Game #17281627: 4 Players,
Doubles,
No Spoils,
Sequential,
Chained,
Fog,
Trench
Clans Tournament:
2016 [CL8] Premier Division Label: R10 TOP v TOFU
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 4
- Game Type
- Doubles
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Chained
- Fog of War
- Yes
- Trench Warfare
- Yes
- Round Limit
- None
- Round Length
- 24 Hours
4 |
|
Doubles |
In a Doubles games, pairs of two players team up against other teams. The last team alive wins. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
No Spoils |
There are no 'spoils' in this game. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
Yes |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
Yes |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| King's Court II: | 335 Territories, 247 Continents, 1 Objectives, 10 Start Positions, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2017-03-13 13:32:21 - Game has been initialized
2017-05-09 20:37:31 - macken held the Emperor objective
2017-05-09 20:37:31 - macken, FreeFalling123 won the game
2017-05-09 20:37:31 - loutil lost 20 points
2017-05-09 20:37:31 - Doc_Brown lost 20 points
2017-05-09 20:37:31 - macken gained 20 points
2017-05-09 20:37:31 - FreeFalling123 gained 20 points
2017-04-01 23:03:45 - loutil: yes, but you are missing one obvious fact...
2017-04-01 23:04:24 - loutil: we have used 4 castles to break you while you have only needed 3 allowing one to run wild.
2017-04-01 23:04:38 - loutil: I would gladly switch places on the drop.
2017-04-02 11:34:43 - macken: I prefer deadly dice, especially in the first phase of the game.
2017-04-02 11:36:15 - macken: And we can't use a fourth castle to bombard, this is bad too. But the important is the dice work when one have to bombard against trebuchet. This is the important
2017-04-02 14:19:28 - loutil: I certainly agree with that. But, if I had a choice, I would rather have a castle that was safe from bombing
2017-04-03 04:27:16 - josko.ri: Go Doc Brown, you are doctor of risk ;)
2017-04-07 18:49:40 - FreeFalling123: fucking missed turns
2017-04-07 18:50:37 - FreeFalling123: If it wasn't for the bullshit with S&M someone would have covered me
2017-04-07 18:53:26 - FreeFalling123: excuse me... I'm having pains from my surgery and it's making it easier to go off... sorry for the miss, but man I hate not having a safety net anymore
2017-04-07 18:53:54 - FreeFalling123: we would have gotten this game remade if I had been sat for I'm sure, so might as well just miss turns in the clan world
2017-04-07 19:16:16 - loutil: certainly a lot of drama around that issue.
2017-04-08 00:38:38 - FreeFalling123: yeah you can't sit for members who are online during the 24 hour period of their move... it was total gray matter
2017-04-08 00:39:47 - FreeFalling123: Although I (and Nibotha) could have taken my move THAT morning and the night before... I didn't have the time frame / mental state to do it... even though I had taken 1v1 moves and other turns... I also missed 3 other turns because
2017-04-08 00:40:41 - FreeFalling123: I didn't want to take a move with 12 hours left in it when I had one with 11 hours... especially because of the way the clan moderators read into the situation... regardless of the fact that my other moves could have been made with a click of the mouse...
2017-04-08 00:43:15 - loutil: In truth, as I read through most of the thread when it was happening, I understand both sides of the argument
2017-04-09 07:55:45 - FreeFalling123: I mean, a lot of clans take players who barely play in games... it's easy for them to say they had to sit for all their games, but when we have players in 30 games... we aren't sitting for all of them, so if someone scrambles to put together moves...
2017-04-09 07:57:07 - FreeFalling123: then leaves off a clan game... it becomes an issue... Josko was just upset I asked why they would put a player in a game after he deadbeat 30 other games... It's fair to be curious, but to look for any way to get us in trouble was unreal...
2017-04-09 07:58:04 - FreeFalling123: especially when this is after I had updated my clan saying that we have an easy win on USA... I sat for 2 moves in the first round though, so the whole clan department had to feel pretty bad letting us take a win on a game like that...
2017-04-09 07:59:05 - FreeFalling123: To me, it's shitty from S&M to depend on the clan department to bail them out of a lost game because of a sitter... I would rather have other teams sit in for a player when necessary, but if it's extreme (like sitting for someone gone for a week), then ok
2017-04-09 14:00:00 - loutil: I certainly did not mean to reopen this can of worms. As I said, both sides had some validity to their argument.
2017-04-09 14:00:45 - loutil: yes, it is a poor way to undo a certtain loss in a game.
2017-04-10 05:06:49 - FreeFalling123: ahh sorry, it's not a big deal dude! It might seem like a serious matter, but it's just a game.. kind of an interesting situation
2017-04-10 12:24:11 - loutil: the fact that this is a game makes most matters here comical when taken so serious.
2017-04-10 12:58:09 - xroads: What I want to know is who is going to win this game
2017-04-19 17:12:58 - loutil: Macken, you commented on the dice early in this game. We have outdeployed you by 100 and we are losing.
2017-04-19 17:41:04 - FreeFalling123: not sure how you mean "outplay by 100." This game was never really in your favor so much that it was over...
2017-04-19 17:41:33 - FreeFalling123: I think your early jump was strong, but we woke up with a nekked lady at our door ;)
2017-04-19 18:36:43 - macken: And was true Lou. Although the game was not over, and still stands. But it is true that it was an important setback not to be able to hit as we would have liked.
2017-04-19 18:56:21 - loutil: not "outplay" , out deployed. Our auto deploys plus actual deploys were 100 more than yours at the end of my turn.
2017-04-19 19:00:06 - loutil: as I stated much earlier in the game. I would have gladly switched places with you as given you had one of your castles that we could not attack.
2017-04-19 20:49:04 - macken: We are also forcing to spend against neutrals and bombard each time. It is something that you choose to do.
2017-04-19 23:28:28 - loutil: yes, but you are doing the same thing. The bottom line is that the dice have been overall better for you than us.
2017-04-19 23:28:42 - loutil: not complaining, just pointing out the obvious :)
2017-04-20 08:00:09 - FreeFalling123: would have to look how many troop you have now and how many regions have been bombarded
2017-04-20 14:00:42 - xroads: I must say this has been fun to watch, I just wish it wasnt fog so I could appreciate it more.
2017-04-20 14:42:55 - macken: Our cat G can be bombed, so that allow you grow too...
2017-04-20 14:44:30 - macken: But beyond the details, it is about having a good and entertaining game, and that has been achieved :)
2017-04-20 14:46:09 - macken: I'm sorry xroads, but in these northern lands the fog is typical at this time. Although the temperature is pleasant :)
2017-04-20 17:16:55 - loutil: It has been a good and entertaining game :)
2017-04-26 13:27:30 - josko.ri: you have it TOFU!
2017-04-26 13:45:41 - josko.ri: loutil is MVP of CC6, he is unbeatable
2017-04-26 14:52:16 - loutil: sadly, for S&M, this is likely a TOP win.
2017-04-26 15:12:50 - macken: Hope you win Gallipolli loutil & Co ;)
2017-04-30 15:40:46 - josko.ri: I am sure you can get it TOFU
2017-05-05 14:50:08 - loutil: good game. We surrender. Please advance through the king and grab the objective.
2017-05-05 16:11:14 - macken: gg
2017-05-05 16:26:34 - macken: I will take it
2017-05-06 03:26:08 - Doc_Brown: gg
2017-05-07 11:34:52 - macken: P10 taken by mistake... you can take your ports, not matter... ;)