking out a player before they get a turn
2017-09-16 20:11:08 - Fyrdraca: Takes Luck but so did our turn here
2017-09-16 21:42:31 - JPlo64: Lol
2017-09-16 21:43:55 - JPlo64: Its not as mich turn order as you think. Its more that its possible to get a drop that allows for a sotuation like this
2017-09-16 21:44:15 - JPlo64: This is not at all normal
2017-09-16 21:44:59 - JPlo64: Our quads game (vs TOP in CL) went into rd 5 and we went 2nd
2017-09-16 21:53:52 - JPlo64: And we still had to see the play and have lucky dice to make it work