Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2017-07-20 15:27:16 - MudPuppy: Happy you liked the game enough to choose it for your own. Looking forward to the rematch. Trench & flat should make things even more interesting. Enjoy!
2017-07-31 16:38:26 - MudPuppy: Ouch... Nice!!!
2017-07-31 18:04:14 - IanG7: wow, i expected to be pushed into the river there for sure
2017-07-31 18:09:32 - MudPuppy: lol... yeah, wee bit of a dice fail there. ;-P
2017-08-01 14:12:06 - IanG7: good play there, smart
2017-08-01 14:13:19 - IanG7: i couldn't risk pink conquering that green, even if the odds would've been long, had to concede the cards to you
2017-08-01 14:14:25 - IanG7: tough dice again for you
2017-08-01 14:32:36 - MudPuppy: Arghhh... Misdrop.
2017-08-01 14:38:15 - IanG7: I assume meant to be Pass?
2017-08-01 14:41:33 - MudPuppy: Yep... not that I think it would've made too much difference as you'll have plenty of time to build up before I get to bonus... but not many options left.
2017-08-01 14:43:29 - MudPuppy: That should pretty much do it. Definitely a fun map.
2017-08-01 14:50:11 - MudPuppy: Good game.
2017-08-01 14:51:30 - IanG7: gg, I wasn't sure how long it'd take against a worthy opponent with these settings, may have gone on for a long long time if not for the Tacony-Palmyra disaster you hard
2017-08-01 14:52:08 - IanG7: I've put in a round limit for future matches just in case :P
2017-08-01 14:54:03 - MudPuppy: Smart... I can see these settings ending in a potential stalemate sitiuation, which is pretty rare for a poly game.